Player Matchup

Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Dinous
Awilix
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,135 Elo+
Party 1
Kuzenbo
Kuzenbo
RobotZero
Kuzenbo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,184 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vielt
Cu Chulainn
Level 43
God Stats
5W - 8L
1,124 SR
Queue Stats
199W - 189L
1,529 Elo+
Party 3
Hades
Hades
godsniam
Hades
Level 17
God Stats
0W - 3L
1,292 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Team Averages
Level 47
1,383 SR
1,316 Elo+

VS

Team Averages
Level 76
1,541 SR
1,478 Elo+
Merlin
Merlin
HarunoSasuke
Merlin
Level 90
God Stats
4W - 1L
1,500 SR
Queue Stats
447W - 351L
1,545 Elo+
Party 2
Sol
Sol
KaboRex
Sol
Level 98
God Stats
7W - 3L
1,721 SR
Queue Stats
32W - 20L
1,397 Elo+
Solo
Terra
Terra
NAWAFKOO
Terra
Level 42
God Stats
39W - 31L
1,410 SR
Queue Stats
337W - 375L
1,461 Elo+
Solo
Cliodhna
Cliodhna
NodOff
Cliodhna
Level 21
God Stats
22W - 19L
1,572 SR
Queue Stats
252W - 221L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
orewashirohigeda
Amaterasu
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
163W - 136L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 0
5,553
505
1,775
6,129
1,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Dinous
Awilix
7
1 / 5 / 0
4,885
444
2,500
8,451
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
RobotZero
Kuzenbo
7
0 / 1 / 0
4,742
431
1,152
4,260
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Vielt
Cu Chulainn
9
0 / 3 / 0
5,156
469
4,111
9,049
4,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
godsniam
Hades
8
0 / 5 / 0
4,603
418
3,351
7,677
3,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 0 / 4
7,075
643
8,034
5,199
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
10
1 / 1 / 1
5,849
532
3,144
4,084
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
NAWAFKOO
Terra
9
0 / 0 / 4
5,735
521
2,972
5,966
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
NodOff
Cliodhna
10
6 / 1 / 4
6,502
591
4,738
5,382
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
13
4 / 0 / 2
7,528
684
5,988
7,594
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
L
Awilix
Dinous
Awilix
1
5
0
0.2
W
Merlin
4
0
4
6
W
Sol
1
1
1
1.5
W
Terra
NAWAFKOO
Terra
0
0
4
2
W
Cliodhna
NodOff
Cliodhna
6
1
4
8
L
Kuzenbo
RobotZero
Kuzenbo
0
1
0
0
L
Cu Chulainn
Vielt
Cu Chulainn
0
3
0
0
L
Hades
godsniam
Hades
0
5
0
0
W
Amaterasu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,889
Damage
24,876
35,566
Taken
28,225
14,581
Mitigated
15,072
7,597
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,775
851
0
1,626
6,129
1,706
236
2,542
3,587
0
40,450
L
Awilix
Dinous
Awilix
2,500
1,095
0
1,657
8,451
2,427
0
2,426
6,025
0
21,365
W
Merlin
8,034
885
0
1,372
5,199
1,722
539
2,158
3,041
47,015
0
W
Sol
3,144
1,679
0
2,132
4,084
951
1,239
749
3,335
38,840
0
W
Terra
NAWAFKOO
Terra
2,972
100
268
2,242
5,966
3,925
194
881
5,085
13,184
0
W
Cliodhna
NodOff
Cliodhna
4,738
865
0
1,216
5,382
1,466
0
554
4,828
0
35,052
L
Kuzenbo
RobotZero
Kuzenbo
1,152
373
0
920
4,260
3,112
20
2,511
1,749
6,927
0
L
Cu Chulainn
Vielt
Cu Chulainn
4,111
1,217
0
1,773
9,049
4,270
0
1,671
7,378
3,348
22,851
L
Hades
godsniam
Hades
3,351
121
124
1,497
7,677
3,066
0
5,000
2,677
15,611
0
W
Amaterasu
5,988
3,407
0
4,450
7,594
7,008
0
841
6,753
0
43,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,939
Gold Earned
32,689
231
Minions Killed
347
0
Camps Cleared
0
1,036,204
Distance Traveled
1,076,999
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,553
505
91
8
0
204,573
4
L
Awilix
4,885
444
46
4
0
242,946
0
W
Merlin
7,075
643
90
8
0
201,030
5
W
Sol
5,849
532
78
7
0
169,057
3
W
Terra
5,735
521
22
2
0
231,396
3
W
Cliodhna
6,502
591
60
5
0
257,031
1
L
Kuzenbo
4,742
431
13
1
0
205,321
1
L
Cu Chulainn
5,156
469
52
5
0
199,564
2
L
Hades
4,603
418
29
3
0
183,800
0
W
Amaterasu
7,528
684
97
9
0
218,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role