Player Matchup

Izanami
Izanami
GhostzzTheGod
Izanami
Level 56
God Stats
1W - 2L
1,423 SR
Queue Stats
5W - 18L
1,230 Elo+
Party 1
Shiva
Shiva
Present6for6You
Shiva
Level 17
God Stats
1W - 4L
1,293 SR
Queue Stats
6W - 13L
1,185 Elo+
Party 1
Poseidon
Poseidon
TTVmelonie16
Poseidon
Level 6
God Stats
1W - 3L
1,278 SR
Queue Stats
4W - 11L
1,115 Elo+
Party 1
Chang'e
Chang'e
Yuki2599
Chang'e
Level 18
God Stats
5W - 6L
1,319 SR
Queue Stats
26W - 39L
1,168 Elo+
Party 1
Susano
Susano
jojoXZ60
Susano
Level 121
God Stats
29W - 28L
1,346 SR
Queue Stats
83W - 80L
1,230 Elo+
Party 1
Team Averages
Level 44
1,332 SR
1,186 Elo+

VS

Team Averages
Level 95
1,499 SR
1,434 Elo+
Medusa
Medusa
Cyken84
Medusa
Level 147
God Stats
96W - 75L
1,596 SR
Queue Stats
555W - 659L
1,429 Elo+
Party 2
Shiva
Shiva
IxF Sqinner
Shiva
Level 129
God Stats
21W - 8L
1,660 SR
Queue Stats
280W - 276L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
JungStute
Baron Samedi
Level 29
God Stats
20W - 14L
1,447 SR
Queue Stats
94W - 87L
1,435 Elo+
Party 2
Persephone
Persephone
Sw00shC137
Persephone
Level 64
God Stats
23W - 20L
1,506 SR
Queue Stats
75W - 86L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
trulsemann90
Heimdallr
Level 108
God Stats
4W - 3L
1,285 SR
Queue Stats
124W - 131L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 5 / 0
7,385
410
4,071
14,483
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 2
7,026
390
3,954
14,793
5,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
TTVmelonie16
Poseidon
13
0 / 6 / 0
7,673
426
707
6,974
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Yuki2599
Chang'e
12
0 / 8 / 3
7,130
396
2,650
12,715
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
jojoXZ60
Susano
16
10 / 5 / 1
9,964
554
14,533
17,182
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cyken84
Medusa
15
3 / 1 / 5
9,341
519
4,702
7,824
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
17 / 1 / 3
12,026
668
17,704
14,413
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Baron Samedi
JungStute
Baron Samedi
14
1 / 1 / 5
9,078
504
9,260
9,077
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
Sw00shC137
Persephone
14
3 / 2 / 2
9,450
525
5,861
4,948
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Heimdallr
trulsemann90
Heimdallr
16
3 / 6 / 4
9,753
542
10,746
14,285
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
11
Kills
27
27
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cyken84
Medusa
3
1
5
5.5
L
Izanami
0
5
0
0
W
17
1
3
18.5
W
Baron Samedi
JungStute
Baron Samedi
1
1
5
3.5
L
1
3
2
0.67
W
Persephone
Sw00shC137
Persephone
3
2
2
2
L
Poseidon
TTVmelonie16
Poseidon
0
6
0
0
L
Chang'e
Yuki2599
Chang'e
0
8
3
0.19
L
Susano
jojoXZ60
Susano
10
5
1
2.1
W
Heimdallr
trulsemann90
Heimdallr
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
48,273
66,147
Taken
50,547
19,822
Mitigated
29,095
13,257
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cyken84
Medusa
4,702
1,571
0
2,632
7,824
3,333
2,795
57
7,767
0
54,411
L
Izanami
4,071
2,424
0
4,742
14,483
4,144
0
5,173
9,186
0
47,522
W
17,704
4,394
539
4,570
14,413
13,677
969
1,034
13,379
0
74,409
W
Baron Samedi
JungStute
Baron Samedi
9,260
117
688
4,302
9,077
4,365
782
286
8,791
30,740
4,368
L
3,954
301
459
2,564
14,793
5,507
0
3,765
10,781
0
34,887
W
Persephone
Sw00shC137
Persephone
5,861
0
0
135
4,948
1,219
1,369
1,107
3,839
39,830
0
L
Poseidon
TTVmelonie16
Poseidon
707
475
0
0
6,974
1,208
0
0
6,767
41,700
0
L
Chang'e
Yuki2599
Chang'e
2,650
276
735
1,745
12,715
3,055
0
2,754
9,469
26,682
0
L
Susano
jojoXZ60
Susano
14,533
3,809
0
3,012
17,182
5,908
0
2,786
14,076
0
54,101
W
Heimdallr
trulsemann90
Heimdallr
10,746
3,862
0
4,536
14,285
6,501
31
873
13,412
0
78,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,178
Gold Earned
49,648
383
Minions Killed
491
0
Camps Cleared
0
1,787,601
Distance Traveled
1,730,392
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,341
519
108
6
0
330,905
1
L
Izanami
7,385
410
96
5
0
315,374
2
W
Shiva
12,026
668
130
7
0
391,963
6
W
Baron Samedi
9,078
504
55
3
0
343,910
3
L
Shiva
7,026
390
61
3
0
390,922
8
W
Persephone
9,450
525
84
5
0
338,856
5
L
Poseidon
7,673
426
96
5
0
339,938
1
L
Chang'e
7,130
396
54
3
0
372,547
5
L
Susano
9,964
554
76
4
0
368,820
3
W
Heimdallr
9,753
542
114
6
0
324,758
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role