Player Matchup

Arachne
Arachne
Daltonn63_
Arachne
Level 31
God Stats
29W - 22L
1,479 SR
Queue Stats
248W - 235L
1,401 Elo+
Party 1
Xing Tian
Xing Tian
MattyPriceyy
Xing Tian
Level 41
God Stats
4W - 1L
1,500 SR
Queue Stats
330W - 286L
1,403 Elo+
Party 1
Medusa
Medusa
TheRealCJ_
Medusa
Level 43
God Stats
7W - 3L
1,887 SR
Queue Stats
288W - 268L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hsutes
Morgan Le Fay
Level 41
God Stats
7W - 8L
1,512 SR
Queue Stats
148W - 157L
1,507 Elo+
Solo
Tyr
Tyr
skytia
Tyr
Level 43
God Stats
23W - 18L
1,578 SR
Queue Stats
352W - 326L
1,447 Elo+
Party 1
Team Averages
Level 40
1,591 SR
1,436 Elo+

VS

Team Averages
Level 56
1,345 SR
1,275 Elo+
Ares
Ares
CringyDabs
Ares
Level 17
God Stats
0W - 8L
1,115 SR
Queue Stats
0W - 9L
1,158 Elo+
Party 3
Danzaburou
Danzaburou
Dr_Smitty_Werben
Danzaburou
Level 69
God Stats
1W - 6L
1,150 SR
Queue Stats
15W - 31L
1,247 Elo+
Party 3
Tiamat
Tiamat
I_AM_JARED
Tiamat
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 45L
1,353 Elo+
Party 3
Fenrir
Fenrir
oNebularZz
Fenrir
Level 24
God Stats
31W - 27L
1,447 SR
Queue Stats
40W - 38L
1,219 Elo+
Party 2
Chaac
Chaac
qixning
Chaac
Level 103
God Stats
0W - 1L
1,512 SR
Queue Stats
91W - 87L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daltonn63_
Arachne
14
5 / 1 / 2
8,624
575
5,582
10,381
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
MattyPriceyy
Xing Tian
12
2 / 2 / 7
7,824
522
5,928
14,075
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
TheRealCJ_
Medusa
15
2 / 0 / 1
8,333
556
9,056
7,933
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
hsutes
Morgan Le Fay
14
3 / 4 / 6
8,080
539
7,724
7,889
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
skytia
Tyr
15
4 / 1 / 2
8,890
593
8,164
7,905
7,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,149
410
2,236
12,739
9,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Dr_Smitty_Werben
Danzaburou
13
2 / 1 / 1
8,064
538
8,854
12,362
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
I_AM_JARED
Tiamat
13
3 / 8 / 2
7,858
524
8,177
10,709
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
oNebularZz
Fenrir
11
1 / 2 / 1
6,596
440
3,680
11,332
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
qixning
Chaac
14
1 / 1 / 0
8,105
540
5,837
10,449
11,141
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
7
8
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Arachne
Daltonn63_
Arachne
5
1
2
6
L
Danzaburou
Dr_Smitty_Werben
Danzaburou
2
1
1
2.5
L
Tiamat
I_AM_JARED
Tiamat
3
8
2
0.5
W
Xing Tian
MattyPriceyy
Xing Tian
2
2
7
2.75
W
Medusa
TheRealCJ_
Medusa
2
0
1
2.5
W
Morgan Le Fay
hsutes
Morgan Le Fay
3
4
6
1.5
L
Fenrir
oNebularZz
Fenrir
1
2
1
0.75
L
Chaac
qixning
Chaac
1
1
0
1
W
Tyr
skytia
Tyr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,454
Damage
28,784
48,183
Taken
57,591
29,330
Mitigated
33,878
14,509
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,236
210
349
1,959
12,739
9,448
0
3,759
8,980
16,222
0
W
Arachne
Daltonn63_
Arachne
5,582
4,197
0
3,171
10,381
3,551
0
2,285
8,096
0
55,193
L
Danzaburou
Dr_Smitty_Werben
Danzaburou
8,854
4,262
0
6,480
12,362
3,674
947
2,023
10,339
0
53,352
L
Tiamat
I_AM_JARED
Tiamat
8,177
357
0
1,344
10,709
5,501
0
4,420
6,289
47,311
0
W
Xing Tian
MattyPriceyy
Xing Tian
5,928
635
0
3,220
14,075
12,680
0
4,406
9,669
19,873
4,216
W
Medusa
TheRealCJ_
Medusa
9,056
2,869
0
3,660
7,933
2,692
0
577
7,356
0
72,379
W
Morgan Le Fay
hsutes
Morgan Le Fay
7,724
303
43
1,261
7,889
3,100
270
2,964
4,925
54,005
0
L
Fenrir
oNebularZz
Fenrir
3,680
677
0
2,103
11,332
4,114
0
1,685
9,647
0
40,712
L
Chaac
qixning
Chaac
5,837
551
0
4,428
10,449
11,141
0
1,259
9,190
0
56,641
W
Tyr
skytia
Tyr
8,164
616
0
3,154
7,905
7,307
0
181
7,724
0
53,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
36,772
471
Minions Killed
427
0
Camps Cleared
0
1,563,573
Distance Traveled
1,488,594
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,149
410
33
2
0
290,240
1
W
Arachne
8,624
575
98
7
0
367,956
6
L
Danzaburou
8,064
538
99
7
0
269,997
0
L
Tiamat
7,858
524
93
6
0
253,247
4
W
Xing Tian
7,824
522
46
3
0
296,170
4
W
Medusa
8,333
556
118
8
0
300,430
6
W
Morgan Le Fay
8,080
539
92
6
0
283,560
2
L
Fenrir
6,596
440
65
4
0
335,764
5
L
Chaac
8,105
540
137
9
0
339,346
4
W
Tyr
8,890
593
117
8
0
315,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role