Player Matchup

Cernunnos
Cernunnos
Platinum V
 
Cernunnos
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold IV
Gozzah
Tiamat
Gold IV
Level 149
God Stats
20W - 9L
1,615 SR
Queue Stats
120W - 122L
1,508 MMR
Party 1
Ao Kuang
Ao Kuang
Grandmaster
RussianAPB
Ao Kuang
Grandmaster
Level 152
God Stats
44W - 28L
1,825 SR
Queue Stats
438W - 409L
2,564 MMR
Solo
Bacchus
Bacchus
Gold V
SoccerMomxd
Bacchus
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,684 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,588 SR
1,751 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,648 SR
1,898 MMR
Skadi
Skadi
Gold I
Co0bs
Skadi
Gold I
Level 89
God Stats
0W - 1L
1,883 SR
Queue Stats
140W - 127L
1,639 MMR
Solo
Merlin
Merlin
Diamond V
DayyZero
Merlin
Diamond V
Level 160
God Stats
3W - 5L
1,585 SR
Queue Stats
264W - 253L
2,015 MMR
Solo
Ymir
Ymir
Platinum II
Dillstructor
Ymir
Platinum II
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 145L
1,677 MMR
Solo
Nemesis
Nemesis
Platinum I
PinzoDunzo
Nemesis
Platinum I
Level 128
God Stats
8W - 11L
1,673 SR
Queue Stats
276W - 278L
1,956 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
verzil
Sun Wukong
Diamond V
Level 160
God Stats
13W - 13L
1,602 SR
Queue Stats
94W - 86L
2,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
9 / 2 / 4
14,940
650
15,724
16,941
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
 
Guan Yu
19
4 / 3 / 9
13,337
580
15,529
27,439
41,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Gozzah
Tiamat
20
5 / 2 / 6
13,560
590
15,904
12,631
14,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
RussianAPB
Ao Kuang
20
5 / 6 / 5
13,355
581
12,896
23,298
9,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
SoccerMomxd
Bacchus
16
2 / 0 / 7
11,411
496
5,832
16,763
26,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GilgameshAtlasKaliBastet

VS

Bans
ShivaGebCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Co0bs
Skadi
19
2 / 7 / 3
11,891
517
9,779
15,703
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
DayyZero
Merlin
17
2 / 6 / 4
10,405
452
11,083
12,851
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 5
9,866
429
8,874
18,737
19,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
PinzoDunzo
Nemesis
18
5 / 4 / 3
10,946
476
11,163
17,349
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
verzil
Sun Wukong
17
1 / 6 / 3
10,681
464
11,768
22,559
11,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
25
Kills
12
13
Deaths
25
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
2
4
5.5
W
Guan Yu
 
Guan Yu
4
3
9
2.83
L
Skadi
Co0bs
Skadi
2
7
3
0.5
L
Merlin
DayyZero
Merlin
2
6
4
0.67
L
2
2
5
2.25
W
Tiamat
Gozzah
Tiamat
5
2
6
4
L
Nemesis
PinzoDunzo
Nemesis
5
4
3
1.63
W
Ao Kuang
RussianAPB
Ao Kuang
5
6
5
1.25
W
Bacchus
SoccerMomxd
Bacchus
2
0
7
5.5
L
Sun Wukong
verzil
Sun Wukong
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,885
Damage
52,667
97,072
Taken
87,199
98,638
Mitigated
44,307
46,345
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,724
6,340
0
9,298
16,941
7,353
6,290
3,194
13,747
0
146,299
W
Guan Yu
 
Guan Yu
15,529
1,150
3,142
13,604
27,439
41,339
699
4,494
22,945
0
78,044
L
Skadi
Co0bs
Skadi
9,779
4,503
0
750
15,703
3,267
0
1,998
13,705
0
108,055
L
Merlin
DayyZero
Merlin
11,083
229
0
996
12,851
4,175
0
7,942
4,909
78,631
0
L
8,874
2,065
0
2,207
18,737
19,483
31
9,249
8,438
30,175
11,071
W
Tiamat
Gozzah
Tiamat
15,904
1,411
0
4,792
12,631
14,068
1,663
4,438
8,193
105,551
0
L
Nemesis
PinzoDunzo
Nemesis
11,163
6,369
0
2,334
17,349
5,915
0
8,398
8,951
0
84,178
W
Ao Kuang
RussianAPB
Ao Kuang
12,896
3,090
0
11,476
23,298
9,677
3,280
3,678
19,620
102,122
16,878
W
Bacchus
SoccerMomxd
Bacchus
5,832
496
0
4,033
16,763
26,201
373
4,839
11,924
22,539
0
L
Sun Wukong
verzil
Sun Wukong
11,768
2,692
0
8,337
22,559
11,467
11
6,678
15,881
0
76,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,603
Gold Earned
53,789
677
Minions Killed
652
0
Camps Cleared
0
2,292,527
Distance Traveled
2,172,142
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,940
650
207
9
0
454,105
4
W
Guan Yu
13,337
580
125
5
0
493,714
5
L
Skadi
11,891
517
178
8
0
393,938
6
L
Merlin
10,405
452
147
6
0
397,314
3
L
Ymir
9,866
429
46
2
0
450,707
4
W
Tiamat
13,560
590
178
8
0
438,089
6
L
Nemesis
10,946
476
136
6
0
485,771
4
W
Ao Kuang
13,355
581
147
6
0
458,563
11
W
Bacchus
11,411
496
20
1
0
448,056
6
L
Sun Wukong
10,681
464
145
6
0
444,412
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role