Player Matchup

Nemesis
Nemesis
Diamond I
AngelicCross1
Nemesis
Diamond I
Level 143
God Stats
15W - 15L
1,609 SR
Queue Stats
248W - 242L
2,398 MMR
Solo
Bellona
Bellona
Masters
Jаkk
Bellona
Masters
Level 160
God Stats
6W - 2L
1,825 SR
Queue Stats
28W - 37L
2,676 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Plowskii
Cernunnos
Diamond III
Level 156
God Stats
13W - 10L
1,954 SR
Queue Stats
745W - 731L
2,199 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
mmrgoblin
Cabrakan
Diamond III
Level 85
God Stats
7W - 3L
1,683 SR
Queue Stats
125W - 106L
2,290 MMR
Party 1
Zeus
Zeus
Diamond II
xDEADLYKILLZx
Zeus
Diamond II
Level 160
God Stats
7W - 2L
1,750 SR
Queue Stats
84W - 82L
2,246 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,764 SR
2,362 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,501 SR
2,218 MMR
Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
HeartG0ld
Morgan Le Fay
Diamond II
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 101L
2,484 MMR
Solo
Bacchus
Bacchus
Masters
Peрsi
Bacchus
Masters
Level 159
God Stats
10W - 8L
1,755 SR
Queue Stats
87W - 75L
2,374 MMR
Solo
Hachiman
Hachiman
Masters
Wecci
Hachiman
Masters
Level 160
God Stats
24W - 38L
1,470 SR
Queue Stats
946W - 864L
2,392 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
daddyslittletoy
Gilgamesh
Diamond II
Level 160
God Stats
0W - 2L
1,280 SR
Queue Stats
294W - 274L
2,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
7 / 1 / 2
8,427
602
6,714
9,592
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Jаkk
Bellona
15
5 / 0 / 4
9,189
656
10,845
12,230
13,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Plowskii
Cernunnos
14
2 / 1 / 2
8,206
586
5,145
7,733
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
mmrgoblin
Cabrakan
11
1 / 1 / 5
7,310
522
5,492
8,896
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 2
8,793
628
5,721
4,440
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ArtioKaliFenrirShiva

VS

Bans
BastetCliodhnaThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 6 / 3
6,101
436
4,978
10,667
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
HeartG0ld
Morgan Le Fay
12
1 / 3 / 1
7,045
503
6,964
6,530
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Peрsi
Bacchus
9
0 / 2 / 2
5,794
414
1,956
7,001
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Wecci
Hachiman
12
3 / 3 / 1
7,620
544
7,211
8,436
1,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
daddyslittletoy
Gilgamesh
12
0 / 6 / 0
6,385
456
5,261
15,686
6,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
20
Kills
4
4
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
6
3
0.25
W
Nemesis
7
1
2
8
L
Morgan Le Fay
HeartG0ld
Morgan Le Fay
1
3
1
0.5
W
Bellona
Jаkk
Bellona
5
0
4
7
L
Bacchus
Peрsi
Bacchus
0
2
2
0.5
W
Cernunnos
Plowskii
Cernunnos
2
1
2
3
L
Hachiman
Wecci
Hachiman
3
3
1
1.17
L
Gilgamesh
daddyslittletoy
Gilgamesh
0
6
0
0
W
Cabrakan
mmrgoblin
Cabrakan
1
1
5
3.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
26,370
42,891
Taken
48,320
29,700
Mitigated
18,388
13,576
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,978
1,212
0
250
10,667
3,091
0
2,168
8,499
0
39,291
W
Nemesis
6,714
2,496
0
1,268
9,592
3,576
1,871
2,803
6,789
0
51,496
L
Morgan Le Fay
HeartG0ld
Morgan Le Fay
6,964
272
0
610
6,530
2,236
0
2,672
3,858
54,041
0
W
Bellona
Jаkk
Bellona
10,845
5,094
0
5,496
12,230
13,701
315
1,714
10,516
0
63,888
L
Bacchus
Peрsi
Bacchus
1,956
327
0
863
7,001
4,549
0
2,275
4,726
11,473
0
W
Cernunnos
Plowskii
Cernunnos
5,145
2,812
0
4,471
7,733
2,195
0
948
6,785
0
60,593
L
Hachiman
Wecci
Hachiman
7,211
3,930
0
1,803
8,436
1,671
0
1,931
6,505
0
48,198
L
Gilgamesh
daddyslittletoy
Gilgamesh
5,261
964
0
3,506
15,686
6,841
0
1,336
14,350
0
37,448
W
Cabrakan
mmrgoblin
Cabrakan
5,492
740
0
2,004
8,896
7,269
0
1,798
6,672
14,663
4,623
W
5,721
890
0
337
4,440
2,959
0
1,657
2,783
64,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
32,945
498
Minions Killed
356
0
Camps Cleared
0
1,434,616
Distance Traveled
1,302,098
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,101
436
68
5
0
279,498
1
W
Nemesis
8,427
602
92
7
0
314,740
3
L
Morgan Le Fay
7,045
503
104
7
0
262,079
5
W
Bellona
9,189
656
135
10
0
318,311
7
L
Bacchus
5,794
414
19
1
0
254,868
0
W
Cernunnos
8,206
586
110
8
0
244,836
3
L
Hachiman
7,620
544
94
7
0
250,890
5
L
Gilgamesh
6,385
456
71
5
0
254,763
3
W
Cabrakan
7,310
522
23
2
0
291,785
8
W
Zeus
8,793
628
138
10
0
264,944
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role