Player Matchup

Bacchus
Bacchus
MountainDrew428
Bacchus
Level 139
God Stats
24W - 19L
1,639 SR
Queue Stats
296W - 265L
1,605 Elo+
Party 3
Cabrakan
Cabrakan
MrSteve009
Cabrakan
Level 138
God Stats
41W - 29L
1,578 SR
Queue Stats
248W - 220L
1,585 Elo+
Party 3
Ullr
Ullr
PappaNoaey
Ullr
Level 158
God Stats
28W - 29L
1,709 SR
Queue Stats
345W - 293L
1,611 Elo+
Party 3
Heimdallr
Heimdallr
The Juice 12
Heimdallr
Level 113
God Stats
30W - 28L
1,566 SR
Queue Stats
117W - 99L
1,683 Elo+
Party 3
Anhur
Anhur
bingbong360
Anhur
Level 125
God Stats
1W - 3L
1,443 SR
Queue Stats
128W - 127L
1,558 Elo+
Solo
Team Averages
Level 135
1,587 SR
1,608 Elo+

VS

Team Averages
Level 124
1,534 SR
1,585 Elo+
Athena
Athena
JJCas
Athena
Level 149
God Stats
1W - 4L
1,379 SR
Queue Stats
95W - 93L
1,581 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kangaboo
Morgan Le Fay
Level 117
God Stats
19W - 17L
1,520 SR
Queue Stats
156W - 150L
1,586 Elo+
Party 1
Discordia
Discordia
ProbsAsh
Discordia
Level 155
God Stats
0W - 1L
1,320 SR
Queue Stats
58W - 51L
1,608 Elo+
Party 2
Artemis
Artemis
Sheep1957
Artemis
Level 69
God Stats
18W - 10L
1,718 SR
Queue Stats
61W - 41L
1,565 Elo+
Party 1
Ymir
Ymir
zSkinz
Ymir
Level 129
God Stats
0W - 1L
1,731 SR
Queue Stats
58W - 58L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
11,687
467
7,090
16,058
23,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
MrSteve009
Cabrakan
20
3 / 2 / 3
13,316
533
13,836
17,567
25,132
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 1 / 4
13,324
533
14,469
15,590
6,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
The Juice 12
Heimdallr
20
6 / 0 / 7
14,816
593
18,460
14,149
6,086
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 2 / 6
12,357
494
6,308
17,264
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JJCas
Athena
18
3 / 1 / 2
11,416
457
11,291
18,012
18,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Kangaboo
Morgan Le Fay
20
1 / 1 / 1
13,153
526
13,985
15,633
13,412
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ProbsAsh
Discordia
18
1 / 3 / 0
11,020
441
9,255
12,761
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Sheep1957
Artemis
17
0 / 7 / 1
10,595
424
6,199
14,268
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
zSkinz
Ymir
16
1 / 2 / 3
10,516
421
3,397
17,643
18,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
6
6
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
JJCas
Athena
3
1
2
4
L
Morgan Le Fay
Kangaboo
Morgan Le Fay
1
1
1
1.5
W
2
1
7
5.5
W
Cabrakan
MrSteve009
Cabrakan
3
2
3
2.25
W
2
1
4
4
L
Discordia
ProbsAsh
Discordia
1
3
0
0.33
L
Artemis
Sheep1957
Artemis
0
7
1
0.07
W
Heimdallr
The Juice 12
Heimdallr
6
0
7
9.5
W
1
2
6
2
L
Ymir
zSkinz
Ymir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,163
Damage
44,127
80,628
Taken
78,317
69,804
Mitigated
57,235
21,868
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
JJCas
Athena
11,291
2,467
0
5,593
18,012
18,896
0
3,229
14,783
87,579
0
L
Morgan Le Fay
Kangaboo
Morgan Le Fay
13,985
2,066
0
8,498
15,633
13,412
16
8,414
7,219
119,378
0
W
7,090
755
615
3,728
16,058
23,769
38
5,829
9,706
20,282
0
W
Cabrakan
MrSteve009
Cabrakan
13,836
2,023
0
2,676
17,567
25,132
1,405
12,136
5,394
90,177
0
W
14,469
5,236
0
1,353
15,590
6,635
1,001
7,950
7,328
0
142,152
L
Discordia
ProbsAsh
Discordia
9,255
81
0
1,494
12,761
3,249
0
4,732
8,029
81,682
0
L
Artemis
Sheep1957
Artemis
6,199
1,675
0
3,082
14,268
2,826
0
2,555
11,713
0
66,089
W
Heimdallr
The Juice 12
Heimdallr
18,460
6,586
0
8,610
14,149
6,086
4,916
3,204
10,885
0
151,487
W
6,308
2,676
0
4,886
17,264
8,182
858
7,919
9,132
0
109,985
L
Ymir
zSkinz
Ymir
3,397
321
0
2,711
17,643
18,852
0
1,996
15,647
32,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,500
Gold Earned
56,700
849
Minions Killed
698
0
Camps Cleared
0
2,502,891
Distance Traveled
2,519,385
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,416
457
135
5
0
616,190
2
L
Morgan Le Fay
13,153
526
216
9
0
489,702
7
W
Bacchus
11,687
467
27
1
0
516,991
7
W
Cabrakan
13,316
533
185
7
0
459,439
3
W
Ullr
13,324
533
251
10
0
523,311
3
L
Discordia
11,020
441
157
6
0
487,138
6
L
Artemis
10,595
424
129
5
0
430,813
4
W
Heimdallr
14,816
593
221
9
0
491,824
10
W
Anhur
12,357
494
165
7
0
511,326
8
L
Ymir
10,516
421
61
2
0
495,542
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role