Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Haku_the_joker
Cliodhna
Level 115
God Stats
4W - 2L
1,745 SR
Queue Stats
404W - 383L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
Rimuru-Shin
Cabrakan
Level 160
God Stats
5W - 4L
1,667 SR
Queue Stats
443W - 424L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Rouge_Joker
Baron Samedi
Level 144
God Stats
0W - 3L
1,243 SR
Queue Stats
71W - 81L
1,578 Elo+
Solo
Susano
Susano
Settcion666
Susano
Level 125
God Stats
0W - 2L
1,576 SR
Queue Stats
34W - 47L
1,519 Elo+
Party 1
Team Averages
Level 140
1,546 SR
1,530 Elo+

VS

Team Averages
Level 123
1,540 SR
1,600 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
SpeedyEcho
Merlin
Level 111
God Stats
2W - 0L
1,699 SR
Queue Stats
68W - 54L
1,572 Elo+
Party 2
Heimdallr
Heimdallr
desfroller
Heimdallr
Level 128
God Stats
10W - 9L
1,500 SR
Queue Stats
237W - 209L
1,601 Elo+
Solo
Cthulhu
Cthulhu
ttvMVPNavi
Cthulhu
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 19L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 2 / 4
8,623
575
8,392
14,680
8,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
14
4 / 6 / 5
8,136
542
7,621
14,007
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Rimuru-Shin
Cabrakan
14
5 / 3 / 0
8,325
555
6,481
9,326
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Rouge_Joker
Baron Samedi
13
3 / 4 / 2
7,604
507
8,101
9,466
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
12
2 / 1 / 5
6,889
459
6,915
16,790
12,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
9 / 4 / 3
8,982
599
14,725
15,981
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
 
Mulan
14
0 / 4 / 2
6,842
456
5,495
9,064
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
SpeedyEcho
Merlin
13
0 / 4 / 4
7,106
474
6,116
8,915
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
desfroller
Heimdallr
12
3 / 4 / 5
7,405
494
9,078
9,720
3,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ttvMVPNavi
Cthulhu
13
4 / 1 / 1
7,271
485
10,087
9,854
6,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
17
Kills
16
16
Deaths
17
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
4
2.5
W
Arachne
 
Arachne
9
4
3
2.63
W
Mulan
 
Mulan
0
4
2
0.25
L
Cliodhna
4
6
5
1.08
L
Cabrakan
Rimuru-Shin
Cabrakan
5
3
0
1.67
L
Baron Samedi
Rouge_Joker
Baron Samedi
3
4
2
1
L
Susano
2
1
5
4.5
W
Merlin
SpeedyEcho
Merlin
0
4
4
0.5
W
Heimdallr
desfroller
Heimdallr
3
4
5
1.38
W
Cthulhu
ttvMVPNavi
Cthulhu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
45,501
64,269
Taken
53,534
35,107
Mitigated
28,437
22,438
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,392
1,826
0
4,606
14,680
8,763
488
0
14,311
0
63,041
W
Arachne
 
Arachne
14,725
9,909
0
7,478
15,981
7,692
0
2,811
13,170
0
49,153
W
Mulan
 
Mulan
5,495
549
0
2,051
9,064
7,787
314
108
8,956
0
34,733
L
Cliodhna
7,621
492
0
3,502
14,007
4,786
0
3,501
10,470
0
52,187
L
Cabrakan
Rimuru-Shin
Cabrakan
6,481
662
0
1,942
9,326
4,874
0
2,005
7,321
47,295
995
L
Baron Samedi
Rouge_Joker
Baron Samedi
8,101
717
601
3,280
9,466
3,934
0
4,849
4,611
47,045
0
L
Susano
6,915
1,237
621
7,886
16,790
12,750
60
5,848
10,906
0
27,208
W
Merlin
SpeedyEcho
Merlin
6,116
258
0
2,113
8,915
3,251
0
3,418
5,497
46,043
0
W
Heimdallr
desfroller
Heimdallr
9,078
5,243
0
1,787
9,720
3,544
715
4,704
5,016
0
39,040
W
Cthulhu
ttvMVPNavi
Cthulhu
10,087
1,713
123
2,156
9,854
6,163
0
3,541
6,313
32,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
37,606
437
Minions Killed
328
0
Camps Cleared
0
1,539,008
Distance Traveled
1,417,578
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,623
575
125
8
0
285,363
5
W
Arachne
8,982
599
78
5
0
298,395
0
W
Mulan
6,842
456
66
4
0
275,785
3
L
Cliodhna
8,136
542
92
6
0
315,927
3
L
Cabrakan
8,325
555
101
7
0
276,715
0
L
Baron Samedi
7,604
507
78
5
0
325,333
5
L
Susano
6,889
459
41
3
0
335,670
0
W
Merlin
7,106
474
77
5
0
277,909
5
W
Heimdallr
7,405
494
54
4
0
256,709
4
W
Cthulhu
7,271
485
53
4
0
308,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role