Player Matchup

Ymir
Ymir
Lemmi 556
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 70L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
Marplo
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,487 Elo+
Solo
Sol
Sol
Siggi KKM
Sol
Level 128
God Stats
5W - 2L
1,509 SR
Queue Stats
180W - 171L
1,380 Elo+
Party 2
Shiva
Shiva
amnesia08200
Shiva
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,318 Elo+
Solo
Apollo
Apollo
camp-nou1
Apollo
Level 66
God Stats
0W - 5L
1,251 SR
Queue Stats
240W - 293L
1,417 Elo+
Solo
Team Averages
Level 100
1,452 SR
1,388 Elo+

VS

Team Averages
Level 107
1,574 SR
1,412 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DealerCookie
Erlang Shen
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hadriendel
Ah Muzen Cab
Level 98
God Stats
6W - 1L
1,500 SR
Queue Stats
395W - 390L
1,436 Elo+
Solo
Discordia
Discordia
Laughing3coffin
Discordia
Level 109
God Stats
2W - 0L
1,869 SR
Queue Stats
28W - 31L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
thekingfes9
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 5 / 7
10,300
736
4,920
20,761
28,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Marplo
Cthulhu
16
1 / 5 / 12
9,739
696
17,363
21,130
23,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 1 / 7
10,438
746
10,680
12,458
4,509
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
7 / 5 / 6
11,009
786
12,693
16,431
8,874
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
camp-nou1
Apollo
16
3 / 4 / 8
9,881
706
8,203
13,171
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 2 / 8
10,536
753
18,357
10,860
4,230
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
DealerCookie
Erlang Shen
16
2 / 6 / 11
10,671
762
8,613
17,546
16,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Hadriendel
Ah Muzen Cab
18
3 / 3 / 14
11,129
795
15,824
10,957
4,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Laughing3coffin
Discordia
18
2 / 1 / 16
10,393
742
13,279
9,851
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
thekingfes9
Baron Samedi
19
6 / 2 / 13
11,209
801
18,374
14,475
7,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
81
14
Kills
19
20
Deaths
14
40
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
8
5
W
Erlang Shen
DealerCookie
Erlang Shen
2
6
11
1.25
W
Ah Muzen Cab
Hadriendel
Ah Muzen Cab
3
3
14
3.33
W
Discordia
Laughing3coffin
Discordia
2
1
16
10
L
Ymir
1
5
7
0.9
L
Cthulhu
Marplo
Cthulhu
1
5
12
1.4
L
2
1
7
5.5
L
7
5
6
2
L
Apollo
camp-nou1
Apollo
3
4
8
1.75
W
Baron Samedi
thekingfes9
Baron Samedi
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,859
Damage
74,447
83,951
Taken
63,689
71,226
Mitigated
35,242
28,056
Healing
29,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,357
10,037
1,333
1,169
10,860
4,230
2,170
5,394
5,391
0
33,576
W
Erlang Shen
DealerCookie
Erlang Shen
8,613
3,240
2,219
2,697
17,546
16,039
951
8,297
8,929
0
12,086
W
Ah Muzen Cab
Hadriendel
Ah Muzen Cab
15,824
5,031
729
3,324
10,957
4,294
780
6,131
4,723
0
41,919
W
Discordia
Laughing3coffin
Discordia
13,279
953
997
1,343
9,851
3,507
909
4,428
5,246
25,462
0
L
Ymir
4,920
228
994
2,019
20,761
28,200
493
7,351
13,410
15,989
0
L
Cthulhu
Marplo
Cthulhu
17,363
945
1,874
2,940
21,130
23,204
70
7,205
13,925
27,045
0
L
10,680
1,931
2,712
4,935
12,458
4,509
1,764
6,934
3,841
37,368
179
L
12,693
3,201
5,417
4,112
16,431
8,874
1,462
4,474
11,957
0
17,004
L
Apollo
camp-nou1
Apollo
8,203
3,542
1,074
1,979
13,171
6,439
1,278
5,689
7,482
0
16,374
W
Baron Samedi
thekingfes9
Baron Samedi
18,374
1,056
7,538
8,044
14,475
7,172
1,062
7,552
6,541
36,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,367
Gold Earned
53,938
152
Minions Killed
146
0
Camps Cleared
0
1,312,487
Distance Traveled
1,357,181
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,536
753
36
3
0
227,047
1
W
Erlang Shen
10,671
762
9
1
0
276,571
0
W
Ah Muzen Cab
11,129
795
42
3
0
274,733
0
W
Discordia
10,393
742
11
1
0
293,829
1
L
Ymir
10,300
736
12
1
0
255,042
2
L
Cthulhu
9,739
696
30
2
0
277,428
3
L
Sol
10,438
746
77
6
0
271,776
1
L
Shiva
11,009
786
5
0
0
232,510
0
L
Apollo
9,881
706
28
2
0
275,731
0
W
Baron Samedi
11,209
801
48
3
0
285,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role