Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DonBoscoSSJ
Merlin
Level 49
God Stats
37W - 56L
1,411 SR
Queue Stats
201W - 220L
1,388 Elo+
Solo
Janus
Janus
GattyBiggz
Janus
Level 76
God Stats
60W - 61L
1,537 SR
Queue Stats
240W - 230L
1,483 Elo+
Solo
Team Averages
Level 106
1,490 SR
1,474 Elo+

VS

Team Averages
Level 76
1,582 SR
1,542 Elo+
Chaac
Chaac
DJSlapNuts
Chaac
Level 9
God Stats
2W - 2L
1,816 SR
Queue Stats
13W - 24L
1,527 Elo+
Party 2
Bellona
Bellona
Jo3sy
Bellona
Level 106
God Stats
3W - 1L
1,858 SR
Queue Stats
200W - 185L
1,598 Elo+
Party 2
He Bo
He Bo
Ornn
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
RavenAtFault
Nu Wa
Level 42
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
SCARFACE 34Xx
Thor
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
11 / 3 / 10
10,395
945
12,634
15,160
14,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
 
Anhur
17
8 / 0 / 7
9,774
889
13,865
9,522
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
 
Loki
17
1 / 1 / 7
8,983
817
4,797
6,612
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
1 / 3 / 10
8,173
743
7,112
6,379
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
16
4 / 1 / 9
9,174
834
8,662
5,952
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 5 / 5
7,020
638
7,384
14,107
9,400
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Jo3sy
Bellona
15
3 / 7 / 2
8,226
748
7,367
15,384
15,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Ornn
He Bo
14
3 / 4 / 1
7,920
720
5,502
8,315
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 4
7,771
706
6,704
8,531
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 2
7,347
668
3,685
8,637
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
25
Kills
8
8
Deaths
25
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
3
10
5.33
W
Anhur
 
Anhur
8
0
7
11.5
W
Loki
 
Loki
1
1
7
4.5
L
Chaac
0
5
5
0.5
W
Merlin
1
3
10
2
W
Janus
4
1
9
8.5
L
Bellona
Jo3sy
Bellona
3
7
2
0.57
L
He Bo
Ornn
He Bo
3
4
1
0.88
L
2
5
4
0.8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,070
Damage
30,642
43,625
Taken
54,974
24,229
Mitigated
32,398
8,383
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,634
4,684
1,224
1,877
15,160
14,034
17
4,507
10,315
0
28,491
W
Anhur
 
Anhur
13,865
7,512
0
3,698
9,522
3,314
720
1,518
7,703
0
35,849
W
Loki
 
Loki
4,797
401
0
310
6,612
2,515
2,287
2,171
4,264
0
37,079
L
Chaac
7,384
1,064
0
2,700
14,107
9,400
0
5,333
8,774
0
12,239
W
Merlin
7,112
662
244
221
6,379
2,388
269
2,246
4,016
23,737
0
W
Janus
8,662
228
177
632
5,952
1,978
225
1,050
4,790
39,882
0
L
Bellona
Jo3sy
Bellona
7,367
1,060
0
917
15,384
15,452
0
5,464
9,920
0
21,629
L
He Bo
Ornn
He Bo
5,502
292
0
582
8,315
2,452
0
2,684
5,631
22,726
0
L
6,704
1,494
0
282
8,531
2,531
261
2,167
6,364
25,605
0
L
3,685
439
0
280
8,637
2,563
116
126
8,511
0
19,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
38,284
274
Minions Killed
142
0
Camps Cleared
0
1,211,111
Distance Traveled
1,027,125
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,395
945
37
3
0
243,408
2
W
Anhur
9,774
889
53
5
0
241,666
0
W
Loki
8,983
817
68
6
0
261,900
4
L
Chaac
7,020
638
6
1
0
206,636
1
W
Merlin
8,173
743
41
4
0
200,519
1
W
Janus
9,174
834
75
7
0
263,618
4
L
Bellona
8,226
748
32
3
0
221,589
1
L
He Bo
7,920
720
28
3
0
205,759
2
L
Nu Wa
7,771
706
42
4
0
186,860
2
L
Thor
7,347
668
34
3
0
206,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role