Player Matchup

Fenrir
Fenrir
DeadPhishCheese
Fenrir
Level 89
God Stats
1W - 1L
1,539 SR
Queue Stats
90W - 73L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
Electric Assasn
Sylvanus
Level 143
God Stats
2W - 3L
1,276 SR
Queue Stats
180W - 163L
1,564 Elo+
Solo
Cerberus
Cerberus
Ellamayohh
Cerberus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 220L
1,459 Elo+
Party 2
He Bo
He Bo
Kikipanikpa
He Bo
Level 123
God Stats
3W - 6L
1,706 SR
Queue Stats
354W - 402L
1,422 Elo+
Solo
Anubis
Anubis
Lord_Darknraul
Anubis
Level 138
God Stats
25W - 19L
1,463 SR
Queue Stats
976W - 1,052L
1,438 Elo+
Solo
Team Averages
Level 116
1,497 SR
1,475 Elo+

VS

Team Averages
Level 111
1,582 SR
1,514 Elo+
Hera
Hera
MarIybear
Hera
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
100W - 103L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
ReluctntHiro
Kumbhakarna
Level 127
God Stats
6W - 4L
1,663 SR
Queue Stats
426W - 417L
1,492 Elo+
Solo
Geb
Geb
The Tan Gorilla
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,703 Elo+
Party 1
Chang'e
Chang'e
The-Dark-Adonis6
Chang'e
Level 126
God Stats
5W - 5L
1,533 SR
Queue Stats
540W - 540L
1,462 Elo+
Solo
Rama
Rama
TheLeviathanHD
Rama
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 7
11,137
696
12,980
16,342
13,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
19
6 / 3 / 13
11,992
750
13,576
21,240
34,833
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
Ellamayohh
Cerberus
18
2 / 2 / 18
11,268
704
15,308
26,726
31,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 4 / 11
10,419
651
8,934
11,291
4,962
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 5 / 13
10,133
633
21,758
21,381
13,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
4 / 6 / 11
11,186
699
19,667
11,457
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ReluctntHiro
Kumbhakarna
17
4 / 7 / 12
10,735
671
9,638
25,505
26,179
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
0 / 3 / 16
10,739
671
16,448
28,168
22,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
5 / 4 / 13
11,768
736
22,931
15,612
10,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 2 / 11
12,235
765
17,463
13,800
9,745
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
84
22
Kills
21
21
Deaths
22
62
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
7
7
1.5
L
Sylvanus
6
3
13
4.17
L
Cerberus
Ellamayohh
Cerberus
2
2
18
5.5
L
4
4
11
2.38
L
3
5
13
1.9
W
Hera
4
6
11
1.58
W
Kumbhakarna
ReluctntHiro
Kumbhakarna
4
7
12
1.43
W
0
3
16
2.67
W
5
4
13
2.88
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,556
Damage
86,147
96,980
Taken
94,542
98,375
Mitigated
72,035
49,620
Healing
42,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,980
1,529
953
2,034
16,342
13,766
120
12,240
4,102
0
20,165
L
Sylvanus
13,576
2,132
9,128
8,023
21,240
34,833
192
14,027
7,213
19,527
0
L
Cerberus
Ellamayohh
Cerberus
15,308
1,039
1,481
11,295
26,726
31,463
220
18,973
7,753
28,361
0
L
8,934
593
1,427
2,494
11,291
4,962
640
8,429
2,862
35,352
0
L
21,758
445
2,306
10,479
21,381
13,351
129
15,015
6,366
45,082
0
W
Hera
19,667
7,518
866
1,050
11,457
3,040
583
8,989
2,411
39,071
0
W
Kumbhakarna
ReluctntHiro
Kumbhakarna
9,638
1,208
2,050
3,184
25,505
26,179
370
15,168
10,271
23,549
0
W
16,448
1,549
547
10,049
28,168
22,538
812
17,794
10,196
28,637
0
W
22,931
3,106
12,837
7,630
15,612
10,533
368
9,083
6,371
38,060
0
W
17,463
13,793
619
4,162
13,800
9,745
3,021
8,542
5,112
0
34,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
56,663
161
Minions Killed
179
0
Camps Cleared
0
1,318,494
Distance Traveled
1,377,524
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,137
696
14
1
0
248,659
0
L
Sylvanus
11,992
750
10
1
0
254,285
4
L
Cerberus
11,268
704
49
3
0
330,087
2
L
He Bo
10,419
651
48
3
0
271,901
3
L
Anubis
10,133
633
40
3
0
213,562
0
W
Hera
11,186
699
53
3
0
255,467
3
W
Kumbhakarna
10,735
671
24
2
0
259,545
0
W
Geb
10,739
671
17
1
0
317,390
0
W
Chang'e
11,768
736
40
3
0
292,121
0
W
Rama
12,235
765
45
3
0
253,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role