Player Matchup

Kuzenbo
Kuzenbo
KaugummiAutomat
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
587W - 452L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
Pro7 I Bommel
Nu Wa
Level 139
God Stats
5W - 3L
1,538 SR
Queue Stats
347W - 258L
1,635 Elo+
Party 1
Fenrir
Fenrir
Pro7 I Calli
Fenrir
Level 143
God Stats
9W - 13L
1,522 SR
Queue Stats
306W - 202L
1,663 Elo+
Party 1
Chang'e
Chang'e
oGER McRappit
Chang'e
Level 117
God Stats
2W - 8L
1,361 SR
Queue Stats
632W - 483L
1,614 Elo+
Party 1
Janus
Janus
oGER MiRo1
Janus
Level 44
God Stats
2W - 3L
1,545 SR
Queue Stats
46W - 36L
1,588 Elo+
Party 1
Team Averages
Level 118
1,493 SR
1,626 Elo+

VS

Team Averages
Level 131
1,428 SR
1,510 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Caconym
Guan Yu
Level 85
God Stats
8W - 8L
1,500 SR
Queue Stats
710W - 712L
1,524 Elo+
Solo
Nu Wa
Nu Wa
Doctor Husky579
Nu Wa
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 126L
1,512 Elo+
Solo
Rama
Rama
Lizkimo
Rama
Level 144
God Stats
6W - 8L
1,140 SR
Queue Stats
319W - 312L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 12
7,590
843
5,293
12,672
14,915
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 4 / 11
8,223
914
12,086
8,533
4,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
8 / 3 / 6
8,756
973
8,775
11,311
11,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
12
0 / 5 / 7
6,880
764
3,707
9,143
4,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
14
2 / 4 / 9
7,725
858
6,371
8,658
3,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 4 / 11
8,645
961
14,437
7,638
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
14
1 / 5 / 16
7,841
871
4,859
15,911
17,176
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Caconym
Guan Yu
14
8 / 3 / 12
9,131
1,015
9,521
13,891
15,121
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 16
8,823
980
8,686
7,058
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Lizkimo
Rama
14
3 / 3 / 11
8,567
952
7,773
9,145
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
86
14
Kills
20
20
Deaths
17
45
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
4
11
2.63
W
Geb
 
Geb
1
5
16
1.8
W
Guan Yu
Caconym
Guan Yu
8
3
12
4.67
W
3
2
16
5.5
L
1
4
12
1.75
W
Rama
Lizkimo
Rama
3
3
11
2.83
L
3
4
11
2.13
L
Fenrir
8
3
6
3.67
L
Chang'e
0
5
7
0.7
L
Janus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,232
Damage
45,276
50,317
Taken
53,643
38,189
Mitigated
42,109
19,464
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,437
520
1,409
1,074
7,638
3,058
831
3,482
4,128
28,704
0
W
Geb
 
Geb
4,859
611
528
883
15,911
17,176
0
7,108
8,594
8,222
0
W
Guan Yu
Caconym
Guan Yu
9,521
1,460
5,802
4,523
13,891
15,121
641
6,408
5,937
0
16,537
W
8,686
2,508
599
1,513
7,058
2,901
1,460
4,227
2,723
33,334
0
L
5,293
1,825
2,285
2,685
12,672
14,915
273
5,459
7,213
10,859
0
W
Rama
Lizkimo
Rama
7,773
3,164
662
2,075
9,145
3,853
2,115
6,232
2,837
0
26,811
L
12,086
2,863
325
411
8,533
4,199
737
5,625
2,908
28,754
0
L
Fenrir
8,775
1,528
867
2,102
11,311
11,379
44
7,272
4,039
0
16,509
L
Chang'e
3,707
441
6,251
2,295
9,143
4,119
185
5,354
3,789
12,397
0
L
Janus
6,371
928
1,014
1,229
8,658
3,577
436
4,272
4,386
20,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
43,007
108
Minions Killed
128
0
Camps Cleared
0
872,875
Distance Traveled
858,663
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,645
961
31
3
0
176,252
2
W
Geb
7,841
871
0
0
0
175,725
1
W
Guan Yu
9,131
1,015
8
1
0
181,975
0
W
Nu Wa
8,823
980
47
5
0
175,565
3
L
Kuzenbo
7,590
843
12
1
0
187,766
0
W
Rama
8,567
952
42
5
0
149,146
2
L
Nu Wa
8,223
914
28
3
0
160,361
1
L
Fenrir
8,756
973
11
1
0
210,562
1
L
Chang'e
6,880
764
17
2
0
149,412
0
L
Janus
7,725
858
40
4
0
164,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role