Player Matchup

Chang'e
Chang'e
ButterflyNinja-
Chang'e
Level 125
God Stats
8W - 5L
1,514 SR
Queue Stats
97W - 74L
1,555 Elo+
Party 1
Discordia
Discordia
HarajukuNinja-
Discordia
Level 62
God Stats
6W - 17L
1,407 SR
Queue Stats
90W - 83L
1,463 Elo+
Party 1
Neith
Neith
NazamlaNinja-
Neith
Level 93
God Stats
72W - 58L
1,539 SR
Queue Stats
102W - 87L
1,459 Elo+
Party 1
Eset
Eset
YungMunyBuny
Eset
Level 142
God Stats
9W - 3L
1,520 SR
Queue Stats
133W - 109L
1,548 Elo+
Party 1
Thor
Thor
m935698
Thor
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,604 Elo+
Party 1
Team Averages
Level 101
1,496 SR
1,526 Elo+

VS

Team Averages
Level 108
1,463 SR
1,512 Elo+
Thoth
Thoth
Alechetoos
Thoth
Level 86
God Stats
0W - 4L
1,224 SR
Queue Stats
490W - 552L
1,449 Elo+
Solo
Nox
Nox
Bellona23Tabs
Nox
Level 147
God Stats
6W - 8L
1,463 SR
Queue Stats
268W - 250L
1,599 Elo+
Solo
Pele
Pele
ReymonMndz
Pele
Level 116
God Stats
3W - 3L
1,729 SR
Queue Stats
146W - 128L
1,520 Elo+
Solo
Jing Wei
Jing Wei
SSG_LeoA
Jing Wei
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
203W - 200L
1,523 Elo+
Solo
Sobek
Sobek
ToastyMelba
Sobek
Level 89
God Stats
2W - 2L
1,400 SR
Queue Stats
71W - 68L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,193
575
11,507
11,345
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Discordia
HarajukuNinja-
Discordia
12
2 / 2 / 6
7,841
490
8,235
8,135
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 4 / 4
8,484
530
12,526
9,357
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 3 / 13
10,090
631
12,038
15,515
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
m935698
Thor
13
4 / 5 / 4
7,864
492
5,208
12,033
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
2 / 3 / 7
7,693
481
6,585
6,202
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 3
6,162
385
2,813
13,369
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 4 / 1
9,166
573
12,900
19,179
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
SSG_LeoA
Jing Wei
13
3 / 6 / 4
7,891
493
7,930
13,453
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 2
7,762
485
4,659
17,867
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
22
Kills
15
15
Deaths
22
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
3
7
1.83
L
1
6
3
0.42
W
2
1
3
3.5
W
Discordia
HarajukuNinja-
Discordia
2
2
6
2.5
W
7
4
4
2.25
L
8
4
1
2.13
L
Jing Wei
SSG_LeoA
Jing Wei
3
6
4
0.83
L
1
3
2
0.67
W
7
3
13
4.5
W
Thor
m935698
Thor
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,514
Damage
34,887
56,385
Taken
70,070
32,366
Mitigated
28,407
16,147
Healing
26,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
6,585
348
0
225
6,202
1,677
0
2,665
3,537
41,077
0
L
2,813
553
0
2,030
13,369
7,147
0
5,033
8,336
14,785
0
W
11,507
984
578
4,526
11,345
7,952
128
2,668
8,177
57,651
0
W
Discordia
HarajukuNinja-
Discordia
8,235
426
0
1,325
8,135
2,656
222
2,290
5,845
48,421
0
W
12,526
6,099
0
1,522
9,357
2,868
583
2,837
6,275
0
44,369
L
12,900
2,851
0
11,756
19,179
5,902
0
7,149
11,946
0
58,906
L
Jing Wei
SSG_LeoA
Jing Wei
7,930
6,741
0
3,345
13,453
3,643
0
7,187
6,266
0
51,978
L
4,659
328
0
9,133
17,867
10,038
0
9,159
7,881
41,395
0
W
12,038
1,906
651
5,176
15,515
14,690
213
3,875
11,204
29,442
0
W
Thor
m935698
Thor
5,208
836
0
2,369
12,033
4,200
157
1,747
10,262
0
36,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,472
Gold Earned
38,674
353
Minions Killed
364
0
Camps Cleared
0
1,511,076
Distance Traveled
1,491,632
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,693
481
77
5
0
311,418
7
L
Nox
6,162
385
29
2
0
270,786
3
W
Chang'e
9,193
575
117
7
0
273,393
0
W
Discordia
7,841
490
69
4
0
281,142
1
W
Neith
8,484
530
71
4
0
304,787
1
L
Pele
9,166
573
89
6
0
321,983
1
L
Jing Wei
7,891
493
78
5
0
327,994
3
L
Sobek
7,762
485
91
6
0
259,451
3
W
Eset
10,090
631
27
2
0
321,963
2
W
Thor
7,864
492
69
4
0
329,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role