Player Matchup

Atlas
Atlas
 
Atlas
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lemiodius
Fenrir
Level 54
God Stats
17W - 28L
1,483 SR
Queue Stats
134W - 151L
1,418 Elo+
Party 3
Nu Wa
Nu Wa
gotthmog88
Nu Wa
Level 65
God Stats
19W - 15L
1,535 SR
Queue Stats
133W - 128L
1,432 Elo+
Party 3
Bellona
Bellona
purts34
Bellona
Level 21
God Stats
14W - 14L
1,439 SR
Queue Stats
52W - 49L
1,418 Elo+
Party 3
Anhur
Anhur
revy5009
Anhur
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 95L
1,411 Elo+
Party 3
Team Averages
Level 53
1,491 SR
1,436 Elo+

VS

Team Averages
Level 52
1,502 SR
1,469 Elo+
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Ksashti
Charybdis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Da Ji
Da Ji
LumiaAngel
Da Ji
Level 21
God Stats
9W - 7L
1,439 SR
Queue Stats
102W - 103L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RVL Nick27
Morgan Le Fay
Level 62
God Stats
5W - 15L
1,571 SR
Queue Stats
217W - 261L
1,438 Elo+
Solo
Jormungandr
Jormungandr
pkmaster31
Jormungandr
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 144L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 0 / 4
5,974
664
2,684
5,191
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lemiodius
Fenrir
10
3 / 0 / 3
5,650
628
3,532
5,527
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
10
0 / 1 / 1
5,505
612
1,757
4,582
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
purts34
Bellona
10
2 / 1 / 1
5,920
658
2,030
3,680
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
revy5009
Anhur
10
7 / 0 / 3
6,238
693
8,074
3,862
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 0
4,266
474
1,450
9,080
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Ksashti
Charybdis
5
0 / 7 / 0
3,746
416
2,857
6,716
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
1
0 / 0 / 0
3,283
365
0
142
31
Morgan Le Fay
RVL Nick27
Morgan Le Fay
10
1 / 0 / 0
5,029
559
3,603
3,653
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
pkmaster31
Jormungandr
7
1 / 3 / 0
4,627
514
1,813
4,308
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
2
2
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
4
3
L
Ymir
 
Ymir
0
3
0
0
L
Charybdis
Ksashti
Charybdis
0
7
0
0
W
Fenrir
Lemiodius
Fenrir
3
0
3
4.5
L
Da Ji
0
0
0
0
L
Morgan Le Fay
RVL Nick27
Morgan Le Fay
1
0
0
1
W
Nu Wa
0
1
1
0.5
L
Jormungandr
pkmaster31
Jormungandr
1
3
0
0.33
W
Bellona
purts34
Bellona
2
1
1
2.5
W
Anhur
revy5009
Anhur
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,077
Damage
9,723
22,842
Taken
23,899
9,213
Mitigated
6,093
9,655
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,684
1,269
0
1,872
5,191
2,401
0
700
4,491
16,988
0
L
Ymir
 
Ymir
1,450
673
0
1,858
9,080
3,058
0
1,407
7,673
9,408
0
L
Charybdis
Ksashti
Charybdis
2,857
2,034
0
783
6,716
508
0
1,160
5,516
0
10,286
W
Fenrir
Lemiodius
Fenrir
3,532
270
55
3,634
5,527
1,857
0
681
4,846
0
30,112
L
Da Ji
0
0
0
0
142
31
0
102
0
0
0
L
Morgan Le Fay
RVL Nick27
Morgan Le Fay
3,603
604
0
57
3,653
985
0
1,476
2,069
25,209
0
W
Nu Wa
1,757
449
0
1,519
4,582
1,265
391
3,476
1,106
31,101
0
L
Jormungandr
pkmaster31
Jormungandr
1,813
612
0
140
4,308
1,511
172
68
4,200
15,077
0
W
Bellona
purts34
Bellona
2,030
630
0
923
3,680
2,639
934
1,421
2,259
2,299
25,470
W
Anhur
revy5009
Anhur
8,074
4,486
72
1,580
3,862
1,051
325
588
3,274
0
32,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
20,951
284
Minions Killed
119
0
Camps Cleared
0
913,362
Distance Traveled
570,870
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,974
664
31
3
0
166,598
2
L
Ymir
4,266
474
17
2
0
150,888
1
L
Charybdis
3,746
416
19
2
0
145,733
0
W
Fenrir
5,650
628
63
7
0
215,202
0
L
Da Ji
3,283
365
0
0
0
0
0
L
Morgan Le Fay
5,029
559
48
5
0
180,747
3
W
Nu Wa
5,505
612
67
7
0
194,105
2
L
Jormungandr
4,627
514
35
4
0
93,502
0
W
Bellona
5,920
658
65
7
0
161,958
0
W
Anhur
6,238
693
58
6
0
175,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role