Player Matchup

Chaac
Chaac
HexCrystal
Chaac
Level 85
God Stats
9W - 8L
1,430 SR
Queue Stats
208W - 171L
1,527 Elo+
Party 2
Ra
Ra
TOWELIEJELLY
Ra
Level 28
God Stats
8W - 4L
1,706 SR
Queue Stats
37W - 17L
1,561 Elo+
Party 2
Pele
Pele
TOWELIERevo
Pele
Level 101
God Stats
4W - 4L
1,562 SR
Queue Stats
68W - 48L
1,545 Elo+
Party 2
Team Averages
Level 71
1,566 SR
1,544 Elo+

VS

Team Averages
Level 22
1,482 SR
1,258 Elo+
Hades
Hades
JONNYDOG432
Hades
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 72L
1,232 Elo+
Party 1
Yemoja
Yemoja
Linkyagami94
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 61L
1,232 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pintobeltranjo23
Ah Muzen Cab
Level 32
God Stats
1W - 4L
1,445 SR
Queue Stats
61W - 89L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 0 / 12
8,811
734
7,799
11,721
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 0 / 7
9,503
792
7,851
5,915
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 1 / 7
9,187
766
9,758
8,069
3,010
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,764
564
4,953
12,586
6,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
1 / 6 / 0
7,470
623
1,894
11,238
7,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
pintobeltranjo23
Ah Muzen Cab
10
0 / 3 / 1
6,730
561
2,867
4,995
1,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
0
12
9
L
0
7
1
0.07
L
Yemoja
1
6
0
0.17
W
6
0
7
9.5
W
7
1
7
10.5
L
Ah Muzen Cab
pintobeltranjo23
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,408
Damage
9,714
25,705
Taken
28,819
14,557
Mitigated
14,640
10,073
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,799
1,442
88
4,660
11,721
9,120
1,172
4,203
7,380
0
16,096
L
4,953
250
98
1,796
12,586
6,026
0
3,712
8,258
19,025
0
L
Yemoja
1,894
587
399
30
11,238
7,284
0
2,655
8,014
10,633
0
W
7,851
294
821
1,920
5,915
2,427
365
757
5,158
34,559
0
W
9,758
1,987
0
2,584
8,069
3,010
784
2,669
5,364
0
38,693
L
Ah Muzen Cab
pintobeltranjo23
Ah Muzen Cab
2,867
492
0
508
4,995
1,330
0
1,055
3,801
0
15,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
20,964
185
Minions Killed
71
10
Camps Cleared
1
661,490
Distance Traveled
546,172
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,811
734
22
2
0
213,456
0
L
Hades
6,764
564
29
2
0
187,574
5
L
Yemoja
7,470
623
19
2
0
167,139
0
W
Ra
9,503
792
93
8
4
219,066
1
W
Pele
9,187
766
70
6
6
228,968
2
L
Ah Muzen Cab
6,730
561
23
2
1
191,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role