Player Matchup

Anubis
Anubis
AKAPeoPle
Anubis
Level 42
God Stats
1W - 4L
1,372 SR
Queue Stats
34W - 42L
1,322 Elo+
Solo
Ullr
Ullr
AndimTank
Ullr
Level 84
God Stats
17W - 19L
1,559 SR
Queue Stats
92W - 95L
1,221 Elo+
Party 2
Thoth
Thoth
ChexPlease
Thoth
Level 159
God Stats
34W - 42L
1,505 SR
Queue Stats
475W - 451L
1,529 Elo+
Party 2
Serqet
Serqet
Smash Then Cry
Serqet
Level 128
God Stats
1W - 2L
1,318 SR
Queue Stats
244W - 264L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
VageenHater
Kuzenbo
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,435 Elo+
Solo
Team Averages
Level 90
1,451 SR
1,382 Elo+

VS

Team Averages
Level 82
1,581 SR
1,545 Elo+
Neith
Neith
DJValle3
Neith
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
312W - 239L
1,562 Elo+
Party 1
Da Ji
Da Ji
MightyN0
Da Ji
Level 46
God Stats
0W - 1L
1,824 SR
Queue Stats
131W - 135L
1,516 Elo+
Solo
Zeus
Zeus
XxACExX2000
Zeus
Level 49
God Stats
14W - 6L
1,764 SR
Queue Stats
67W - 57L
1,614 Elo+
Solo
Kukulkan
Kukulkan
challenged2722
Kukulkan
Level 27
God Stats
54W - 29L
1,530 SR
Queue Stats
54W - 29L
1,592 Elo+
Party 1
Freya
Freya
itzmaaath
Freya
Level 128
God Stats
20W - 21L
1,287 SR
Queue Stats
262W - 279L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AKAPeoPle
Anubis
16
2 / 5 / 2
9,909
551
7,136
13,698
6,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
16
8 / 2 / 3
10,069
559
8,081
12,604
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
19
15 / 3 / 5
12,202
678
22,987
11,693
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 3
10,200
567
5,021
15,277
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
VageenHater
Kuzenbo
14
1 / 2 / 8
9,277
515
5,330
13,886
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DJValle3
Neith
16
0 / 5 / 5
9,494
527
9,306
15,000
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
MightyN0
Da Ji
13
2 / 8 / 3
8,283
460
8,502
15,161
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 5 / 1
10,957
609
14,235
13,760
2,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
13
2 / 7 / 5
8,582
477
4,035
10,708
2,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
itzmaaath
Freya
12
1 / 5 / 3
7,326
407
2,835
11,494
2,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
30
Kills
14
14
Deaths
30
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
AKAPeoPle
Anubis
2
5
2
0.6
W
Ullr
8
2
3
4.75
W
Thoth
15
3
5
5.83
L
Neith
DJValle3
Neith
0
5
5
0.5
L
Da Ji
MightyN0
Da Ji
2
8
3
0.44
W
4
2
3
2.75
W
Kuzenbo
VageenHater
Kuzenbo
1
2
8
2.5
L
9
5
1
1.9
L
Kukulkan
2
7
5
0.64
L
Freya
itzmaaath
Freya
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,555
Damage
38,913
67,158
Taken
66,123
35,580
Mitigated
15,441
16,907
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AKAPeoPle
Anubis
7,136
192
0
5,271
13,698
6,084
1,038
6,472
7,226
65,396
0
W
Ullr
8,081
2,437
0
2,248
12,604
4,079
53
3,130
9,474
0
65,967
W
Thoth
22,987
963
0
1,356
11,693
3,693
2,034
4,841
6,852
79,406
0
L
Neith
DJValle3
Neith
9,306
3,255
0
4,349
15,000
3,527
0
6,484
8,111
0
80,611
L
Da Ji
MightyN0
Da Ji
8,502
1,873
0
730
15,161
3,689
0
7,309
7,622
0
47,625
W
5,021
638
0
5,672
15,277
5,459
0
3,505
11,772
0
56,975
W
Kuzenbo
VageenHater
Kuzenbo
5,330
1,687
0
2,360
13,886
16,265
928
3,157
10,729
28,803
0
L
14,235
2,275
0
2,529
13,760
2,648
733
9,797
2,920
57,742
0
L
Kukulkan
4,035
286
188
398
10,708
2,918
533
5,025
5,379
39,967
0
L
Freya
itzmaaath
Freya
2,835
835
0
2,277
11,494
2,659
623
5,822
5,204
29,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
44,642
494
Minions Killed
447
0
Camps Cleared
0
1,672,389
Distance Traveled
1,624,882
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,909
551
126
7
0
295,258
4
W
Ullr
10,069
559
111
6
0
324,785
5
W
Thoth
12,202
678
126
7
0
314,605
1
L
Neith
9,494
527
148
8
0
302,182
5
L
Da Ji
8,283
460
78
4
0
347,402
1
W
Serqet
10,200
567
98
5
0
375,286
1
W
Kuzenbo
9,277
515
33
2
0
362,455
7
L
Zeus
10,957
609
99
6
0
317,740
0
L
Kukulkan
8,582
477
76
4
0
342,360
0
L
Freya
7,326
407
46
3
0
315,198
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role