Player Matchup

Shiva
Shiva
AC30FSPAD3S
Shiva
Level 103
God Stats
5W - 6L
1,450 SR
Queue Stats
346W - 316L
1,531 Elo+
Party 2
Cabrakan
Cabrakan
Lvrx8
Cabrakan
Level 107
God Stats
7W - 7L
1,457 SR
Queue Stats
119W - 114L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
Sℓγω
Heimdallr
Level 154
God Stats
5W - 7L
1,562 SR
Queue Stats
157W - 139L
1,576 Elo+
Solo
Fenrir
Fenrir
XeroTix7
Fenrir
Level 107
God Stats
14W - 10L
1,285 SR
Queue Stats
916W - 969L
1,493 Elo+
Solo
Discordia
Discordia
vikito11111
Discordia
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,571 Elo+
Solo
Team Averages
Level 124
1,451 SR
1,535 Elo+

VS

Team Averages
Level 117
1,534 SR
1,577 Elo+
Janus
Janus
Hmaster18
Janus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,565 Elo+
Solo
Eset
Eset
INOTAPPROVE
Eset
Level 78
God Stats
5W - 11L
1,296 SR
Queue Stats
522W - 503L
1,534 Elo+
Solo
Ra
Ra
Innervission
Ra
Level 156
God Stats
8W - 6L
1,559 SR
Queue Stats
80W - 73L
1,564 Elo+
Party 1
Medusa
Medusa
NeaCampbell
Medusa
Level 149
God Stats
22W - 11L
1,712 SR
Queue Stats
52W - 45L
1,633 Elo+
Party 1
Loki
Loki
Rilaa
Loki
Level 156
God Stats
22W - 11L
1,605 SR
Queue Stats
43W - 31L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 6
13,198
528
16,214
23,480
9,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Lvrx8
Cabrakan
7
0 / 2 / 2
7,562
302
1,659
2,973
1,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Sℓγω
Heimdallr
19
4 / 7 / 5
12,803
512
14,185
16,966
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
XeroTix7
Fenrir
14
1 / 12 / 2
9,408
376
4,798
25,014
22,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
vikito11111
Discordia
19
7 / 5 / 2
12,602
504
9,914
11,045
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hmaster18
Janus
20
5 / 6 / 13
14,691
588
11,470
13,678
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 15
13,493
540
9,469
23,158
23,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 4 / 8
13,567
543
10,845
17,248
7,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
9 / 2 / 8
14,632
585
14,084
12,963
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Rilaa
Loki
20
12 / 2 / 10
14,891
596
12,995
15,523
6,187
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
18
Kills
33
33
Deaths
18
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
W
Janus
Hmaster18
Janus
5
6
13
1.92
W
6
4
15
3.38
W
1
4
8
1.25
L
Cabrakan
Lvrx8
Cabrakan
0
2
2
0.5
W
Medusa
9
2
8
6.5
W
Loki
Rilaa
Loki
12
2
10
8.5
L
Heimdallr
Sℓγω
Heimdallr
4
7
5
0.93
L
Fenrir
XeroTix7
Fenrir
1
12
2
0.17
L
Discordia
vikito11111
Discordia
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,770
Damage
58,863
79,478
Taken
82,570
41,817
Mitigated
45,433
12,459
Healing
28,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,214
3,516
53
4,573
23,480
9,216
0
9,648
13,668
0
114,627
W
Janus
Hmaster18
Janus
11,470
434
0
2,634
13,678
3,400
1,234
4,583
9,095
94,066
0
W
9,469
1,006
886
5,253
23,158
23,341
1,072
4,185
18,973
48,248
1,320
W
10,845
695
1,903
7,796
17,248
7,679
3,546
2,159
15,089
94,585
0
L
Cabrakan
Lvrx8
Cabrakan
1,659
278
0
273
2,973
1,719
0
1,330
1,605
14,417
0
W
Medusa
14,084
7,020
0
3,603
12,963
4,826
4,502
1,324
11,639
0
100,115
W
Loki
Rilaa
Loki
12,995
2,726
0
6,172
15,523
6,187
4,272
2,380
13,143
0
120,682
L
Heimdallr
Sℓγω
Heimdallr
14,185
5,040
0
3,499
16,966
5,044
1,479
6,003
10,923
0
99,974
L
Fenrir
XeroTix7
Fenrir
4,798
742
492
2,348
25,014
22,438
0
10,011
14,883
527
39,792
L
Discordia
vikito11111
Discordia
9,914
196
0
1,221
11,045
3,400
75
4,050
6,903
59,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,573
Gold Earned
71,274
527
Minions Killed
675
0
Camps Cleared
0
1,934,025
Distance Traveled
2,509,735
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
13,198
528
167
7
0
498,516
7
W
Janus
14,691
588
139
6
0
517,877
5
W
Eset
13,493
540
48
2
0
479,604
0
W
Ra
13,567
543
185
7
0
486,082
2
L
Cabrakan
7,562
302
43
2
0
137,990
0
W
Medusa
14,632
585
151
6
0
499,728
3
W
Loki
14,891
596
152
6
0
526,444
8
L
Heimdallr
12,803
512
173
7
0
431,338
12
L
Fenrir
9,408
376
51
2
0
424,881
4
L
Discordia
12,602
504
93
4
0
441,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role