Player Matchup

Cupid
Cupid
Bronze IV
 
Cupid
Bronze IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Ash1ok
Gilgamesh
Silver III
Level 101
God Stats
0W - 2L
1,811 SR
Queue Stats
13W - 19L
1,360 MMR
Solo
Susano
Susano
Gold IV
AvengerDav
Susano
Gold IV
Level 160
God Stats
3W - 5L
1,295 SR
Queue Stats
402W - 415L
1,415 MMR
Solo
Bacchus
Bacchus
Gold V
BanShan
Bacchus
Gold V
Level 143
God Stats
210W - 187L
1,545 SR
Queue Stats
465W - 465L
1,368 MMR
Solo
Nu Wa
Nu Wa
Gold V
SkiziGodQueen
Nu Wa
Gold V
Level 100
God Stats
13W - 20L
1,503 SR
Queue Stats
332W - 336L
1,419 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,531 SR
1,412 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,450 SR
1,430 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
Babuta123
Thanatos
Gold V
Level 49
God Stats
1W - 1L
1,250 SR
Queue Stats
38W - 45L
1,311 MMR
Solo
Fafnir
Fafnir
Gold IV
norbix89
Fafnir
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 4 / 3
9,650
508
10,664
14,946
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Ash1ok
Gilgamesh
15
2 / 4 / 5
8,874
467
7,339
16,641
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
AvengerDav
Susano
15
2 / 9 / 3
9,159
482
11,500
23,966
11,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
BanShan
Bacchus
14
4 / 5 / 3
9,490
499
9,516
18,607
20,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 7 / 4
8,002
421
7,604
9,508
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneAgniThothAtlas

VS

Bans
LokiShivaArtioHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
9 / 1 / 6
11,911
627
20,509
14,754
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
 
Bastet
17
6 / 1 / 11
11,636
612
16,537
18,341
10,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
16
3 / 3 / 5
10,314
543
10,052
12,107
5,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Babuta123
Thanatos
18
10 / 5 / 7
11,772
620
9,264
15,337
8,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
norbix89
Fafnir
15
1 / 1 / 16
10,536
555
10,170
20,358
24,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
11
Kills
29
29
Deaths
11
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
3
1.13
W
Sol
 
Sol
9
1
6
12
W
Bastet
 
Bastet
6
1
11
11.5
W
Medusa
 
Medusa
3
3
5
1.83
L
Gilgamesh
Ash1ok
Gilgamesh
2
4
5
1.13
L
Susano
AvengerDav
Susano
2
9
3
0.39
W
Thanatos
Babuta123
Thanatos
10
5
7
2.7
L
Bacchus
BanShan
Bacchus
4
5
3
1.1
L
0
7
4
0.29
W
Fafnir
norbix89
Fafnir
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,623
Damage
66,532
83,668
Taken
80,897
46,129
Mitigated
55,407
18,026
Healing
42,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,664
5,181
656
4,909
14,946
5,360
0
5,377
9,569
0
62,116
W
Sol
 
Sol
20,509
9,185
0
9,136
14,754
6,700
2,858
5,062
9,692
92,557
8,147
W
Bastet
 
Bastet
16,537
3,727
0
11,076
18,341
10,847
1,411
2,301
16,040
0
69,246
W
Medusa
 
Medusa
10,052
4,116
0
945
12,107
5,254
1,148
3,952
8,155
0
79,712
L
Gilgamesh
Ash1ok
Gilgamesh
7,339
1,457
0
2,489
16,641
6,315
0
5,968
10,673
0
59,314
L
Susano
AvengerDav
Susano
11,500
849
0
6,879
23,966
11,171
0
4,804
19,162
0
61,407
W
Thanatos
Babuta123
Thanatos
9,264
3,388
0
14,834
15,337
8,034
887
1,353
13,984
0
89,476
L
Bacchus
BanShan
Bacchus
9,516
390
0
2,133
18,607
20,125
0
6,893
11,714
28,057
0
L
7,604
984
0
960
9,508
3,158
0
4,403
5,105
57,236
0
W
Fafnir
norbix89
Fafnir
10,170
2,602
0
6,677
20,358
24,572
992
4,452
15,906
24,616
9,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,175
Gold Earned
56,169
485
Minions Killed
558
0
Camps Cleared
0
1,714,456
Distance Traveled
1,868,682
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,650
508
119
6
0
341,260
4
W
Sol
11,911
627
156
8
0
344,384
9
W
Bastet
11,636
612
121
6
0
405,107
3
W
Medusa
10,314
543
122
6
0
342,320
10
L
Gilgamesh
8,874
467
96
5
0
400,005
9
L
Susano
9,159
482
121
6
0
321,389
1
W
Thanatos
11,772
620
123
6
0
413,639
5
L
Bacchus
9,490
499
38
2
0
359,214
3
L
Nu Wa
8,002
421
111
6
0
292,588
6
W
Fafnir
10,536
555
36
2
0
363,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role