Player Matchup

Izanami
Izanami
KrustyKrumpets
Izanami
Level 41
God Stats
11W - 16L
1,398 SR
Queue Stats
34W - 68L
1,293 Elo+
Party 1
Hercules
Hercules
miffy59
Hercules
Level 47
God Stats
0W - 2L
1,315 SR
Queue Stats
55W - 98L
1,350 Elo+
Party 1
Chang'e
Chang'e
thementoruk
Chang'e
Level 49
God Stats
1W - 1L
1,711 SR
Queue Stats
36W - 64L
1,322 Elo+
Party 1
Team Averages
Level 46
1,475 SR
1,322 Elo+

VS

Team Averages
Level 61
1,393 SR
1,465 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Sebbiv
Shiva
Level 29
God Stats
1W - 1L
1,275 SR
Queue Stats
236W - 242L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Vanarian
Nu Wa
Level 46
God Stats
10W - 14L
1,402 SR
Queue Stats
310W - 402L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
9,140
762
8,073
10,311
3,173
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
miffy59
Hercules
12
2 / 6 / 4
8,172
681
8,366
16,917
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
thementoruk
Chang'e
10
0 / 5 / 3
7,124
594
4,943
10,611
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 2 / 9
9,268
772
12,144
10,262
4,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Sebbiv
Shiva
13
7 / 3 / 9
9,742
812
9,693
16,248
14,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Nu Wa
Vanarian
Nu Wa
15
3 / 1 / 10
9,716
810
11,945
3,778
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
16
16
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
2
9
5.25
L
4
5
1
0.9
W
Shiva
Sebbiv
Shiva
7
3
9
3.83
W
Nu Wa
Vanarian
Nu Wa
3
1
10
8
L
Hercules
miffy59
Hercules
2
6
4
0.67
L
Chang'e
thementoruk
Chang'e
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,382
Damage
33,782
37,839
Taken
30,288
15,651
Mitigated
20,519
7,547
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,144
4,582
0
3,002
10,262
4,340
1,636
1,611
8,406
0
33,943
L
8,073
5,971
0
388
10,311
3,173
0
2,172
7,721
0
44,639
W
Shiva
Sebbiv
Shiva
9,693
1,390
753
5,292
16,248
14,957
344
3,280
12,105
0
22,897
W
Nu Wa
Vanarian
Nu Wa
11,945
2,947
131
837
3,778
1,222
1,031
573
3,130
48,573
0
L
Hercules
miffy59
Hercules
8,366
1,667
0
3,308
16,917
9,877
0
5,969
10,127
1,806
12,701
L
Chang'e
thementoruk
Chang'e
4,943
816
1,619
2,232
10,611
2,601
0
2,998
7,280
17,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
28,726
135
Minions Killed
154
2
Camps Cleared
8
566,019
Distance Traveled
654,149
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,268
772
44
4
0
197,993
0
L
Izanami
9,140
762
90
8
1
175,387
3
W
Shiva
9,742
812
17
1
1
247,754
2
W
Nu Wa
9,716
810
93
8
7
208,402
3
L
Hercules
8,172
681
18
2
1
213,086
2
L
Chang'e
7,124
594
27
2
0
177,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role