Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Keikergaard
Ah Muzen Cab
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,130 Elo+
Party 1
Cthulhu
Cthulhu
Quickjim14
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,130 Elo+
Party 1
Mercury
Mercury
Shinima
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,219 Elo+

VS

Team Averages
Level 103
1,514 SR
1,519 Elo+
Odin
Odin
Blackwardin
Odin
Level 68
God Stats
3W - 1L
1,715 SR
Queue Stats
51W - 70L
1,411 Elo+
Solo
Anubis
Anubis
HaruKi2131
Anubis
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 25L
1,633 Elo+
Solo
Cliodhna
Cliodhna
RadTigerrr
Cliodhna
Level 84
God Stats
5W - 1L
1,327 SR
Queue Stats
200W - 165L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Keikergaard
Ah Muzen Cab
9
0 / 6 / 1
6,128
613
4,197
7,901
1,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Quickjim14
Cthulhu
11
2 / 6 / 0
7,396
740
6,621
11,907
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Shinima
Mercury
10
0 / 6 / 2
6,490
649
995
8,656
1,974
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 12
8,235
824
4,316
6,415
6,538
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
HaruKi2131
Anubis
13
4 / 1 / 12
8,205
821
7,764
6,462
2,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
RadTigerrr
Cliodhna
13
10 / 0 / 6
9,405
941
12,348
5,412
1,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
18
18
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
Anubis
HaruKi2131
Anubis
4
1
12
10
L
Ah Muzen Cab
Keikergaard
Ah Muzen Cab
0
6
1
0.08
L
Cthulhu
Quickjim14
Cthulhu
2
6
0
0.33
W
Cliodhna
RadTigerrr
Cliodhna
10
0
6
13
L
Mercury
Shinima
Mercury
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,813
Damage
24,428
28,464
Taken
18,289
10,206
Mitigated
11,284
1,920
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,316
1,291
0
1,820
6,415
6,538
240
2,112
4,000
198
13,251
W
Anubis
HaruKi2131
Anubis
7,764
684
0
2,386
6,462
2,766
916
2,115
4,170
21,613
0
L
Ah Muzen Cab
Keikergaard
Ah Muzen Cab
4,197
1,172
0
873
7,901
1,307
0
3,750
4,151
0
18,581
L
Cthulhu
Quickjim14
Cthulhu
6,621
632
0
587
11,907
6,925
0
2,090
9,817
13,246
0
W
Cliodhna
RadTigerrr
Cliodhna
12,348
2,505
0
834
5,412
1,980
1,286
1,966
3,327
0
34,248
L
Mercury
Shinima
Mercury
995
516
0
460
8,656
1,974
0
2,299
6,357
0
7,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,014
Gold Earned
25,845
58
Minions Killed
115
2
Camps Cleared
5
494,124
Distance Traveled
475,348
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,235
824
16
2
0
160,619
0
W
Anubis
8,205
821
45
5
0
153,721
1
L
Ah Muzen Cab
6,128
613
29
3
0
137,872
0
L
Cthulhu
7,396
740
14
1
0
160,404
0
W
Cliodhna
9,405
941
54
5
5
161,008
3
L
Mercury
6,490
649
15
2
2
195,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role