Player Matchup

Arachne
Arachne
Ironhaze
Arachne
Level 128
God Stats
7W - 0L
1,500 SR
Queue Stats
90W - 80L
1,532 Elo+
Party 3
Fafnir
Fafnir
Klamkeee
Fafnir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 86L
1,537 Elo+
Solo
Charybdis
Charybdis
SCHIGGY_14
Charybdis
Level 100
God Stats
2W - 0L
1,536 SR
Queue Stats
8W - 12L
1,446 Elo+
Solo
Vulcan
Vulcan
SantaHaze
Vulcan
Level 129
God Stats
9W - 10L
1,579 SR
Queue Stats
248W - 219L
1,503 Elo+
Party 3
Erlang Shen
Erlang Shen
x RF v AlpH4
Erlang Shen
Level 107
God Stats
1W - 3L
1,468 SR
Queue Stats
80W - 84L
1,403 Elo+
Party 3
Team Averages
Level 105
1,517 SR
1,484 Elo+

VS

Team Averages
Level 94
1,616 SR
1,559 Elo+
Gilgamesh
Gilgamesh
DrME9672
Gilgamesh
Level 71
God Stats
8W - 8L
1,580 SR
Queue Stats
294W - 292L
1,535 Elo+
Party 1
Hel
Hel
Francesco040704
Hel
Level 88
God Stats
6W - 5L
1,728 SR
Queue Stats
356W - 365L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jaudat_5
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 216L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
Kangaboo
Cthulhu
Level 117
God Stats
32W - 26L
1,589 SR
Queue Stats
156W - 150L
1,602 Elo+
Party 2
Thanatos
Thanatos
Sheep1957
Thanatos
Level 69
God Stats
3W - 4L
1,686 SR
Queue Stats
61W - 41L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ironhaze
Arachne
20
16 / 1 / 9
15,947
664
29,802
30,462
17,518
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Klamkeee
Fafnir
18
2 / 0 / 23
13,021
543
8,408
21,032
34,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
SCHIGGY_14
Charybdis
20
0 / 5 / 6
13,596
567
10,785
17,403
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
SantaHaze
Vulcan
20
9 / 3 / 11
14,221
593
26,018
12,836
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
x RF v AlpH4
Erlang Shen
20
2 / 1 / 10
13,541
564
10,722
18,003
13,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrME9672
Gilgamesh
13
0 / 6 / 4
9,780
408
8,956
26,869
30,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 9 / 0
11,107
463
10,505
23,255
10,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
Jaudat_5
Ah Muzen Cab
20
5 / 4 / 0
12,935
539
13,846
16,766
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Kangaboo
Cthulhu
20
0 / 2 / 2
12,398
517
15,402
21,273
27,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Sheep1957
Thanatos
17
2 / 8 / 1
10,485
437
5,977
20,791
12,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
29
Kills
10
10
Deaths
29
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrME9672
Gilgamesh
0
6
4
0.33
L
3
9
0
0.33
W
Arachne
Ironhaze
Arachne
16
1
9
20.5
L
Ah Muzen Cab
Jaudat_5
Ah Muzen Cab
5
4
0
1.25
L
Cthulhu
Kangaboo
Cthulhu
0
2
2
0.5
W
Fafnir
Klamkeee
Fafnir
2
0
23
13.5
W
Charybdis
SCHIGGY_14
Charybdis
0
5
6
0.6
W
Vulcan
SantaHaze
Vulcan
9
3
11
4.83
L
Thanatos
Sheep1957
Thanatos
2
8
1
0.31
W
Erlang Shen
x RF v AlpH4
Erlang Shen
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,735
Damage
54,686
99,736
Taken
108,954
76,999
Mitigated
89,473
37,721
Healing
35,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrME9672
Gilgamesh
8,956
1,279
2,944
2,606
26,869
30,806
0
11,797
15,072
318
32,551
L
10,505
400
3,052
7,377
23,255
10,432
0
7,623
15,632
86,874
0
W
Arachne
Ironhaze
Arachne
29,802
22,213
0
14,832
30,462
17,518
3,004
7,293
23,073
0
158,724
L
Ah Muzen Cab
Jaudat_5
Ah Muzen Cab
13,846
4,784
0
4,318
16,766
7,390
0
3,940
12,826
0
121,369
L
Cthulhu
Kangaboo
Cthulhu
15,402
298
117
5,306
21,273
27,899
0
5,598
15,675
101,910
0
W
Fafnir
Klamkeee
Fafnir
8,408
2,710
821
4,295
21,032
34,524
942
3,931
16,867
27,187
0
W
Charybdis
SCHIGGY_14
Charybdis
10,785
8,345
0
7,143
17,403
5,744
5,574
3,010
14,203
0
110,692
W
Vulcan
SantaHaze
Vulcan
26,018
5,397
0
1,167
12,836
6,059
2,154
5,881
6,750
114,320
0
L
Thanatos
Sheep1957
Thanatos
5,977
775
0
9,487
20,791
12,946
0
5,468
15,323
0
73,894
W
Erlang Shen
x RF v AlpH4
Erlang Shen
10,722
5,111
0
9,463
18,003
13,154
1,222
5,751
11,749
0
83,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,326
Gold Earned
56,705
695
Minions Killed
740
0
Camps Cleared
0
2,512,933
Distance Traveled
2,250,720
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,780
408
44
2
0
458,853
5
L
Hel
11,107
463
155
6
0
393,925
0
W
Arachne
15,947
664
172
7
0
554,970
3
L
Ah Muzen Cab
12,935
539
218
9
0
427,046
7
L
Cthulhu
12,398
517
205
9
0
514,899
6
W
Fafnir
13,021
543
38
2
0
489,975
5
W
Charybdis
13,596
567
196
8
0
422,984
2
W
Vulcan
14,221
593
146
6
0
531,616
8
L
Thanatos
10,485
437
118
5
0
455,997
2
W
Erlang Shen
13,541
564
143
6
0
513,388
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role