Player Matchup

Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Grandmaster
Obito-Uchiha_43
Achilles
Grandmaster
Level 160
God Stats
42W - 13L
1,740 SR
Queue Stats
776W - 240L
2,913 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond II
OmidAbi
Zhong Kui
Diamond II
Level 160
God Stats
9W - 2L
1,963 SR
Queue Stats
274W - 123L
2,247 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,734 SR
2,220 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 75
1,502 SR
2,214 MMR
Loki
Loki
Grandmaster
Botrossbot
Loki
Grandmaster
Level 69
God Stats
0W - 1L
1,282 SR
Queue Stats
140W - 20L
3,114 MMR
Solo
Persephone
Persephone
Diamond III
GodJudgeMe4970
Persephone
Diamond III
Level 56
God Stats
73W - 72L
1,591 SR
Queue Stats
380W - 423L
2,197 MMR
Solo
Geb
Geb
Gold V
tall-clutter1
Geb
Gold V
Level 101
God Stats
59W - 54L
1,634 SR
Queue Stats
538W - 706L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
0 / 2 / 13
13,020
723
9,256
25,110
22,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
18
8 / 1 / 5
13,120
729
24,065
25,317
26,216
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
OmidAbi
Zhong Kui
17
6 / 5 / 6
12,815
712
24,523
21,904
19,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirAtlasBastetAh Muzen CabGilgamesh

VS

Bans
ShivaCabrakanScyllaArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
12,343
686
18,635
27,681
16,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
GodJudgeMe4970
Persephone
16
1 / 6 / 4
11,434
635
17,635
16,143
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 5
12,261
681
10,401
22,204
23,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
7
8
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
13
3.25
L
4
4
2
1.25
L
Persephone
GodJudgeMe4970
Persephone
1
6
4
0.5
W
Achilles
8
1
5
10.5
W
Zhong Kui
OmidAbi
Zhong Kui
6
5
6
1.8
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,844
Damage
46,671
72,331
Taken
66,028
68,924
Mitigated
45,138
31,327
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,256
1,150
7,683
13,649
25,110
22,782
876
10,995
13,878
0
28,201
L
18,635
4,335
0
5,536
27,681
16,947
151
7,481
19,924
0
50,679
L
Persephone
GodJudgeMe4970
Persephone
17,635
408
0
1,622
16,143
4,669
190
7,265
8,593
70,477
0
W
Achilles
24,065
6,598
0
2,670
25,317
26,216
1,450
8,711
16,468
0
60,357
W
Zhong Kui
OmidAbi
Zhong Kui
24,523
2,175
0
7,325
21,904
19,926
440
8,915
12,884
67,954
0
L
10,401
897
366
2,692
22,204
23,522
240
8,658
12,792
20,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
36,038
195
Minions Killed
175
13
Camps Cleared
4
1,075,143
Distance Traveled
1,041,549
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,020
723
29
2
2
386,900
4
L
Loki
12,343
686
42
2
1
377,216
1
L
Persephone
11,434
635
113
6
2
323,409
3
W
Achilles
13,120
729
58
3
3
373,700
3
W
Zhong Kui
12,815
712
108
6
8
314,543
2
L
Geb
12,261
681
20
1
1
340,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role