Player Matchup

Cerberus
Cerberus
MasterSage17581
Cerberus
Level 8
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 32L
1,051 Elo+
Party 1
Bacchus
Bacchus
Moustachestein
Bacchus
Level 45
God Stats
0W - 4L
1,271 SR
Queue Stats
87W - 115L
1,213 Elo+
Party 1
Zeus
Zeus
TytooFye256
Zeus
Level 63
God Stats
28W - 14L
1,544 SR
Queue Stats
342W - 346L
1,378 Elo+
Solo
Ratatoskr
Ratatoskr
pathat1gaming
Ratatoskr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
skye4889
Danzaburou
Level 15
God Stats
4W - 6L
1,293 SR
Queue Stats
7W - 27L
1,138 Elo+
Party 1
Team Averages
Level 28
1,378 SR
1,256 Elo+

VS

Team Averages
Level 92
1,509 SR
1,325 Elo+
Amaterasu
Amaterasu
Maja Phoenix95
Amaterasu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,149 Elo+
Party 2
Charybdis
Charybdis
Middile
Charybdis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,149 Elo+
Party 2
Chang'e
Chang'e
Narutojun1
Chang'e
Level 147
God Stats
244W - 218L
1,545 SR
Queue Stats
773W - 833L
1,492 Elo+
Solo
Susano
Susano
expertnyquil
Susano
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
itsyaboi_124
Kumbhakarna
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 36L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 0 / 0
10,421
802
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
4 / 5 / 9
13,794
1,061
15,031
21,207
37,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 12 / 8
15,744
1,211
30,898
22,633
7,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
pathat1gaming
Ratatoskr
18
0 / 21 / 10
12,704
977
10,235
28,211
9,962
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
skye4889
Danzaburou
20
4 / 4 / 10
15,014
1,155
23,175
16,957
6,484
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Maja Phoenix95
Amaterasu
20
3 / 1 / 20
13,400
1,031
6,540
18,102
15,346
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Middile
Charybdis
20
16 / 5 / 11
15,758
1,212
25,705
17,080
6,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Narutojun1
Chang'e
20
10 / 3 / 15
15,389
1,184
25,978
16,515
5,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
20
8 / 6 / 14
13,673
1,052
15,193
17,468
6,624
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
itsyaboi_124
Kumbhakarna
20
4 / 2 / 19
13,913
1,070
6,426
18,231
25,495
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
120
17
Kills
41
42
Deaths
17
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Maja Phoenix95
Amaterasu
3
1
20
13
L
Cerberus
0
0
0
0
W
Charybdis
Middile
Charybdis
16
5
11
4.3
L
4
5
9
1.7
W
Chang'e
Narutojun1
Chang'e
10
3
15
5.83
L
9
12
8
1.08
W
Susano
8
6
14
2.5
W
Kumbhakarna
itsyaboi_124
Kumbhakarna
4
2
19
6.75
L
Ratatoskr
pathat1gaming
Ratatoskr
0
21
10
0.24
L
Danzaburou
skye4889
Danzaburou
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,339
Damage
79,842
89,008
Taken
87,396
60,932
Mitigated
60,165
2,886
Healing
20,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Maja Phoenix95
Amaterasu
6,540
2,720
0
4,081
18,102
15,346
0
10,535
7,567
0
15,380
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Middile
Charybdis
25,705
15,642
0
1,368
17,080
6,702
0
9,119
7,961
0
57,388
L
15,031
2,914
70
467
21,207
37,323
0
8,754
12,453
32,257
0
W
Chang'e
Narutojun1
Chang'e
25,978
3,114
4,292
5,842
16,515
5,998
0
8,723
7,792
67,615
0
L
30,898
4,988
0
374
22,633
7,163
0
10,053
12,580
67,800
0
W
Susano
15,193
4,571
667
1,576
17,468
6,624
0
9,079
8,389
0
26,245
W
Kumbhakarna
itsyaboi_124
Kumbhakarna
6,426
798
782
2,103
18,231
25,495
0
8,473
9,758
11,129
0
L
Ratatoskr
pathat1gaming
Ratatoskr
10,235
3,300
0
359
28,211
9,962
0
7,069
20,867
0
24,501
L
Danzaburou
skye4889
Danzaburou
23,175
12,994
0
1,616
16,957
6,484
0
6,528
10,429
0
58,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,677
Gold Earned
72,133
213
Minions Killed
222
4
Camps Cleared
7
857,205
Distance Traveled
1,106,841
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,400
1,031
17
1
0
265,749
0
L
Cerberus
10,421
802
0
0
0
0
0
W
Charybdis
15,758
1,212
74
6
3
198,602
0
L
Bacchus
13,794
1,061
22
2
0
230,101
0
W
Chang'e
15,389
1,184
98
8
3
212,895
0
L
Zeus
15,744
1,211
98
8
2
204,023
0
W
Susano
13,673
1,052
23
2
0
217,848
0
W
Kumbhakarna
13,913
1,070
10
1
1
211,747
0
L
Ratatoskr
12,704
977
17
1
0
213,777
2
L
Danzaburou
15,014
1,155
76
6
2
209,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role