Player Matchup

Tsukuyomi
Tsukuyomi
Astral-Solitary
Tsukuyomi
Level 109
God Stats
9W - 2L
1,720 SR
Queue Stats
865W - 926L
1,422 Elo+
Party 2
Cabrakan
Cabrakan
Overlord8709
Cabrakan
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 9L
1,546 Elo+
Solo
Osiris
Osiris
SIR-CHUNK-ALOT52
Osiris
Level 57
God Stats
11W - 17L
1,376 SR
Queue Stats
104W - 150L
1,303 Elo+
Party 2
Medusa
Medusa
SentientBlender
Medusa
Level 95
God Stats
3W - 1L
1,512 SR
Queue Stats
69W - 63L
1,510 Elo+
Party 2
Janus
Janus
misstrailmixx
Janus
Level 94
God Stats
15W - 15L
1,545 SR
Queue Stats
188W - 204L
1,485 Elo+
Party 2
Team Averages
Level 90
1,531 SR
1,453 Elo+

VS

Team Averages
Level 56
1,442 SR
1,466 Elo+
Fenrir
Fenrir
GhostKnife32
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,470 Elo+
Party 1
Neith
Neith
Giarny
Neith
Level 4
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Sol
Sol
Mondrizzle
Sol
Level 76
God Stats
0W - 2L
1,250 SR
Queue Stats
40W - 40L
1,468 Elo+
Solo
Yemoja
Yemoja
mbeezy1957
Yemoja
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
142W - 147L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
molonlabe7684
Ah Muzen Cab
Level 52
God Stats
3W - 3L
1,500 SR
Queue Stats
217W - 252L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astral-Solitary
Tsukuyomi
18
8 / 0 / 16
12,795
1,163
7,544
6,231
2,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Overlord8709
Cabrakan
18
6 / 5 / 16
12,109
1,101
15,927
16,300
13,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 0 / 18
11,238
1,022
8,072
8,350
8,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 0 / 17
14,103
1,282
25,666
10,367
4,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 0 / 20
13,443
1,222
16,307
3,895
1,477
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

251

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 6 / 1
10,909
992
2,799
14,951
9,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Giarny
Neith
16
1 / 5 / 4
10,917
992
10,404
12,961
3,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 7 / 3
10,793
981
9,788
17,182
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
mbeezy1957
Yemoja
16
0 / 5 / 4
10,181
926
8,107
15,673
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
molonlabe7684
Ah Muzen Cab
16
0 / 10 / 3
10,278
934
10,379
17,634
5,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
20
33
Kills
5
5
Deaths
33
87
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Astral-Solitary
Tsukuyomi
8
0
16
16
L
Fenrir
3
6
1
0.58
L
Neith
Giarny
Neith
1
5
4
0.6
L
1
7
3
0.36
W
Cabrakan
Overlord8709
Cabrakan
6
5
16
2.8
W
3
0
18
12
W
9
0
17
17.5
L
Yemoja
mbeezy1957
Yemoja
0
5
4
0.4
W
7
0
20
17
L
Ah Muzen Cab
molonlabe7684
Ah Muzen Cab
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,516
Damage
41,477
45,143
Taken
78,401
29,853
Mitigated
30,271
7,740
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Astral-Solitary
Tsukuyomi
7,544
1,670
0
0
6,231
2,370
0
2,934
3,297
0
22,076
L
Fenrir
2,799
326
0
623
14,951
9,265
0
3,836
11,115
0
15,006
L
Neith
Giarny
Neith
10,404
5,423
0
174
12,961
3,893
0
4,561
8,400
0
39,064
L
9,788
1,840
0
2,075
17,182
4,371
0
9,244
7,938
34,873
0
W
Cabrakan
Overlord8709
Cabrakan
15,927
2,032
0
1,096
16,300
13,626
0
6,766
9,534
27,520
0
W
8,072
2,182
0
150
8,350
8,168
0
3,019
5,331
0
17,067
W
25,666
14,096
0
5,117
10,367
4,212
0
3,067
7,300
0
75,646
L
Yemoja
mbeezy1957
Yemoja
8,107
1,523
3,071
2,491
15,673
7,330
0
9,238
6,435
23,465
0
W
16,307
1,490
0
1,377
3,895
1,477
0
2,109
1,786
37,991
0
L
Ah Muzen Cab
molonlabe7684
Ah Muzen Cab
10,379
4,251
0
3,005
17,634
5,412
0
5,355
12,279
0
35,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,688
Gold Earned
53,078
284
Minions Killed
220
14
Camps Cleared
4
1,146,917
Distance Traveled
878,254
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,795
1,163
38
3
2
241,420
0
L
Fenrir
10,909
992
25
2
0
180,609
0
L
Neith
10,917
992
72
7
1
172,756
0
L
Sol
10,793
981
56
5
2
206,487
0
W
Cabrakan
12,109
1,101
23
2
0
182,543
1
W
Osiris
11,238
1,022
19
2
1
251,115
1
W
Medusa
14,103
1,282
142
13
11
253,860
3
L
Yemoja
10,181
926
28
3
0
146,991
0
W
Janus
13,443
1,222
62
6
0
217,979
1
L
Ah Muzen Cab
10,278
934
39
4
1
171,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role