Player Matchup

Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
IlZarda
Susano
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 71L
1,320 Elo+
Party 1
Neith
Neith
Paulo762
Neith
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
354W - 384L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Santidad
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,522 Elo+
Party 1
Chaac
Chaac
TobGame1
Chaac
Level 120
God Stats
4W - 11L
1,488 SR
Queue Stats
254W - 286L
1,430 Elo+
Solo
Team Averages
Level 118
1,498 SR
1,447 Elo+

VS

Team Averages
Level 106
1,434 SR
1,482 Elo+
Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JeroSilvan
Ymir
Level 83
God Stats
3W - 1L
1,482 SR
Queue Stats
195W - 212L
1,500 Elo+
Party 2
Hel
Hel
elmoha624
Hel
Level 109
God Stats
2W - 3L
1,178 SR
Queue Stats
230W - 247L
1,498 Elo+
Party 2
Thanatos
Thanatos
gugasva
Thanatos
Level 89
God Stats
2W - 5L
1,149 SR
Queue Stats
174W - 198L
1,419 Elo+
Solo
Horus
Horus
porzival_169
Horus
Level 105
God Stats
8W - 1L
1,862 SR
Queue Stats
114W - 122L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 6 / 1
9,029
502
8,523
9,084
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
IlZarda
Susano
14
1 / 4 / 3
8,612
478
6,137
12,850
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Paulo762
Neith
16
3 / 3 / 5
9,772
543
14,983
12,491
4,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Santidad
Sun Wukong
16
3 / 3 / 1
10,026
557
8,462
13,884
6,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
TobGame1
Chaac
11
2 / 3 / 2
7,660
426
5,816
13,050
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 4 / 4
10,440
580
6,125
13,175
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 8
8,920
496
6,736
16,152
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 1 / 6
10,799
600
11,883
11,773
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
gugasva
Thanatos
16
2 / 2 / 1
10,098
561
3,710
9,335
7,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 3 / 6
11,070
615
11,408
15,408
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
12
Kills
19
19
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
6
1
0.58
W
Ullr
 
Ullr
3
4
4
1.25
L
Susano
IlZarda
Susano
1
4
3
0.63
W
0
2
8
2
L
Neith
Paulo762
Neith
3
3
5
1.83
L
Sun Wukong
Santidad
Sun Wukong
3
3
1
1.17
L
Chaac
TobGame1
Chaac
2
3
2
1
W
5
1
6
8
W
Thanatos
gugasva
Thanatos
2
2
1
1.25
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,921
Damage
39,862
61,359
Taken
65,843
28,068
Mitigated
33,483
14,136
Healing
24,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,523
539
0
318
9,084
2,555
360
4,115
4,969
49,491
0
W
Ullr
 
Ullr
6,125
2,767
0
2,429
13,175
4,238
658
0
13,175
0
64,907
L
Susano
IlZarda
Susano
6,137
1,326
0
5,388
12,850
4,540
0
1,219
11,631
0
55,599
W
6,736
1,401
361
2,714
16,152
12,224
0
1,777
13,985
41,742
363
L
Neith
Paulo762
Neith
14,983
6,891
0
3,180
12,491
4,357
840
2,462
10,029
0
79,093
L
Sun Wukong
Santidad
Sun Wukong
8,462
1,760
0
1,602
13,884
6,566
400
4,321
9,563
0
60,754
L
Chaac
TobGame1
Chaac
5,816
892
0
3,648
13,050
10,050
0
6,139
6,911
0
22,151
W
11,883
733
3,586
5,504
11,773
3,815
0
4,056
7,717
83,899
0
W
Thanatos
gugasva
Thanatos
3,710
657
0
6,572
9,335
7,183
812
171
9,164
0
54,372
W
11,408
7,160
1,305
1,617
15,408
6,023
0
2,679
12,729
0
72,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
51,327
492
Minions Killed
559
0
Camps Cleared
0
1,638,427
Distance Traveled
1,722,806
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,029
502
80
4
0
296,391
3
W
Ullr
10,440
580
137
8
0
331,652
0
L
Susano
8,612
478
112
6
0
347,385
7
W
Ymir
8,920
496
61
3
0
321,270
1
L
Neith
9,772
543
135
8
0
325,333
4
L
Sun Wukong
10,026
557
140
8
0
317,404
2
L
Chaac
7,660
426
25
1
0
351,914
6
W
Hel
10,799
600
149
8
0
385,435
1
W
Thanatos
10,098
561
107
6
0
315,806
0
W
Horus
11,070
615
105
6
0
368,643
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role