Player Matchup

Kali
Kali
Banski-4
Kali
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 55L
1,244 Elo+
Party 1
Bellona
Bellona
Ebi-F-T-Eastside
Bellona
Level 37
God Stats
9W - 20L
1,442 SR
Queue Stats
164W - 206L
1,156 Elo+
Party 1
Medusa
Medusa
GingerChan93
Medusa
Level 60
God Stats
20W - 21L
1,404 SR
Queue Stats
145W - 154L
1,371 Elo+
Solo
Atlas
Atlas
Shinkuentaido
Atlas
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo
Ra
Ra
VATER-GHOST
Ra
Level 35
God Stats
16W - 14L
1,470 SR
Queue Stats
170W - 216L
1,276 Elo+
Party 1
Team Averages
Level 44
1,463 SR
1,309 Elo+

VS

Team Averages
Level 50
1,419 SR
1,321 Elo+
Bakasura
Bakasura
 
Bakasura
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
NIEDZWIEDZ_55
Hades
Level 46
God Stats
54W - 62L
1,390 SR
Queue Stats
78W - 119L
1,245 Elo+
Party 2
Ullr
Ullr
PL_Lickitung_
Ullr
Level 79
God Stats
5W - 6L
1,547 SR
Queue Stats
55W - 85L
1,267 Elo+
Party 2
Loki
Loki
Scopeandrun
Loki
Level 46
God Stats
6W - 9L
1,385 SR
Queue Stats
114W - 122L
1,380 Elo+
Solo
Nu Wa
Nu Wa
Wiktor03_PL
Nu Wa
Level 63
God Stats
17W - 41L
1,275 SR
Queue Stats
68W - 110L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 1 / 1
5,852
532
2,890
7,511
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 0
6,034
549
2,300
6,221
4,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
12
5 / 1 / 3
6,664
606
6,667
5,914
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 3 / 4
5,490
499
766
6,226
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

11
1 / 1 / 2
6,394
581
3,605
5,713
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 1 / 1
5,531
503
616
5,821
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 2 / 3
6,372
579
5,642
6,022
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 4 / 3
5,369
488
1,891
6,286
1,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 1 / 3
6,012
547
1,951
5,519
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 4
6,350
577
5,948
3,161
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
7
7
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
1
1.5
W
Kali
1
1
1
1.5
W
1
1
0
1
W
Medusa
5
1
3
6.5
L
2
2
3
1.75
L
1
4
3
0.63
L
2
1
3
3.5
W
1
3
4
1
W
1
1
2
2
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
16,048
31,585
Taken
26,809
15,021
Mitigated
7,682
6,719
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
616
392
0
489
5,821
1,470
0
986
4,835
0
20,309
W
Kali
2,890
1,345
0
1,304
7,511
2,355
0
1,326
6,163
0
32,357
W
2,300
1,186
126
613
6,221
4,794
941
2,884
3,237
0
33,227
W
Medusa
6,667
1,953
0
2,170
5,914
2,100
0
1,575
4,301
0
40,129
L
5,642
316
0
2,148
6,022
3,041
380
484
5,538
26,156
0
L
1,891
831
0
584
6,286
1,237
569
741
5,545
0
19,715
L
1,951
243
0
1,290
5,519
1,001
128
582
4,937
0
20,578
W
766
128
0
410
6,226
3,926
32
2,712
3,400
4,892
0
W
3,605
409
43
2,053
5,713
1,846
174
2,589
2,810
45,206
0
L
5,948
1,355
0
687
3,161
933
0
1,578
1,583
31,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
29,634
304
Minions Killed
230
0
Camps Cleared
0
1,048,982
Distance Traveled
1,014,581
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,531
503
37
3
0
242,948
0
W
Kali
5,852
532
55
5
0
219,309
0
W
Bellona
6,034
549
85
8
0
216,396
0
W
Medusa
6,664
606
70
6
0
202,449
3
L
Hades
6,372
579
58
5
0
163,314
0
L
Ullr
5,369
488
37
3
0
190,008
0
L
Loki
6,012
547
37
3
0
231,815
1
W
Atlas
5,490
499
7
1
0
182,754
2
W
Ra
6,394
581
87
8
0
228,074
2
L
Nu Wa
6,350
577
61
6
0
186,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role