Player Matchup

Susano
Susano
Platinum II
AlejandroCol71
Susano
Platinum II
Level 124
God Stats
6W - 8L
1,500 SR
Queue Stats
242W - 236L
2,042 MMR
Solo
Bacchus
Bacchus
Diamond V
BPotsz
Bacchus
Diamond V
Level 129
God Stats
8W - 7L
1,533 SR
Queue Stats
67W - 62L
1,988 MMR
Solo
Agni
Agni
Diamond IV
CursedOni
Agni
Diamond IV
Level 157
God Stats
2W - 1L
1,499 SR
Queue Stats
142W - 143L
2,009 MMR
Solo
Bellona
Bellona
Masters
Jаkk
Bellona
Masters
Level 160
God Stats
6W - 2L
1,762 SR
Queue Stats
28W - 37L
2,636 MMR
Solo
Ullr
Ullr
Platinum I
Rejektion
Ullr
Platinum I
Level 103
God Stats
6W - 2L
1,624 SR
Queue Stats
311W - 286L
1,974 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,584 SR
2,130 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,621 SR
2,105 MMR
Ares
Ares
Platinum III
Bunreath
Ares
Platinum III
Level 158
God Stats
7W - 3L
2,028 SR
Queue Stats
131W - 118L
1,830 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
ParaCyte
Gilgamesh
Diamond V
Level 160
God Stats
0W - 2L
1,283 SR
Queue Stats
105W - 94L
2,142 MMR
Party 1
He Bo
He Bo
Masters
Peрsi
He Bo
Masters
Level 159
God Stats
3W - 2L
1,826 SR
Queue Stats
87W - 75L
2,414 MMR
Solo
Arachne
Arachne
Diamond V
alexluckys
Arachne
Diamond V
Level 105
God Stats
11W - 8L
1,694 SR
Queue Stats
105W - 94L
2,142 MMR
Party 1
Anhur
Anhur
Platinum I
ballsackbrad
Anhur
Platinum I
Level 157
God Stats
2W - 2L
1,274 SR
Queue Stats
147W - 133L
1,995 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 11
8,415
561
5,869
10,760
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
BPotsz
Bacchus
12
6 / 3 / 10
8,421
561
4,978
13,731
18,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
4 / 2 / 8
8,647
576
9,724
6,472
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Jаkk
Bellona
16
6 / 0 / 3
9,981
665
13,472
11,199
12,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
16
2 / 2 / 0
9,314
621
4,939
9,304
2,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bans
ShivaCamazotzKaliFenrir

VS

Bans
ArtioThothBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 4 / 3
6,429
429
4,900
10,834
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
ParaCyte
Gilgamesh
12
0 / 6 / 2
6,555
437
3,299
11,696
10,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Peрsi
He Bo
13
2 / 6 / 2
7,698
513
8,433
7,894
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
alexluckys
Arachne
12
2 / 3 / 3
7,335
489
3,817
12,176
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
8,709
581
7,629
10,763
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
21
Kills
9
9
Deaths
21
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
Bacchus
BPotsz
Bacchus
6
3
10
3.67
L
Ares
2
4
3
0.88
W
Agni
4
2
8
4
W
Bellona
Jаkk
Bellona
6
0
3
7.5
L
Gilgamesh
ParaCyte
Gilgamesh
0
6
2
0.17
L
He Bo
Peрsi
He Bo
2
6
2
0.5
W
Ullr
2
2
0
1
L
Arachne
alexluckys
Arachne
2
3
3
1.17
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
28,078
51,466
Taken
53,363
39,383
Mitigated
28,108
15,647
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,869
2,268
0
3,832
10,760
3,589
0
3,598
7,162
0
46,989
W
Bacchus
BPotsz
Bacchus
4,978
1,086
0
4,232
13,731
18,364
33
3,957
9,774
13,581
0
L
Ares
4,900
524
0
1,466
10,834
6,291
0
5,144
5,690
9,164
3,435
W
Agni
9,724
811
0
837
6,472
2,382
0
2,572
3,900
63,156
0
W
Bellona
Jаkk
Bellona
13,472
5,740
0
5,409
11,199
12,933
120
1,488
9,711
0
65,787
L
Gilgamesh
ParaCyte
Gilgamesh
3,299
883
0
1,242
11,696
10,424
0
709
10,987
0
31,570
L
He Bo
Peрsi
He Bo
8,433
695
0
116
7,894
2,735
0
2,957
4,937
56,270
0
W
Ullr
4,939
2,436
0
1,337
9,304
2,115
3,830
1,132
8,172
0
69,626
L
Arachne
alexluckys
Arachne
3,817
2,919
0
2,340
12,176
5,289
0
3,755
8,421
0
44,256
L
7,629
3,936
0
3,497
10,763
3,369
0
2,137
8,626
0
63,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
36,726
489
Minions Killed
396
0
Camps Cleared
0
1,555,552
Distance Traveled
1,451,496
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,415
561
80
5
0
332,286
5
W
Bacchus
8,421
561
17
1
0
305,888
6
L
Ares
6,429
429
16
1
0
296,277
5
W
Agni
8,647
576
118
8
0
287,880
4
W
Bellona
9,981
665
146
10
0
332,665
5
L
Gilgamesh
6,555
437
60
4
0
284,251
6
L
He Bo
7,698
513
109
7
0
268,468
3
W
Ullr
9,314
621
128
9
0
296,833
3
L
Arachne
7,335
489
76
5
0
333,216
4
L
Anhur
8,709
581
135
9
0
269,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role