Player Matchup

Geb
Geb
Hollynard
Geb
Level 140
God Stats
4W - 10L
1,229 SR
Queue Stats
476W - 594L
1,437 Elo+
Party 2
Bellona
Bellona
MYABLU_300
Bellona
Level 80
God Stats
13W - 15L
1,526 SR
Queue Stats
535W - 723L
1,374 Elo+
Party 2
Izanami
Izanami
MxjinxKID
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 63L
1,353 Elo+
Party 2
Hel
Hel
PGI-Sora_0_o
Hel
Level 128
God Stats
11W - 12L
1,258 SR
Queue Stats
947W - 1,080L
1,478 Elo+
Party 2
Merlin
Merlin
ShadowGaia03
Merlin
Level 104
God Stats
32W - 31L
1,613 SR
Queue Stats
490W - 622L
1,360 Elo+
Party 2
Team Averages
Level 96
1,425 SR
1,400 Elo+

VS

Team Averages
Level 57
1,375 SR
1,431 Elo+
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Consolement
Thanatos
Level 53
God Stats
6W - 16L
1,316 SR
Queue Stats
84W - 105L
1,454 Elo+
Party 1
Terra
Terra
Dead By 24
Terra
Level 61
God Stats
1W - 2L
1,495 SR
Queue Stats
53W - 53L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
PvT Cari
Guan Yu
Level 2
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Ullr
Ullr
SMF Chaos
Ullr
Level 43
God Stats
0W - 1L
1,285 SR
Queue Stats
84W - 94L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
8,219
483
8,608
19,298
14,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
MYABLU_300
Bellona
17
3 / 0 / 4
10,026
590
4,549
9,043
7,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MxjinxKID
Izanami
11
0 / 4 / 6
6,781
399
6,801
11,378
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
13 / 1 / 6
10,237
602
11,139
8,325
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
14
5 / 3 / 5
8,410
495
8,772
7,208
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
6 / 2 / 0
8,889
523
7,334
6,910
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Consolement
Thanatos
11
2 / 7 / 2
7,085
417
4,291
12,220
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Terra
11
2 / 1 / 5
7,885
464
9,503
19,749
17,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
PvT Cari
Guan Yu
12
0 / 9 / 0
7,265
427
1,952
10,088
9,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Ullr
11
0 / 4 / 5
6,692
394
8,815
10,519
3,796

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
22
Kills
10
10
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
2
0
3
L
Thanatos
Consolement
Thanatos
2
7
2
0.43
L
Terra
2
1
5
4.5
W
1
2
7
2.25
W
Bellona
MYABLU_300
Bellona
3
0
4
5
W
Izanami
MxjinxKID
Izanami
0
4
6
0.75
W
13
1
6
16
L
Guan Yu
PvT Cari
Guan Yu
0
9
0
0
L
Ullr
0
4
5
0.63
W
Merlin
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
31,895
55,252
Taken
59,486
33,987
Mitigated
38,348
21,093
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,334
443
0
1,778
6,910
2,376
68
2,387
4,523
52,691
0
L
Thanatos
Consolement
Thanatos
4,291
1,353
0
5,081
12,220
4,801
0
6,470
5,750
0
34,566
L
Terra
9,503
2,143
421
7,162
19,749
17,836
0
11,027
8,722
25,489
0
W
8,608
1,702
2,215
4,251
19,298
14,989
925
4,833
14,465
28,186
0
W
Bellona
MYABLU_300
Bellona
4,549
1,332
0
18
9,043
7,157
600
1,312
7,655
0
75,770
W
Izanami
MxjinxKID
Izanami
6,801
5,589
242
2,209
11,378
2,943
778
4,509
6,869
0
32,605
W
11,139
1,996
5,980
5,384
8,325
6,587
1,834
3,222
4,982
51,739
0
L
Guan Yu
PvT Cari
Guan Yu
1,952
475
0
721
10,088
9,539
0
2,647
7,441
0
36,779
L
Ullr
8,815
3,135
0
365
10,519
3,796
0
5,988
4,531
0
34,276
W
Merlin
8,772
554
0
794
7,208
2,311
1,384
2,961
4,247
40,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
37,816
416
Minions Killed
322
0
Camps Cleared
0
1,564,878
Distance Traveled
1,463,800
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,889
523
109
6
0
264,368
2
L
Thanatos
7,085
417
59
3
0
300,072
1
L
Terra
7,885
464
37
2
0
330,944
1
W
Geb
8,219
483
36
2
0
309,660
2
W
Bellona
10,026
590
131
8
0
378,891
1
W
Izanami
6,781
399
68
4
0
261,038
0
W
Hel
10,237
602
111
7
0
313,123
3
L
Guan Yu
7,265
427
64
4
0
306,985
0
L
Ullr
6,692
394
53
3
0
261,431
3
W
Merlin
8,410
495
70
4
0
302,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role