Player Matchup

Chaac
Chaac
Chaltharax
Chaac
Level 115
God Stats
1W - 2L
1,115 SR
Queue Stats
6W - 9L
1,195 Elo+
Party 1
Jormungandr
Jormungandr
F0RNJ0T
Jormungandr
Level 155
God Stats
2W - 4L
1,451 SR
Queue Stats
2W - 8L
1,182 Elo+
Party 1
Thanatos
Thanatos
ViciousLadybugs
Thanatos
Level 88
God Stats
2W - 2L
1,171 SR
Queue Stats
3W - 7L
1,182 Elo+
Party 1
Team Averages
Level 119
1,246 SR
1,186 Elo+

VS

Team Averages
Level 31
1,363 SR
1,202 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
MeloMan_NYK
Bastet
Level 35
God Stats
2W - 8L
1,090 SR
Queue Stats
13W - 75L
1,065 Elo+
Party 2
Chang'e
Chang'e
adrc08
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 120L
1,039 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
7 / 4 / 13
10,253
854
7,322
10,729
6,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
F0RNJ0T
Jormungandr
15
8 / 2 / 13
10,857
905
14,659
14,071
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
14
9 / 0 / 8
10,205
850
8,785
9,702
3,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 7 / 3
7,642
637
2,487
13,166
12,338
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
12
2 / 9 / 3
8,499
708
5,083
12,954
3,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
adrc08
Chang'e
12
3 / 8 / 2
8,230
686
6,950
11,032
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
24
Kills
6
6
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
3
0.36
W
Chaac
7
4
13
3.38
W
Jormungandr
F0RNJ0T
Jormungandr
8
2
13
7.25
L
Bastet
2
9
3
0.39
W
Thanatos
9
0
8
13
L
Chang'e
adrc08
Chang'e
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,766
Damage
14,520
34,502
Taken
37,152
17,305
Mitigated
18,637
18,917
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,487
1,020
214
977
13,166
12,338
0
4,427
8,739
0
14,380
W
Chaac
7,322
1,374
135
3,487
10,729
6,880
375
1,506
9,223
0
22,065
W
Jormungandr
F0RNJ0T
Jormungandr
14,659
2,514
171
5,463
14,071
7,160
1,078
4,191
9,604
41,165
0
L
Bastet
5,083
1,401
0
1,700
12,954
3,543
0
5,704
7,250
0
19,913
W
Thanatos
8,785
1,539
273
9,388
9,702
3,265
1,177
2,213
7,489
0
29,831
L
Chang'e
adrc08
Chang'e
6,950
594
996
1,336
11,032
2,756
0
4,863
6,169
22,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
24,371
118
Minions Killed
70
6
Camps Cleared
3
704,930
Distance Traveled
568,269
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,642
637
21
2
0
182,291
0
W
Chaac
10,253
854
33
3
0
223,805
1
W
Jormungandr
10,857
905
54
5
3
220,432
2
L
Bastet
8,499
708
25
2
2
205,059
2
W
Thanatos
10,205
850
31
3
3
260,693
4
L
Chang'e
8,230
686
24
2
1
180,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role