Player Matchup

Nu Wa
Nu Wa
Blanck 300
Nu Wa
Level 128
God Stats
17W - 26L
1,479 SR
Queue Stats
994W - 1,000L
1,474 Elo+
Party 1
Cupid
Cupid
Dawning Dragon8
Cupid
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,491 Elo+
Solo
Osiris
Osiris
SharperLemming
Osiris
Level 129
God Stats
8W - 13L
1,486 SR
Queue Stats
397W - 367L
1,535 Elo+
Party 1
Sobek
Sobek
X420XBlazeitX-_-
Sobek
Level 147
God Stats
5W - 6L
1,549 SR
Queue Stats
157W - 157L
1,506 Elo+
Solo
Mercury
Mercury
neycueto
Mercury
Level 122
God Stats
79W - 58L
1,572 SR
Queue Stats
327W - 309L
1,491 Elo+
Party 1
Team Averages
Level 129
1,517 SR
1,500 Elo+

VS

Team Averages
Level 98
1,526 SR
1,593 Elo+
Vulcan
Vulcan
EdEddEddy16
Vulcan
Level 127
God Stats
3W - 3L
1,729 SR
Queue Stats
150W - 146L
1,558 Elo+
Party 2
Loki
Loki
Kebuin
Loki
Level 35
God Stats
1W - 0L
1,386 SR
Queue Stats
2W - 1L
1,750 Elo+
Solo
Cthulhu
Cthulhu
LoRezMatchmaking
Cthulhu
Level 49
God Stats
3W - 2L
1,570 SR
Queue Stats
83W - 64L
1,565 Elo+
Solo
Atlas
Atlas
dgc_Galaxy
Atlas
Level 117
God Stats
1W - 4L
1,630 SR
Queue Stats
58W - 40L
1,542 Elo+
Solo
Charybdis
Charybdis
thatkaijukid
Charybdis
Level 160
God Stats
5W - 8L
1,314 SR
Queue Stats
415W - 394L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
4 / 8 / 2
9,270
488
10,590
14,011
3,851
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 6 / 4
8,297
437
5,975
14,441
3,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 12 / 2
8,652
455
7,849
22,768
14,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 8 / 3
7,737
407
6,163
23,423
21,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
neycueto
Mercury
13
2 / 7 / 3
8,395
442
7,985
16,324
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 4 / 10
9,710
511
13,241
8,411
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Kebuin
Loki
17
8 / 2 / 7
10,837
570
7,942
14,150
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 3 / 9
12,136
639
20,192
19,476
20,269
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atlas
16
6 / 2 / 15
10,874
572
11,345
19,275
22,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
thatkaijukid
Charybdis
17
13 / 2 / 10
11,442
602
22,271
14,075
5,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
12
Kills
41
41
Deaths
13
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
8
2
0.63
L
2
6
4
0.67
W
Vulcan
3
4
10
2
W
Loki
Kebuin
Loki
8
2
7
5.75
W
11
3
9
5.17
L
3
12
2
0.33
L
1
8
3
0.31
W
Atlas
6
2
15
6.75
L
Mercury
neycueto
Mercury
2
7
3
0.5
W
Charybdis
thatkaijukid
Charybdis
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,562
Damage
74,991
90,967
Taken
75,387
47,946
Mitigated
56,838
15,459
Healing
24,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
10,590
2,569
0
1,089
14,011
3,851
0
8,565
5,446
45,547
0
L
5,975
3,532
345
3,061
14,441
3,899
312
7,415
7,026
0
41,474
W
Vulcan
13,241
5,306
0
500
8,411
3,101
756
3,021
5,109
56,920
0
W
Loki
Kebuin
Loki
7,942
2,155
0
6,057
14,150
5,439
0
1,411
12,693
0
72,331
W
20,192
1,308
214
6,357
19,476
20,269
1,901
2,957
16,422
80,954
0
L
7,849
3,481
0
5,178
22,768
14,276
0
13,703
9,065
0
37,839
L
6,163
459
0
5,476
23,423
21,476
0
8,442
14,981
18,029
0
W
Atlas
11,345
4,104
592
5,281
19,275
22,364
74
4,265
14,825
36,442
6,073
L
Mercury
neycueto
Mercury
7,985
4,029
0
310
16,324
4,444
0
5,917
10,407
0
50,523
W
Charybdis
thatkaijukid
Charybdis
22,271
13,040
0
5,594
14,075
5,665
7,442
4,403
9,585
0
85,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
54,999
361
Minions Killed
503
0
Camps Cleared
0
1,680,122
Distance Traveled
1,847,382
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,270
488
97
5
0
294,374
4
L
Cupid
8,297
437
73
4
0
341,557
3
W
Vulcan
9,710
511
89
5
0
349,902
2
W
Loki
10,837
570
108
6
0
415,998
3
W
Cthulhu
12,136
639
136
7
0
385,691
0
L
Osiris
8,652
455
80
4
0
298,818
7
L
Sobek
7,737
407
16
1
0
348,275
5
W
Atlas
10,874
572
36
2
0
363,658
3
L
Mercury
8,395
442
95
5
0
397,098
5
W
Charybdis
11,442
602
134
7
0
332,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role