Player Matchup

Shiva
Shiva
ILderon
Shiva
Level 141
God Stats
2W - 1L
1,837 SR
Queue Stats
109W - 108L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
KormitTheFrog
Cthulhu
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
490W - 520L
1,498 Elo+
Solo
Medusa
Medusa
PureGp
Medusa
Level 27
God Stats
3W - 2L
1,467 SR
Queue Stats
20W - 23L
1,464 Elo+
Party 2
Thanatos
Thanatos
jaydigbick
Thanatos
Level 26
God Stats
3W - 4L
1,488 SR
Queue Stats
53W - 47L
1,542 Elo+
Solo
Hera
Hera
turrance
Hera
Level 157
God Stats
23W - 12L
1,672 SR
Queue Stats
146W - 158L
1,560 Elo+
Solo
Team Averages
Level 82
1,593 SR
1,522 Elo+

VS

Team Averages
Level 83
1,528 SR
1,427 Elo+
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FamousFredo
Tsukuyomi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Goldenvison
Danzaburou
Level 126
God Stats
2W - 2L
1,669 SR
Queue Stats
154W - 202L
1,475 Elo+
Solo
Tyr
Tyr
MrSleepy2223
Tyr
Level 45
God Stats
8W - 9L
1,469 SR
Queue Stats
98W - 114L
1,423 Elo+
Solo
Ravana
Ravana
TSF_Cxsper
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ILderon
Shiva
16
8 / 3 / 14
9,002
900
9,203
12,037
15,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
15
3 / 1 / 16
8,582
858
7,352
9,812
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
PureGp
Medusa
15
7 / 1 / 8
8,947
895
10,266
9,178
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
jaydigbick
Thanatos
14
4 / 6 / 6
8,075
808
4,312
8,900
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
16
4 / 1 / 12
8,507
851
11,556
4,431
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 3 / 4
8,410
841
11,159
9,116
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
FamousFredo
Tsukuyomi
13
2 / 7 / 1
7,149
715
6,740
11,586
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Goldenvison
Danzaburou
15
3 / 5 / 1
8,109
811
5,265
8,822
3,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 2
7,961
796
3,863
11,196
4,589
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
TSF_Cxsper
Ravana
13
1 / 5 / 5
7,319
732
2,992
8,639
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
26
Kills
12
12
Deaths
26
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
3
4
2
L
Tsukuyomi
FamousFredo
Tsukuyomi
2
7
1
0.36
L
Danzaburou
Goldenvison
Danzaburou
3
5
1
0.7
W
Shiva
ILderon
Shiva
8
3
14
5
W
Cthulhu
3
1
16
11
L
2
6
2
0.5
W
Medusa
PureGp
Medusa
7
1
8
11
L
Ravana
TSF_Cxsper
Ravana
1
5
5
0.7
W
Thanatos
jaydigbick
Thanatos
4
6
6
1.17
W
Hera
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,689
Damage
30,019
44,358
Taken
49,359
32,077
Mitigated
19,699
12,096
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,159
6,737
0
650
9,116
4,549
387
4,893
4,223
33,773
0
L
Tsukuyomi
FamousFredo
Tsukuyomi
6,740
1,685
123
1,040
11,586
3,971
0
3,827
7,759
0
15,536
L
Danzaburou
Goldenvison
Danzaburou
5,265
2,041
0
438
8,822
3,357
1,658
2,483
6,339
0
28,484
W
Shiva
ILderon
Shiva
9,203
2,584
864
2,423
12,037
15,300
540
1,915
10,026
487
22,677
W
Cthulhu
7,352
684
1,207
1,237
9,812
8,628
136
2,525
7,107
15,655
0
L
3,863
271
0
893
11,196
4,589
0
3,805
7,391
1,411
12,097
W
Medusa
PureGp
Medusa
10,266
4,826
444
2,662
9,178
3,250
2,563
1,109
8,029
0
30,234
L
Ravana
TSF_Cxsper
Ravana
2,992
397
0
172
8,639
3,233
0
3,991
4,648
0
6,532
W
Thanatos
jaydigbick
Thanatos
4,312
894
0
2,668
8,900
3,536
0
3,797
4,919
0
12,311
W
Hera
11,556
2,994
0
591
4,431
1,363
497
1,907
2,462
35,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,113
Gold Earned
38,948
173
Minions Killed
153
0
Camps Cleared
0
1,061,866
Distance Traveled
941,183
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,410
841
58
6
0
201,364
2
L
Tsukuyomi
7,149
715
13
1
0
202,666
0
L
Danzaburou
8,109
811
48
5
0
166,570
2
W
Shiva
9,002
900
30
3
0
218,534
0
W
Cthulhu
8,582
858
11
1
0
213,500
0
L
Tyr
7,961
796
25
3
0
162,359
1
W
Medusa
8,947
895
54
5
0
206,683
1
L
Ravana
7,319
732
9
1
0
208,224
0
W
Thanatos
8,075
808
18
2
0
195,909
2
W
Hera
8,507
851
60
6
0
227,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role