Player Matchup

Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
IGusTavoz74525
Atlas
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,562 Elo+
Solo
Thanatos
Thanatos
Lizchu21
Thanatos
Level 103
God Stats
7W - 6L
1,391 SR
Queue Stats
44W - 44L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Maxoscuro99
Sun Wukong
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
552W - 534L
1,498 Elo+
Solo
Hou Yi
Hou Yi
supernova__10
Hou Yi
Level 100
God Stats
12W - 9L
1,512 SR
Queue Stats
149W - 128L
1,538 Elo+
Solo
Team Averages
Level 100
1,480 SR
1,513 Elo+

VS

Team Averages
Level 75
1,572 SR
1,461 Elo+
Bakasura
Bakasura
DirtyKneeGarr
Bakasura
Level 22
God Stats
5W - 9L
1,405 SR
Queue Stats
5W - 10L
1,397 Elo+
Party 1
Terra
Terra
EINSTEINFLA
Terra
Level 41
God Stats
7W - 11L
1,678 SR
Queue Stats
312W - 300L
1,466 Elo+
Solo
Arachne
Arachne
MekarinKushimoto
Arachne
Level 78
God Stats
4W - 2L
1,787 SR
Queue Stats
55W - 57L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
WILLy-WONka1996
Zhong Kui
Level 99
God Stats
7W - 11L
1,490 SR
Queue Stats
119W - 121L
1,397 Elo+
Party 1
Artemis
Artemis
bergein
Artemis
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 49L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 0 / 12
12,626
574
16,327
10,557
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 7
10,328
469
4,760
18,580
20,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Lizchu21
Thanatos
20
13 / 1 / 3
13,778
626
10,895
19,506
9,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Maxoscuro99
Sun Wukong
20
11 / 1 / 6
14,155
643
16,546
20,838
22,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 2
8,151
371
1,119
4,958
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DirtyKneeGarr
Bakasura
16
1 / 10 / 0
9,757
444
5,468
17,089
6,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 1
9,005
409
5,891
14,337
16,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 6 / 1
9,950
452
4,868
16,282
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
WILLy-WONka1996
Zhong Kui
15
0 / 7 / 0
9,385
427
9,372
14,732
9,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
bergein
Artemis
18
1 / 4 / 2
10,455
475
5,706
12,081
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
30
Kills
4
5
Deaths
30
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
12
12
L
Bakasura
DirtyKneeGarr
Bakasura
1
10
0
0.1
L
2
3
1
0.83
W
0
1
7
3.5
W
Thanatos
Lizchu21
Thanatos
13
1
3
14.5
W
Sun Wukong
Maxoscuro99
Sun Wukong
11
1
6
14
L
0
6
1
0.08
L
Zhong Kui
WILLy-WONka1996
Zhong Kui
0
7
0
0
L
Artemis
bergein
Artemis
1
4
2
0.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,647
Damage
31,305
74,439
Taken
74,521
57,848
Mitigated
43,425
37,166
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,327
5,048
0
6,218
10,557
3,787
2,852
6,283
4,186
80,403
0
L
Bakasura
DirtyKneeGarr
Bakasura
5,468
3,322
0
2,471
17,089
6,512
2,716
4,003
13,086
0
33,123
L
5,891
1,099
674
3,286
14,337
16,531
0
6,102
8,235
22,916
0
W
4,760
1,421
422
1,995
18,580
20,550
422
7,539
11,041
38,133
0
W
Thanatos
Lizchu21
Thanatos
10,895
3,710
0
17,220
19,506
9,645
2,050
4,851
14,655
0
129,025
W
Sun Wukong
Maxoscuro99
Sun Wukong
16,546
1,925
0
10,140
20,838
22,707
3,012
5,237
14,873
0
105,523
L
4,868
3,450
0
3,299
16,282
6,518
0
1,006
15,276
0
75,425
L
Zhong Kui
WILLy-WONka1996
Zhong Kui
9,372
497
0
3,019
14,732
9,202
2,228
6,505
8,227
69,317
0
L
Artemis
bergein
Artemis
5,706
3,304
0
5,870
12,081
4,662
552
3,471
8,610
0
86,208
W
1,119
795
0
1,171
4,958
1,159
0
839
4,119
0
22,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,038
Gold Earned
48,552
614
Minions Killed
513
0
Camps Cleared
0
1,875,889
Distance Traveled
1,897,477
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,626
574
125
6
0
436,622
1
L
Bakasura
9,757
444
83
4
0
404,611
6
L
Terra
9,005
409
32
1
0
401,304
4
W
Atlas
10,328
469
46
2
0
385,938
5
W
Thanatos
13,778
626
189
9
0
447,266
8
W
Sun Wukong
14,155
643
218
10
0
447,755
3
L
Arachne
9,950
452
115
5
0
401,681
7
L
Zhong Kui
9,385
427
142
6
0
367,554
2
L
Artemis
10,455
475
141
6
0
322,327
3
W
Hou Yi
8,151
371
36
2
0
158,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role