Player Matchup

Thor
Thor
KANG 4321
Thor
Level 118
God Stats
3W - 7L
1,500 SR
Queue Stats
172W - 170L
1,327 Elo+
Solo
Olorun
Olorun
Niarel
Olorun
Level 29
God Stats
2W - 2L
1,256 SR
Queue Stats
27W - 69L
1,230 Elo+
Party 1
Xing Tian
Xing Tian
PostProduction7
Xing Tian
Level 42
God Stats
0W - 7L
1,252 SR
Queue Stats
21W - 50L
1,340 Elo+
Party 1
Fenrir
Fenrir
Superkevin27
Fenrir
Level 109
God Stats
8W - 7L
1,459 SR
Queue Stats
240W - 256L
1,347 Elo+
Solo
Hachiman
Hachiman
luizasd
Hachiman
Level 108
God Stats
14W - 16L
1,285 SR
Queue Stats
138W - 167L
1,413 Elo+
Solo
Team Averages
Level 81
1,350 SR
1,331 Elo+

VS

Team Averages
Level 90
1,509 SR
1,390 Elo+
Sol
Sol
ApeXx11Predat0r
Sol
Level 124
God Stats
4W - 2L
1,561 SR
Queue Stats
173W - 184L
1,414 Elo+
Solo
Medusa
Medusa
NinSmite
Medusa
Level 48
God Stats
5W - 4L
1,531 SR
Queue Stats
125W - 118L
1,400 Elo+
Party 2
Yemoja
Yemoja
NoHacksJustCat
Yemoja
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 202L
1,397 Elo+
Party 2
Cliodhna
Cliodhna
Viking_Submarine
Cliodhna
Level 142
God Stats
10W - 7L
1,483 SR
Queue Stats
427W - 493L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
wasssaHD
Ao Kuang
Level 69
God Stats
54W - 43L
1,467 SR
Queue Stats
69W - 78L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
6 / 6 / 5
9,422
471
12,464
14,266
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Niarel
Olorun
15
3 / 9 / 7
9,607
480
12,335
21,642
8,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
PostProduction7
Xing Tian
13
1 / 6 / 3
8,146
407
4,641
21,585
14,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
8
1 / 6 / 0
6,716
336
3,350
10,430
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
luizasd
Hachiman
15
6 / 7 / 3
9,496
475
10,337
13,947
5,428
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 8 / 4
12,118
606
18,767
16,082
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
NinSmite
Medusa
17
4 / 2 / 6
11,081
554
10,379
7,368
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 4 / 16
10,733
537
6,727
20,687
19,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
13 / 1 / 7
13,094
655
21,296
18,882
14,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
wasssaHD
Ao Kuang
17
7 / 2 / 4
11,312
566
7,477
13,647
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
17
Kills
34
34
Deaths
17
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
8
4
1.5
L
Thor
6
6
5
1.42
L
Olorun
Niarel
Olorun
3
9
7
0.72
W
Medusa
NinSmite
Medusa
4
2
6
3.5
W
0
4
16
2
L
Xing Tian
PostProduction7
Xing Tian
1
6
3
0.42
L
Fenrir
1
6
0
0.17
W
13
1
7
16.5
L
Hachiman
luizasd
Hachiman
6
7
3
1.07
W
Ao Kuang
wasssaHD
Ao Kuang
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,127
Damage
64,646
81,870
Taken
76,666
38,960
Mitigated
48,701
18,011
Healing
26,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,767
7,939
0
3,716
16,082
5,615
5,960
7,383
8,699
69,090
0
L
Thor
12,464
2,814
0
2,457
14,266
5,784
521
3,284
10,982
0
44,537
L
Olorun
Niarel
Olorun
12,335
7,477
769
7,839
21,642
8,664
3,026
13,687
7,955
60,762
0
W
Medusa
NinSmite
Medusa
10,379
5,617
1
1,031
7,368
2,960
7,782
890
6,478
0
74,113
W
6,727
1,711
3,257
3,925
20,687
19,835
485
5,785
14,870
24,771
1,109
L
Xing Tian
PostProduction7
Xing Tian
4,641
511
244
3,475
21,585
14,750
415
8,510
13,075
21,100
0
L
Fenrir
3,350
627
0
870
10,430
4,334
0
1,457
8,973
0
16,003
W
21,296
2,285
0
9,563
18,882
14,685
0
841
17,780
0
85,991
L
Hachiman
luizasd
Hachiman
10,337
7,436
572
1,785
13,947
5,428
1,067
5,805
8,142
0
40,758
W
Ao Kuang
wasssaHD
Ao Kuang
7,477
2,173
0
4,827
13,647
5,606
90
2,077
11,538
74,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
58,338
299
Minions Killed
507
0
Camps Cleared
0
1,444,813
Distance Traveled
1,846,644
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,118
606
111
6
0
310,601
0
L
Thor
9,422
471
70
4
0
321,830
9
L
Olorun
9,607
480
106
5
0
285,814
0
W
Medusa
11,081
554
121
6
0
379,534
2
W
Yemoja
10,733
537
29
1
0
371,171
4
L
Xing Tian
8,146
407
33
2
0
347,435
0
L
Fenrir
6,716
336
37
2
0
199,039
3
W
Cliodhna
13,094
655
143
7
0
402,387
2
L
Hachiman
9,496
475
53
3
0
290,695
4
W
Ao Kuang
11,312
566
103
5
0
382,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role