Player Matchup

Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
VtecHonda
Chang'e
Level 120
God Stats
1W - 2L
1,743 SR
Queue Stats
304W - 370L
1,456 Elo+
Party 1
Da Ji
Da Ji
iKonesen
Da Ji
Level 88
God Stats
3W - 2L
1,616 SR
Queue Stats
108W - 110L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
moplayerone88
Cabrakan
Level 94
God Stats
12W - 13L
1,506 SR
Queue Stats
334W - 352L
1,472 Elo+
Solo
Hercules
Hercules
sakemanninen
Hercules
Level 129
God Stats
24W - 29L
1,518 SR
Queue Stats
814W - 894L
1,507 Elo+
Party 1
Team Averages
Level 116
1,577 SR
1,495 Elo+

VS

Team Averages
Level 112
1,432 SR
1,483 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MacLagMan
Xing Tian
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,525 Elo+
Solo
Chang'e
Chang'e
OmkarK
Chang'e
Level 160
God Stats
3W - 3L
1,412 SR
Queue Stats
364W - 365L
1,482 Elo+
Solo
Guan Yu
Guan Yu
OttoVonPeppen
Guan Yu
Level 41
God Stats
26W - 24L
1,340 SR
Queue Stats
249W - 265L
1,419 Elo+
Solo
Heimdallr
Heimdallr
frecherfehu
Heimdallr
Level 69
God Stats
60W - 52L
1,408 SR
Queue Stats
405W - 447L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 2 / 2
6,193
516
4,377
7,807
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
VtecHonda
Chang'e
11
0 / 1 / 1
5,994
500
2,239
5,193
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
iKonesen
Da Ji
9
1 / 2 / 0
5,601
467
2,425
7,277
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
moplayerone88
Cabrakan
7
2 / 5 / 0
5,347
446
3,207
11,119
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
sakemanninen
Hercules
11
1 / 5 / 0
6,350
529
5,170
11,309
6,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 1
7,049
587
2,641
3,715
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MacLagMan
Xing Tian
10
2 / 2 / 5
6,237
520
3,192
7,884
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
OmkarK
Chang'e
13
5 / 0 / 2
7,208
601
5,641
6,436
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
14
5 / 1 / 2
8,061
672
9,102
10,468
6,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
frecherfehu
Heimdallr
11
2 / 0 / 3
6,781
565
6,983
5,305
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
15
15
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
2
0.5
W
Merlin
 
Merlin
1
1
1
1.5
W
Xing Tian
MacLagMan
Xing Tian
2
2
5
2.25
W
Chang'e
OmkarK
Chang'e
5
0
2
6
W
Guan Yu
5
1
2
6
L
Chang'e
VtecHonda
Chang'e
0
1
1
0.5
W
Heimdallr
frecherfehu
Heimdallr
2
0
3
3.5
L
Da Ji
iKonesen
Da Ji
1
2
0
0.5
L
Cabrakan
moplayerone88
Cabrakan
2
5
0
0.4
L
Hercules
sakemanninen
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,418
Damage
27,559
42,705
Taken
33,808
19,352
Mitigated
15,349
13,634
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,377
2,589
0
4,535
7,807
2,177
0
1,985
5,822
0
46,400
W
Merlin
 
Merlin
2,641
411
0
500
3,715
1,013
0
1,447
2,268
47,275
0
W
Xing Tian
MacLagMan
Xing Tian
3,192
393
0
1,225
7,884
4,326
25
1,712
6,172
13,321
0
W
Chang'e
OmkarK
Chang'e
5,641
524
326
4,531
6,436
1,970
41
710
5,726
41,873
1,874
W
Guan Yu
9,102
2,726
0
3,889
10,468
6,335
0
1,149
9,319
0
53,297
L
Chang'e
VtecHonda
Chang'e
2,239
0
295
1,776
5,193
1,513
0
2,696
2,274
38,210
0
W
Heimdallr
frecherfehu
Heimdallr
6,983
3,330
0
2,381
5,305
1,705
186
1,577
3,728
0
49,482
L
Da Ji
iKonesen
Da Ji
2,425
311
0
3,203
7,277
2,031
0
1,252
5,979
0
31,363
L
Cabrakan
moplayerone88
Cabrakan
3,207
766
0
1,507
11,119
7,147
0
4,799
6,248
9,350
0
L
Hercules
sakemanninen
Hercules
5,170
2,045
0
2,318
11,309
6,484
0
78
11,231
6,551
35,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
35,336
341
Minions Killed
438
0
Camps Cleared
0
1,151,486
Distance Traveled
1,193,827
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,193
516
92
8
0
192,197
2
W
Merlin
7,049
587
115
10
0
220,109
4
W
Xing Tian
6,237
520
17
1
0
250,840
2
W
Chang'e
7,208
601
88
7
0
257,899
0
W
Guan Yu
8,061
672
113
9
0
245,437
0
L
Chang'e
5,994
500
84
7
0
266,425
7
W
Heimdallr
6,781
565
105
9
0
219,542
1
L
Da Ji
5,601
467
63
5
0
241,613
4
L
Cabrakan
5,347
446
11
1
0
244,659
4
L
Hercules
6,350
529
91
8
0
206,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role