Player Matchup

Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
BigSlas
Sylvanus
Level 42
God Stats
6W - 10L
1,393 SR
Queue Stats
260W - 284L
1,472 Elo+
Solo
Cerberus
Cerberus
LostBOBs
Cerberus
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 49L
1,803 Elo+
Party 3
Merlin
Merlin
Qincer
Merlin
Level 64
God Stats
12W - 2L
1,934 SR
Queue Stats
129W - 70L
1,803 Elo+
Party 3
Hercules
Hercules
Wucherpfennig
Hercules
Level 129
God Stats
5W - 0L
1,680 SR
Queue Stats
148W - 92L
1,803 Elo+
Party 3
Team Averages
Level 77
1,601 SR
1,676 Elo+

VS

Team Averages
Level 54
1,463 SR
1,421 Elo+
Discordia
Discordia
DonPapa
Discordia
Level 112
God Stats
1W - 1L
1,318 SR
Queue Stats
52W - 44L
1,565 Elo+
Party 1
Odin
Odin
FFenix1312
Odin
Level 14
God Stats
10W - 10L
1,445 SR
Queue Stats
128W - 181L
1,298 Elo+
Party 2
Arachne
Arachne
Lipałke
Arachne
Level 130
God Stats
11W - 9L
1,784 SR
Queue Stats
103W - 84L
1,713 Elo+
Party 1
Hou Yi
Hou Yi
Rybokula2
Hou Yi
Level 14
God Stats
3W - 3L
1,544 SR
Queue Stats
58W - 47L
1,573 Elo+
Party 1
Atlas
Atlas
TheSteelGlove
Atlas
Level 2
God Stats
0W - 3L
1,225 SR
Queue Stats
59W - 71L
957 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
3 / 3 / 9
10,952
782
9,362
9,975
5,967
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
BigSlas
Sylvanus
16
1 / 1 / 8
9,743
696
8,936
14,455
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
LostBOBs
Cerberus
16
1 / 4 / 13
10,236
731
9,056
13,963
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Qincer
Merlin
19
6 / 2 / 7
11,164
797
15,782
6,639
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Wucherpfennig
Hercules
17
5 / 2 / 9
10,378
741
10,597
11,453
5,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DonPapa
Discordia
16
1 / 3 / 8
9,362
669
10,445
8,430
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 2 / 8
8,577
613
3,360
10,170
4,362
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Lipałke
Arachne
15
2 / 2 / 8
9,262
662
6,917
19,465
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Rybokula2
Hou Yi
17
8 / 6 / 3
10,847
775
15,204
14,548
5,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 7
9,803
700
7,468
11,195
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
16
Kills
12
12
Deaths
16
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
3
9
2.5
W
Sylvanus
BigSlas
Sylvanus
1
1
8
5
L
Discordia
DonPapa
Discordia
1
3
8
1.67
L
0
2
8
2
L
Arachne
Lipałke
Arachne
2
2
8
3
W
Cerberus
LostBOBs
Cerberus
1
4
13
1.88
W
Merlin
Qincer
Merlin
6
2
7
4.75
L
Hou Yi
Rybokula2
Hou Yi
8
6
3
1.58
L
1
3
7
1.5
W
Hercules
Wucherpfennig
Hercules
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,733
Damage
43,394
56,485
Taken
63,808
38,781
Mitigated
29,923
18,617
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,362
982
0
351
9,975
5,967
1,119
4,001
5,974
0
42,885
W
Sylvanus
BigSlas
Sylvanus
8,936
1,995
6,046
6,900
14,455
10,043
1,453
3,934
10,521
26,910
0
L
Discordia
DonPapa
Discordia
10,445
413
0
0
8,430
3,115
366
3,373
5,057
32,851
0
L
3,360
1,042
0
265
10,170
4,362
0
6,433
3,737
0
12,209
L
Arachne
Lipałke
Arachne
6,917
3,818
0
5,179
19,465
7,159
212
10,155
9,310
0
24,359
W
Cerberus
LostBOBs
Cerberus
9,056
348
0
1,935
13,963
14,301
0
3,754
10,209
28,354
0
W
Merlin
Qincer
Merlin
15,782
1,283
0
100
6,639
2,516
1,030
1,742
4,897
57,248
0
L
Hou Yi
Rybokula2
Hou Yi
15,204
4,387
0
477
14,548
5,894
873
6,533
8,015
0
53,810
L
7,468
2,421
0
1,000
11,195
9,393
0
7,280
3,915
21,590
0
W
Hercules
Wucherpfennig
Hercules
10,597
2,368
0
3,285
11,453
5,954
805
4,482
6,971
0
25,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,473
Gold Earned
47,851
361
Minions Killed
229
0
Camps Cleared
0
1,451,310
Distance Traveled
1,437,723
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,952
782
108
8
0
332,039
0
W
Sylvanus
9,743
696
36
3
0
250,475
6
L
Discordia
9,362
669
62
4
0
281,009
1
L
Odin
8,577
613
23
2
0
288,524
1
L
Arachne
9,262
662
36
3
0
314,649
0
W
Cerberus
10,236
731
53
4
0
274,558
4
W
Merlin
11,164
797
108
8
0
282,392
0
L
Hou Yi
10,847
775
82
6
0
255,825
0
L
Atlas
9,803
700
26
2
0
297,716
0
W
Hercules
10,378
741
56
4
0
311,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role