Player Matchup

Apollo
Apollo
MOROKO69
Apollo
Level 148
God Stats
2W - 2L
1,525 SR
Queue Stats
117W - 116L
1,571 Elo+
Party 2
Scylla
Scylla
NotVeecon
Scylla
Level 31
God Stats
4W - 2L
1,577 SR
Queue Stats
56W - 57L
1,550 Elo+
Party 1
Ullr
Ullr
Raaayne
Ullr
Level 35
God Stats
39W - 21L
1,763 SR
Queue Stats
348W - 257L
1,698 Elo+
Solo
Amaterasu
Amaterasu
SmartyFM
Amaterasu
Level 69
God Stats
0W - 3L
1,651 SR
Queue Stats
106W - 103L
1,578 Elo+
Party 1
Ymir
Ymir
mcostalo
Ymir
Level 12
God Stats
1W - 3L
1,586 SR
Queue Stats
47W - 53L
1,496 Elo+
Party 2
Team Averages
Level 59
1,620 SR
1,579 Elo+

VS

Team Averages
Level 75
1,661 SR
1,629 Elo+
Artio
Artio
DrunkenBoYYY
Artio
Level 41
God Stats
7W - 11L
1,697 SR
Queue Stats
94W - 87L
1,583 Elo+
Solo
Thanatos
Thanatos
Ffffinchy
Thanatos
Level 157
God Stats
9W - 7L
1,245 SR
Queue Stats
417W - 363L
1,485 Elo+
Party 3
Medusa
Medusa
RONNISJR
Medusa
Level 125
God Stats
9W - 0L
1,868 SR
Queue Stats
261W - 100L
1,797 Elo+
Party 4
Bellona
Bellona
TheHoliestGoat
Bellona
Level 13
God Stats
6W - 4L
1,718 SR
Queue Stats
23W - 19L
1,544 Elo+
Party 3
Baron Samedi
Baron Samedi
okdoesthiswork
Baron Samedi
Level 40
God Stats
13W - 3L
1,779 SR
Queue Stats
78W - 45L
1,735 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MOROKO69
Apollo
9
1 / 7 / 3
5,672
516
4,152
9,851
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
NotVeecon
Scylla
10
4 / 5 / 0
6,081
553
3,485
6,184
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Raaayne
Ullr
11
0 / 2 / 2
5,759
524
2,454
6,032
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SmartyFM
Amaterasu
10
1 / 2 / 0
5,955
541
4,186
8,144
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
6
0 / 7 / 3
4,787
435
2,853
11,380
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 9
6,093
554
6,232
7,379
5,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Ffffinchy
Thanatos
12
12 / 2 / 2
7,871
716
9,467
8,034
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
RONNISJR
Medusa
12
3 / 1 / 4
6,984
635
5,289
5,726
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 1
6,623
602
6,581
8,756
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
okdoesthiswork
Baron Samedi
12
3 / 2 / 3
6,988
635
5,336
6,570
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
23
23
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Thanatos
Ffffinchy
Thanatos
12
2
2
6.5
L
Apollo
MOROKO69
Apollo
1
7
3
0.36
L
Scylla
NotVeecon
Scylla
4
5
0
0.8
W
Medusa
RONNISJR
Medusa
3
1
4
5
L
Ullr
Raaayne
Ullr
0
2
2
0.5
L
Amaterasu
SmartyFM
Amaterasu
1
2
0
0.5
W
3
1
1
3.5
L
Ymir
0
7
3
0.21
W
Baron Samedi
okdoesthiswork
Baron Samedi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,130
Damage
32,905
41,591
Taken
36,465
14,657
Mitigated
20,057
8,076
Healing
23,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,232
1,039
983
4,619
7,379
5,018
0
2,463
4,836
24,168
2,166
W
Thanatos
Ffffinchy
Thanatos
9,467
2,242
0
7,635
8,034
3,211
0
1,454
6,516
0
35,765
L
Apollo
MOROKO69
Apollo
4,152
1,992
0
70
9,851
2,259
0
2,704
7,147
0
28,161
L
Scylla
NotVeecon
Scylla
3,485
97
0
875
6,184
1,139
0
1,278
4,906
20,423
0
W
Medusa
RONNISJR
Medusa
5,289
2,761
0
2,854
5,726
1,787
776
583
5,143
0
45,255
L
Ullr
Raaayne
Ullr
2,454
1,390
0
1,563
6,032
1,319
60
1,636
4,396
0
37,933
L
Amaterasu
SmartyFM
Amaterasu
4,186
2,046
0
4,522
8,144
5,583
0
208
7,936
0
31,864
W
6,581
3,353
0
4,825
8,756
7,114
28
280
8,446
0
39,682
L
Ymir
2,853
545
77
969
11,380
4,357
0
5,434
5,946
9,825
0
W
Baron Samedi
okdoesthiswork
Baron Samedi
5,336
664
366
2,283
6,570
2,927
790
1,303
5,186
47,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
34,559
247
Minions Killed
345
0
Camps Cleared
0
1,027,129
Distance Traveled
1,148,994
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,093
554
32
3
0
232,459
3
W
Thanatos
7,871
716
54
5
0
246,521
0
L
Apollo
5,672
516
49
4
0
216,171
0
L
Scylla
6,081
553
35
3
0
202,659
2
W
Medusa
6,984
635
89
8
0
212,928
2
L
Ullr
5,759
524
66
6
0
203,519
1
L
Amaterasu
5,955
541
76
7
0
216,463
2
W
Bellona
6,623
602
91
8
0
249,407
5
L
Ymir
4,787
435
21
2
0
188,317
0
W
Baron Samedi
6,988
635
79
7
0
207,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role