Player Matchup

Hera
Hera
BiLatinMen
Hera
Level 128
God Stats
6W - 9L
1,500 SR
Queue Stats
465W - 444L
1,643 Elo+
Solo
Sylvanus
Sylvanus
Bonmonk
Sylvanus
Level 90
God Stats
17W - 17L
1,435 SR
Queue Stats
144W - 117L
1,638 Elo+
Party 2
Achilles
Achilles
RICOLIVES116
Achilles
Level 158
God Stats
15W - 18L
1,632 SR
Queue Stats
805W - 766L
1,644 Elo+
Party 2
Izanami
Izanami
ThyAntichrist
Izanami
Level 138
God Stats
12W - 12L
1,698 SR
Queue Stats
152W - 151L
1,613 Elo+
Solo
Fenrir
Fenrir
TioJenkins
Fenrir
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
161W - 151L
1,657 Elo+
Solo
Team Averages
Level 135
1,553 SR
1,639 Elo+

VS

Team Averages
Level 117
1,716 SR
1,709 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Arrkee
Ares
Level 106
God Stats
6W - 0L
1,962 SR
Queue Stats
135W - 89L
1,618 Elo+
Party 1
Izanami
Izanami
RattleStake
Izanami
Level 109
God Stats
11W - 6L
1,473 SR
Queue Stats
171W - 121L
1,617 Elo+
Party 1
Nemesis
Nemesis
WildHawkShadow
Nemesis
Level 65
God Stats
30W - 7L
1,952 SR
Queue Stats
41W - 15L
1,809 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZekAceTeam
Morgan Le Fay
Level 148
God Stats
3W - 0L
1,694 SR
Queue Stats
17W - 3L
1,999 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,852
521
9,171
9,915
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Bonmonk
Sylvanus
12
0 / 3 / 3
7,697
453
3,639
11,679
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
RICOLIVES116
Achilles
16
1 / 2 / 0
10,008
589
9,762
14,513
12,385
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
16
0 / 5 / 0
9,212
542
4,410
12,907
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
TioJenkins
Fenrir
16
4 / 6 / 1
9,719
572
7,297
15,686
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
2 / 0 / 2
10,962
645
9,268
14,248
14,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Arrkee
Ares
16
5 / 1 / 6
10,200
600
6,709
13,424
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
RattleStake
Izanami
18
3 / 1 / 6
10,934
643
8,623
9,419
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 1 / 5
10,722
631
10,215
10,887
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ZekAceTeam
Morgan Le Fay
16
3 / 4 / 9
10,034
590
14,621
12,037
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
22
22
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
2
3
W
Ares
Arrkee
Ares
5
1
6
8
L
2
6
4
0.67
L
Sylvanus
Bonmonk
Sylvanus
0
3
3
0.5
L
Achilles
RICOLIVES116
Achilles
1
2
0
0.5
W
Izanami
RattleStake
Izanami
3
1
6
6
L
Izanami
0
5
0
0
L
Fenrir
TioJenkins
Fenrir
4
6
1
0.75
W
9
1
5
11.5
W
Morgan Le Fay
ZekAceTeam
Morgan Le Fay
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,279
Damage
49,436
64,700
Taken
60,015
34,640
Mitigated
44,456
22,149
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,268
3,987
0
6,089
14,248
14,835
456
925
13,323
0
81,527
W
Ares
Arrkee
Ares
6,709
1,295
0
1,933
13,424
17,059
276
2,051
10,991
30,563
1,648
L
9,171
1,748
0
830
9,915
3,270
700
6,251
3,664
71,553
0
L
Sylvanus
Bonmonk
Sylvanus
3,639
807
2,328
2,882
11,679
10,089
0
4,593
7,086
19,901
2,370
L
Achilles
RICOLIVES116
Achilles
9,762
3,437
0
7,572
14,513
12,385
93
696
13,817
0
69,229
W
Izanami
RattleStake
Izanami
8,623
5,832
0
4,978
9,419
3,819
3,186
2,287
7,132
0
98,916
L
Izanami
4,410
3,590
0
3,764
12,907
2,737
0
2,746
10,161
0
77,299
L
Fenrir
TioJenkins
Fenrir
7,297
1,472
0
4,773
15,686
6,159
0
6,871
8,815
0
68,565
W
10,215
6,004
0
1,712
10,887
4,508
34
2,248
8,639
0
76,882
W
Morgan Le Fay
ZekAceTeam
Morgan Le Fay
14,621
1,042
0
1,069
12,037
4,235
1,725
5,277
6,760
71,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,488
Gold Earned
52,852
587
Minions Killed
660
0
Camps Cleared
0
1,621,824
Distance Traveled
1,702,657
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,962
645
187
11
0
351,092
4
W
Ares
10,200
600
50
3
0
335,193
5
L
Hera
8,852
521
127
7
0
313,053
3
L
Sylvanus
7,697
453
27
2
0
294,518
7
L
Achilles
10,008
589
164
10
0
335,830
9
W
Izanami
10,934
643
193
11
0
317,777
7
L
Izanami
9,212
542
159
9
0
305,838
4
L
Fenrir
9,719
572
110
6
0
372,585
4
W
Nemesis
10,722
631
115
7
0
383,889
3
W
Morgan Le Fay
10,034
590
115
7
0
314,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role