Player Matchup

Eset
Eset
BickDyck12345
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,495 Elo+
Party 1
Bastet
Bastet
LastTruGod
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,594 Elo+
Party 1
Cerberus
Cerberus
NeoJoshua
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,495 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,528 Elo+

VS

Team Averages
Level 96
1,471 SR
1,476 Elo+
Artemis
Artemis
GabbyWabby0
Artemis
Level 69
God Stats
2W - 1L
1,395 SR
Queue Stats
59W - 87L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
Miamid1
Cthulhu
Level 83
God Stats
1W - 0L
1,285 SR
Queue Stats
73W - 101L
1,337 Elo+
Party 2
Nox
Nox
Osyluth
Nox
Level 137
God Stats
15W - 10L
1,735 SR
Queue Stats
311W - 175L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,844
684
7,016
8,110
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
LastTruGod
Bastet
10
1 / 5 / 2
6,537
654
5,157
7,364
2,388
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
NeoJoshua
Cerberus
11
2 / 4 / 1
7,484
748
3,820
13,404
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GabbyWabby0
Artemis
12
5 / 3 / 5
7,741
774
5,817
4,049
1,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Miamid1
Cthulhu
13
3 / 1 / 10
8,520
852
8,327
10,250
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
13
5 / 0 / 8
8,495
850
9,640
7,966
2,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
13
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Artemis
GabbyWabby0
Artemis
5
3
5
2.5
L
Bastet
LastTruGod
Bastet
1
5
2
0.4
W
Cthulhu
Miamid1
Cthulhu
3
1
10
8
L
Cerberus
NeoJoshua
Cerberus
2
4
1
0.63
W
Nox
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
23,784
28,878
Taken
22,265
15,311
Mitigated
12,356
4,821
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,016
1,036
382
1,328
8,110
2,648
70
5,541
2,569
29,933
0
W
Artemis
GabbyWabby0
Artemis
5,817
2,612
0
0
4,049
1,275
788
2,241
1,644
0
16,023
L
Bastet
LastTruGod
Bastet
5,157
1,752
0
408
7,364
2,388
0
4,896
2,468
0
13,188
W
Cthulhu
Miamid1
Cthulhu
8,327
442
410
3,175
10,250
8,311
0
3,654
6,379
19,223
0
L
Cerberus
NeoJoshua
Cerberus
3,820
374
299
2,404
13,404
10,275
0
7,813
5,591
13,966
0
W
Nox
9,640
1,018
0
2,076
7,966
2,770
356
4,817
2,913
36,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,865
Gold Earned
24,756
101
Minions Killed
125
3
Camps Cleared
5
581,511
Distance Traveled
573,445
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,844
684
57
6
1
175,669
5
W
Artemis
7,741
774
23
2
2
164,045
0
L
Bastet
6,537
654
22
2
2
197,048
0
W
Cthulhu
8,520
852
25
3
0
201,504
0
L
Cerberus
7,484
748
22
2
0
208,794
5
W
Nox
8,495
850
77
8
3
207,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role