Player Matchup

Zhong Kui
Zhong Kui
MONKEY RAPTOR
Zhong Kui
Level 124
God Stats
3W - 2L
1,699 SR
Queue Stats
102W - 80L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
SativaVibe
Cthulhu
Level 61
God Stats
5W - 4L
1,465 SR
Queue Stats
8W - 22L
1,257 Elo+
Party 2
Gilgamesh
Gilgamesh
THExAWESOME1
Gilgamesh
Level 38
God Stats
17W - 25L
1,463 SR
Queue Stats
103W - 96L
1,405 Elo+
Party 2
Ra
Ra
Xdirtyb
Ra
Level 109
God Stats
14W - 4L
1,936 SR
Queue Stats
66W - 62L
1,541 Elo+
Party 2
Shiva
Shiva
kotanko14
Shiva
Level 99
God Stats
58W - 48L
1,610 SR
Queue Stats
173W - 156L
1,440 Elo+
Party 2
Team Averages
Level 86
1,635 SR
1,424 Elo+

VS

Team Averages
Level 49
1,491 SR
1,134 Elo+
Poseidon
Poseidon
DriestPants8
Poseidon
Level 7
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 5L
1,066 Elo+
Party 1
Kali
Kali
Driestpants11
Kali
Level 124
God Stats
0W - 1L
1,516 SR
Queue Stats
4W - 12L
1,139 Elo+
Party 1
Sun Wukong
Sun Wukong
InsidiousNyx103
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,238 Elo+
Party 1
Athena
Athena
TeaTacky
Athena
Level 25
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 12L
1,173 Elo+
Party 1
Xing Tian
Xing Tian
beast9503
Xing Tian
Level 67
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 6L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MONKEY RAPTOR
Zhong Kui
19
5 / 3 / 13
10,949
842
9,983
12,303
14,055
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SativaVibe
Cthulhu
18
10 / 0 / 14
10,941
842
14,122
10,255
12,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
THExAWESOME1
Gilgamesh
17
5 / 1 / 18
10,353
796
8,007
11,582
11,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 1 / 13
10,369
798
12,094
6,006
2,139
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
kotanko14
Shiva
18
7 / 1 / 23
10,945
842
17,858
11,422
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DriestPants8
Poseidon
14
1 / 8 / 0
8,257
635
5,890
9,676
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 0
9,646
742
10,411
16,479
8,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
InsidiousNyx103
Sun Wukong
15
1 / 5 / 1
8,584
660
7,152
16,666
13,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
TeaTacky
Athena
13
0 / 8 / 1
8,059
620
3,020
18,518
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
beast9503
Xing Tian
14
0 / 5 / 1
8,461
651
2,712
12,583
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
8
33
Kills
5
6
Deaths
33
81
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DriestPants8
Poseidon
1
8
0
0.13
L
3
7
0
0.43
L
Sun Wukong
InsidiousNyx103
Sun Wukong
1
5
1
0.3
W
Zhong Kui
MONKEY RAPTOR
Zhong Kui
5
3
13
3.83
W
Cthulhu
SativaVibe
Cthulhu
10
0
14
17
W
Gilgamesh
THExAWESOME1
Gilgamesh
5
1
18
14
L
Athena
TeaTacky
Athena
0
8
1
0.06
W
6
1
13
12.5
L
Xing Tian
beast9503
Xing Tian
0
5
1
0.1
W
Shiva
kotanko14
Shiva
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,064
Damage
29,185
51,568
Taken
73,922
53,770
Mitigated
54,177
14,785
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DriestPants8
Poseidon
5,890
531
0
0
9,676
3,588
0
4,974
4,548
27,256
0
L
10,411
3,683
0
4,076
16,479
8,844
0
6,973
9,251
0
35,465
L
Sun Wukong
InsidiousNyx103
Sun Wukong
7,152
706
207
1,650
16,666
13,126
0
8,715
7,822
0
27,030
W
Zhong Kui
MONKEY RAPTOR
Zhong Kui
9,983
2,215
0
2,716
12,303
14,055
7,049
1,436
10,765
41,727
0
W
Cthulhu
SativaVibe
Cthulhu
14,122
1,523
451
214
10,255
12,470
530
2,796
7,287
44,086
0
W
Gilgamesh
THExAWESOME1
Gilgamesh
8,007
2,811
0
64
11,582
11,213
342
2,735
8,570
28
17,931
L
Athena
TeaTacky
Athena
3,020
1,023
0
653
18,518
15,213
0
10,820
7,446
8,180
0
W
12,094
1,710
4,201
1,547
6,006
2,139
868
1,039
4,967
32,763
0
L
Xing Tian
beast9503
Xing Tian
2,712
473
0
537
12,583
13,406
0
4,745
7,711
13,201
0
W
Shiva
kotanko14
Shiva
17,858
2,522
1,471
4,121
11,422
13,893
487
3,616
7,600
0
40,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,557
Gold Earned
43,007
248
Minions Killed
156
0
Camps Cleared
0
1,364,978
Distance Traveled
1,068,057
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,257
635
56
4
0
219,879
0
L
Kali
9,646
742
43
3
0
226,722
5
L
Sun Wukong
8,584
660
26
2
0
210,411
0
W
Zhong Kui
10,949
842
78
6
0
230,224
1
W
Cthulhu
10,941
842
63
5
0
287,193
2
W
Gilgamesh
10,353
796
14
1
0
263,683
0
L
Athena
8,059
620
9
1
0
218,814
1
W
Ra
10,369
798
51
4
0
297,924
0
L
Xing Tian
8,461
651
22
2
0
192,231
0
W
Shiva
10,945
842
42
3
0
285,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role