Player Matchup

Ares
Ares
Platinum III
Ariasintin
Ares
Platinum III
Level 123
God Stats
23W - 13L
1,706 SR
Queue Stats
163W - 160L
1,629 MMR
Solo
Scylla
Scylla
Platinum V
IAmDange
Scylla
Platinum V
Level 149
God Stats
17W - 15L
1,612 SR
Queue Stats
204W - 195L
1,678 MMR
Party 1
Bastet
Bastet
Gold IV
Munaimeja
Bastet
Gold IV
Level 109
God Stats
3W - 2L
1,514 SR
Queue Stats
34W - 34L
1,630 MMR
Solo
Izanami
Izanami
Gold III
SupremeNova02
Izanami
Gold III
Level 141
God Stats
5W - 6L
1,445 SR
Queue Stats
126W - 119L
1,592 MMR
Party 1
Chronos
Chronos
Gold I
schirmi0711
Chronos
Gold I
Level 157
God Stats
2W - 3L
1,509 SR
Queue Stats
318W - 315L
1,627 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,557 SR
1,631 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,503 SR
1,631 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Gosht
Ah Muzen Cab
Platinum V
Level 155
God Stats
9W - 10L
1,490 SR
Queue Stats
140W - 125L
1,698 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum V
Gаrp
Zhong Kui
Platinum V
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 58L
1,739 MMR
Party 3
Cupid
Cupid
Gold II
LordMasterSword
Cupid
Gold II
Level 148
God Stats
1W - 1L
1,302 SR
Queue Stats
108W - 103L
1,601 MMR
Solo
Ullr
Ullr
Gold IV
Monаrch
Ullr
Gold IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,531 MMR
Party 3
Sylvanus
Sylvanus
Gold III
rickattack
Sylvanus
Gold III
Level 129
God Stats
9W - 9L
1,723 SR
Queue Stats
40W - 36L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
8,591
477
6,678
18,705
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Scylla
IAmDange
Scylla
16
2 / 6 / 3
9,617
534
6,680
12,842
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
Munaimeja
Bastet
15
2 / 6 / 4
9,223
512
11,657
17,023
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Izanami
17
3 / 3 / 2
10,997
611
6,178
12,685
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Chronos
schirmi0711
Chronos
15
1 / 8 / 3
9,216
512
7,945
18,685
8,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
AtlasFenrirShiva

VS

Bans
ThothCliodhnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gosht
Ah Muzen Cab
17
6 / 2 / 9
11,079
616
14,024
13,626
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Zhong Kui
Gаrp
Zhong Kui
16
4 / 2 / 5
11,000
611
8,670
13,418
13,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 7
11,196
622
12,654
15,525
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
19
13 / 0 / 5
12,853
714
19,988
11,368
5,051
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
rickattack
Sylvanus
15
2 / 1 / 14
10,535
585
4,423
16,387
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
9
Kills
30
30
Deaths
9
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Ah Muzen Cab
Gosht
Ah Muzen Cab
6
2
9
5.25
W
Zhong Kui
Gаrp
Zhong Kui
4
2
5
3.25
L
Scylla
IAmDange
Scylla
2
6
3
0.58
W
5
4
7
2.13
W
Ullr
13
0
5
15.5
L
Bastet
Munaimeja
Bastet
2
6
4
0.67
L
Izanami
3
3
2
1.33
W
Sylvanus
rickattack
Sylvanus
2
1
14
9
L
Chronos
schirmi0711
Chronos
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,138
Damage
59,759
79,940
Taken
70,324
35,047
Mitigated
47,579
18,576
Healing
31,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,678
143
0
2,849
18,705
13,908
0
3,843
14,862
18,151
1,437
W
Ah Muzen Cab
Gosht
Ah Muzen Cab
14,024
7,271
0
6,455
13,626
5,460
4,362
3,312
10,286
0
98,748
W
Zhong Kui
Gаrp
Zhong Kui
8,670
1,258
0
5,308
13,418
13,064
1,419
4,774
8,590
62,369
0
L
Scylla
IAmDange
Scylla
6,680
346
0
674
12,842
3,307
0
1,145
11,697
65,862
0
W
12,654
6,206
1,416
5,356
15,525
5,148
1,909
3,801
11,614
0
68,370
W
Ullr
19,988
9,648
0
2,164
11,368
5,051
4,232
3,332
7,968
0
98,332
L
Bastet
Munaimeja
Bastet
11,657
3,163
0
4,123
17,023
5,087
0
1,672
15,351
0
61,613
L
Izanami
6,178
3,661
0
5,873
12,685
4,243
3,450
1,473
11,212
0
92,052
W
Sylvanus
rickattack
Sylvanus
4,423
634
3,314
7,608
16,387
18,856
1,310
6,000
10,267
15,087
0
L
Chronos
schirmi0711
Chronos
7,945
3,632
0
5,057
18,685
8,502
0
4,960
13,725
57,307
9,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,644
Gold Earned
56,663
560
Minions Killed
551
0
Camps Cleared
0
1,677,793
Distance Traveled
1,737,230
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,591
477
19
1
0
319,140
7
W
Ah Muzen Cab
11,079
616
150
8
0
344,252
6
W
Zhong Kui
11,000
611
128
7
0
331,387
1
L
Scylla
9,617
534
131
7
0
314,795
3
W
Cupid
11,196
622
106
6
0
321,793
4
W
Ullr
12,853
714
149
8
0
376,892
4
L
Bastet
9,223
512
99
6
0
381,503
7
L
Izanami
10,997
611
190
11
0
349,890
5
W
Sylvanus
10,535
585
18
1
0
362,906
5
L
Chronos
9,216
512
121
7
0
312,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role