Player Matchup

Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold I
JaccuziOne
Geb
Gold I
Level 100
God Stats
5W - 8L
1,382 SR
Queue Stats
247W - 255L
1,669 MMR
Solo
Thor
Thor
Silver II
KazuyaSouma
Thor
Silver II
Level 63
God Stats
4W - 6L
1,701 SR
Queue Stats
174W - 158L
1,538 MMR
Party 2
Chang'e
Chang'e
Platinum II
NoxHandzSwitch
Chang'e
Platinum II
Level 141
God Stats
58W - 31L
1,765 SR
Queue Stats
158W - 155L
1,860 MMR
Party 1
Achilles
Achilles
Gold II
zPricee
Achilles
Gold II
Level 107
God Stats
1W - 3L
1,461 SR
Queue Stats
28W - 28L
1,548 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,562 SR
1,623 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,576 SR
1,699 MMR
Mercury
Mercury
Gold I
FerimanXX
Mercury
Gold I
Level 109
God Stats
0W - 2L
1,515 SR
Queue Stats
40W - 27L
1,727 MMR
Solo
Zeus
Zeus
Platinum IV
ImStillpurplee
Zeus
Platinum IV
Level 111
God Stats
1W - 4L
1,408 SR
Queue Stats
556W - 542L
1,695 MMR
Solo
Freya
Freya
Platinum V
boluudo_16
Freya
Platinum V
Level 127
God Stats
7W - 3L
1,763 SR
Queue Stats
54W - 40L
1,641 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
pro_overwatch6
Sun Wukong
Platinum V
Level 108
God Stats
2W - 5L
1,449 SR
Queue Stats
365W - 361L
1,748 MMR
Solo
Xing Tian
Xing Tian
Gold II
xiordi
Xing Tian
Gold II
Level 157
God Stats
1W - 2L
1,744 SR
Queue Stats
266W - 256L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
13 / 2 / 6
14,893
648
28,103
20,890
9,866
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 15
11,513
501
7,013
17,296
17,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 1 / 8
14,291
621
17,592
15,974
8,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 12
12,037
523
10,103
17,137
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
zPricee
Achilles
18
1 / 2 / 9
11,579
503
11,157
20,555
21,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
MedusaKaliShiva

VS

Bans
BastetArachneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FerimanXX
Mercury
20
5 / 4 / 3
12,745
554
15,626
17,626
6,243
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 6 / 6
10,610
461
18,723
11,890
7,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
18
1 / 6 / 2
10,899
474
12,587
18,431
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
pro_overwatch6
Sun Wukong
18
3 / 4 / 0
11,515
501
10,260
27,182
24,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
xiordi
Xing Tian
15
0 / 5 / 4
9,361
407
3,514
22,181
21,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
25
Kills
12
12
Deaths
25
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
13
2
6
8
L
Mercury
FerimanXX
Mercury
5
4
3
1.63
L
3
6
6
1
W
1
2
15
4.25
W
8
1
8
12
W
2
5
12
1.6
L
Freya
1
6
2
0.33
L
Sun Wukong
pro_overwatch6
Sun Wukong
3
4
0
0.75
L
Xing Tian
xiordi
Xing Tian
0
5
4
0.4
W
Achilles
zPricee
Achilles
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,968
Damage
60,710
91,852
Taken
97,310
64,846
Mitigated
64,125
34,500
Healing
22,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
28,103
18,536
0
9,486
20,890
9,866
3,555
10,206
10,684
0
138,712
L
Mercury
FerimanXX
Mercury
15,626
7,495
0
2,039
17,626
6,243
0
3,202
14,290
0
125,732
L
18,723
1,877
0
1,330
11,890
7,597
0
2,683
9,007
77,431
0
W
7,013
968
0
3,469
17,296
17,426
303
7,394
9,902
20,020
0
W
17,592
4,532
0
2,731
15,974
8,913
727
3,915
12,059
0
147,059
W
10,103
78
5,324
6,528
17,137
6,707
1,239
9,162
7,707
70,928
0
L
Freya
12,587
4,037
0
6,958
18,431
4,075
0
2,715
15,574
74,208
2,209
L
Sun Wukong
pro_overwatch6
Sun Wukong
10,260
2,531
0
10,169
27,182
24,765
0
2,953
24,172
0
84,449
L
Xing Tian
xiordi
Xing Tian
3,514
417
0
2,379
22,181
21,445
81
5,131
16,806
25,398
0
W
Achilles
zPricee
Achilles
11,157
2,804
0
6,962
20,555
21,934
0
6,653
13,902
0
68,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,313
Gold Earned
55,130
677
Minions Killed
649
0
Camps Cleared
0
2,317,786
Distance Traveled
2,378,619
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,893
648
173
8
0
438,003
3
L
Mercury
12,745
554
203
9
0
571,782
0
L
Zeus
10,610
461
125
5
0
421,032
8
W
Geb
11,513
501
24
1
0
456,254
4
W
Thor
14,291
621
200
9
0
520,725
1
W
Chang'e
12,037
523
149
6
0
442,545
6
L
Freya
10,899
474
143
6
0
405,607
5
L
Sun Wukong
11,515
501
147
6
0
424,790
5
L
Xing Tian
9,361
407
31
1
0
555,408
3
W
Achilles
11,579
503
131
6
0
460,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role