Player Matchup

Baron Samedi
Baron Samedi
DOGSQUAD99
Baron Samedi
Level 48
God Stats
13W - 9L
1,547 SR
Queue Stats
75W - 64L
1,585 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JarlBalgruufBud
Kumbhakarna
Level 54
God Stats
3W - 4L
1,482 SR
Queue Stats
106W - 77L
1,607 Elo+
Party 1
Izanami
Izanami
Yojosh9_TTV
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,582 Elo+
Party 1
Team Averages
Level 76
1,509 SR
1,591 Elo+

VS

Team Averages
Level 123
1,634 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Nimaca25
Gilgamesh
Level 103
God Stats
2W - 1L
1,902 SR
Queue Stats
87W - 133L
1,425 Elo+
Party 2
Scylla
Scylla
ThatOneTurd
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
juliandav
Hun Batz
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 68L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DOGSQUAD99
Baron Samedi
20
5 / 8 / 3
18,764
625
27,141
22,916
9,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
JarlBalgruufBud
Kumbhakarna
20
2 / 5 / 12
20,667
689
20,059
45,249
72,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Yojosh9_TTV
Izanami
20
7 / 9 / 4
20,414
680
23,625
28,209
14,413
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nimaca25
Gilgamesh
20
6 / 7 / 14
19,455
649
30,886
41,650
57,921
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
20
5 / 3 / 10
21,235
708
28,241
20,961
7,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
juliandav
Hun Batz
20
11 / 4 / 9
20,790
693
25,642
28,518
10,332
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
14
Kills
22
22
Deaths
14
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DOGSQUAD99
Baron Samedi
5
8
3
0.81
L
Kumbhakarna
JarlBalgruufBud
Kumbhakarna
2
5
12
1.6
W
Gilgamesh
Nimaca25
Gilgamesh
6
7
14
1.86
W
Scylla
5
3
10
3.33
L
Izanami
Yojosh9_TTV
Izanami
7
9
4
1
W
Hun Batz
juliandav
Hun Batz
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,825
Damage
84,769
96,374
Taken
91,129
96,346
Mitigated
75,945
25,414
Healing
21,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DOGSQUAD99
Baron Samedi
27,141
1,183
3,705
6,777
22,916
9,706
897
5,836
16,790
98,342
0
L
Kumbhakarna
JarlBalgruufBud
Kumbhakarna
20,059
1,554
257
8,457
45,249
72,227
446
17,567
25,547
68,064
0
W
Gilgamesh
Nimaca25
Gilgamesh
30,886
6,756
459
10,603
41,650
57,921
428
15,737
25,913
0
57,655
W
Scylla
28,241
5,534
0
7,752
20,961
7,692
2,845
13,990
6,971
153,133
0
L
Izanami
Yojosh9_TTV
Izanami
23,625
15,917
0
6,218
28,209
14,413
1,471
5,369
21,971
18
90,293
W
Hun Batz
juliandav
Hun Batz
25,642
6,346
0
2,926
28,518
10,332
381
18,263
10,255
0
109,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,845
Gold Earned
61,480
294
Minions Killed
324
10
Camps Cleared
16
1,517,631
Distance Traveled
1,469,808
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,764
625
111
4
7
501,772
12
L
Kumbhakarna
20,667
689
39
1
0
565,303
4
W
Gilgamesh
19,455
649
42
1
1
479,676
5
W
Scylla
21,235
708
190
6
6
462,030
2
L
Izanami
20,414
680
144
5
3
450,556
4
W
Hun Batz
20,790
693
92
3
9
528,102
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role