Player Matchup

Hun Batz
Hun Batz
Asier220016
Hun Batz
Level 49
God Stats
9W - 17L
1,500 SR
Queue Stats
515W - 726L
1,303 Elo+
Solo
Atlas
Atlas
Ikkin339
Atlas
Level 160
God Stats
16W - 13L
1,519 SR
Queue Stats
130W - 188L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
xNOFEARxCARNAGE
Sun Wukong
Level 116
God Stats
1W - 2L
1,332 SR
Queue Stats
27W - 47L
1,189 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,258 Elo+

VS

Team Averages
Level 46
1,352 SR
1,157 Elo+
Skadi
Skadi
JoaoAntunes77
Skadi
Level 23
God Stats
4W - 1L
1,391 SR
Queue Stats
4W - 3L
1,071 Elo+
Party 1
Chaac
Chaac
Revoada_Ofc
Chaac
Level 31
God Stats
4W - 4L
1,190 SR
Queue Stats
4W - 4L
1,071 Elo+
Party 1
Vulcan
Vulcan
SkidFastEaTrash
Vulcan
Level 84
God Stats
131W - 142L
1,475 SR
Queue Stats
162W - 222L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Asier220016
Hun Batz
15
6 / 8 / 2
11,011
648
7,161
18,733
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Ikkin339
Atlas
12
0 / 2 / 3
9,267
545
2,044
13,321
16,089
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
xNOFEARxCARNAGE
Sun Wukong
15
2 / 4 / 6
10,219
601
11,172
28,572
25,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 8
10,993
647
9,103
14,591
4,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 8
12,376
728
15,874
10,152
8,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 0 / 4
12,465
733
22,288
5,186
2,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
14
14
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Asier220016
Hun Batz
6
8
2
0.88
L
Atlas
Ikkin339
Atlas
0
2
3
0.75
W
1
7
8
0.71
W
6
1
8
10
W
7
0
4
9
L
Sun Wukong
xNOFEARxCARNAGE
Sun Wukong
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
47,265
60,626
Taken
29,929
49,658
Mitigated
15,099
6,551
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Asier220016
Hun Batz
7,161
1,459
213
1,877
18,733
7,812
0
7,661
11,072
0
38,156
L
Atlas
Ikkin339
Atlas
2,044
525
0
1,726
13,321
16,089
0
4,261
9,060
18,942
0
W
9,103
4,235
191
1,472
14,591
4,803
1,666
633
13,958
0
35,577
W
15,874
1,743
419
5,374
10,152
8,042
534
784
9,368
319
44,156
W
22,288
10,829
540
2,626
5,186
2,254
585
1,087
4,099
56,894
0
L
Sun Wukong
xNOFEARxCARNAGE
Sun Wukong
11,172
2,572
280
2,455
28,572
25,757
0
10,894
17,678
0
46,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
35,834
133
Minions Killed
167
3
Camps Cleared
7
699,594
Distance Traveled
890,352
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,011
648
54
3
3
264,759
1
L
Atlas
9,267
545
14
1
0
145,047
0
W
Skadi
10,993
647
46
3
1
260,468
4
W
Chaac
12,376
728
57
3
2
312,711
3
W
Vulcan
12,465
733
64
4
4
317,173
0
L
Sun Wukong
10,219
601
65
4
0
289,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role