Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Grayskuwully
Atlas
Level 127
God Stats
1W - 5L
1,330 SR
Queue Stats
88W - 93L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
Infern0Reach
Ne Zha
Level 144
God Stats
13W - 17L
1,753 SR
Queue Stats
550W - 583L
1,607 Elo+
Party 1
Bastet
Bastet
Léif
Bastet
Level 157
God Stats
3W - 2L
1,898 SR
Queue Stats
126W - 132L
1,616 Elo+
Solo
Vamana
Vamana
Twiggie98
Vamana
Level 149
God Stats
1W - 3L
1,256 SR
Queue Stats
180W - 196L
1,560 Elo+
Solo
Team Averages
Level 144
1,547 SR
1,587 Elo+

VS

Team Averages
Level 127
1,517 SR
1,541 Elo+
Medusa
Medusa
CursingDrop78
Medusa
Level 154
God Stats
42W - 32L
1,614 SR
Queue Stats
402W - 378L
1,629 Elo+
Solo
Athena
Athena
DTown Assassin6
Athena
Level 160
God Stats
4W - 4L
1,147 SR
Queue Stats
104W - 112L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
HiRezBlows12
Baron Samedi
Level 18
God Stats
1W - 1L
1,356 SR
Queue Stats
28W - 27L
1,503 Elo+
Party 2
Horus
Horus
JuJuMooFoo
Horus
Level 153
God Stats
6W - 5L
1,658 SR
Queue Stats
83W - 93L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
xboxbatman
Heimdallr
Level 152
God Stats
2W - 1L
1,811 SR
Queue Stats
57W - 50L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 5 / 4
10,710
669
9,036
11,510
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 5 / 11
11,557
722
12,176
22,319
29,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
19
7 / 8 / 6
12,483
780
16,977
17,520
6,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Léif
Bastet
17
4 / 9 / 5
11,199
700
10,851
20,417
6,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Twiggie98
Vamana
19
2 / 6 / 7
11,991
749
11,358
25,769
21,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 8
15,175
948
36,394
19,317
9,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 1 / 21
12,770
798
7,155
18,478
25,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
HiRezBlows12
Baron Samedi
19
4 / 4 / 9
12,195
762
14,244
11,978
6,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
18
2 / 3 / 16
12,321
770
6,661
16,640
18,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
xboxbatman
Heimdallr
20
7 / 5 / 13
13,152
822
19,002
18,810
8,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
18
Kills
33
33
Deaths
18
33
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
4
1.2
W
18
5
8
4.4
W
2
1
21
12.5
L
1
5
11
1.3
W
Baron Samedi
HiRezBlows12
Baron Samedi
4
4
9
2.13
L
Ne Zha
7
8
6
1.25
W
Horus
2
3
16
3.33
L
Bastet
Léif
Bastet
4
9
5
0.72
L
Vamana
Twiggie98
Vamana
2
6
7
0.92
W
Heimdallr
xboxbatman
Heimdallr
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,398
Damage
83,456
97,535
Taken
85,223
67,175
Mitigated
68,608
17,514
Healing
25,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,036
3,796
0
2,859
11,510
3,216
1,479
1,632
9,759
31,171
0
W
36,394
15,909
0
2,996
19,317
9,296
4,655
4,496
14,821
0
96,167
W
7,155
1,271
0
3,180
18,478
25,489
268
4,859
13,619
12,973
0
L
12,176
3,731
0
1,799
22,319
29,602
0
7,621
14,433
31,341
0
W
Baron Samedi
HiRezBlows12
Baron Samedi
14,244
696
2,495
3,609
11,978
6,770
2,312
1,271
10,707
50,099
0
L
Ne Zha
16,977
1,402
0
2,108
17,520
6,891
57
2,859
14,516
0
45,753
W
Horus
6,661
2,101
3,099
4,993
16,640
18,775
144
5,962
8,955
0
13,290
L
Bastet
Léif
Bastet
10,851
2,869
0
3,691
20,417
6,047
88
2,086
18,236
0
36,658
L
Vamana
Twiggie98
Vamana
11,358
4,613
1,301
5,756
25,769
21,419
0
6,291
19,187
60
44,395
W
Heimdallr
xboxbatman
Heimdallr
19,002
10,525
0
4,848
18,810
8,278
3,931
4,656
14,154
0
58,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,940
Gold Earned
65,613
268
Minions Killed
309
0
Camps Cleared
0
1,377,940
Distance Traveled
1,636,017
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,710
669
61
4
0
183,121
4
W
Medusa
15,175
948
110
7
0
362,335
1
W
Athena
12,770
798
18
1
0
345,363
2
L
Atlas
11,557
722
32
2
0
287,866
0
W
Baron Samedi
12,195
762
84
5
0
276,086
4
L
Ne Zha
12,483
780
69
4
0
330,024
0
W
Horus
12,321
770
15
1
0
351,917
2
L
Bastet
11,199
700
44
3
0
287,985
1
L
Vamana
11,991
749
62
4
0
288,944
2
W
Heimdallr
13,152
822
82
5
0
300,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role