Player Matchup

Nike
Nike
 
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Pasjonatka19
Ymir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 211L
1,505 Elo+
Party 2
Pele
Pele
Sijo119012
Pele
Level 158
God Stats
4W - 5L
1,649 SR
Queue Stats
702W - 717L
1,506 Elo+
Solo
Bakasura
Bakasura
xSebaPLx
Bakasura
Level 128
God Stats
2W - 1L
1,822 SR
Queue Stats
83W - 84L
1,513 Elo+
Party 2
Ra
Ra
Чупакабра007
Ra
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 133L
1,455 Elo+
Party 1
Team Averages
Level 116
1,594 SR
1,496 Elo+

VS

Team Averages
Level 100
1,574 SR
1,547 Elo+
Sylvanus
Sylvanus
Liskonautti
Sylvanus
Level 96
God Stats
5W - 9L
1,761 SR
Queue Stats
330W - 289L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
Miisahel
Nu Wa
Level 78
God Stats
10W - 2L
1,608 SR
Queue Stats
175W - 128L
1,551 Elo+
Party 3
Xbalanque
Xbalanque
ProGamerWorld
Xbalanque
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,563 Elo+
Solo
Atlas
Atlas
didijau
Atlas
Level 155
God Stats
7W - 5L
1,500 SR
Queue Stats
437W - 417L
1,535 Elo+
Party 3
Cliodhna
Cliodhna
xMrDeadric
Cliodhna
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 226L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
1 / 5 / 9
10,544
659
10,377
20,330
16,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 5 / 4
9,729
608
8,804
29,677
28,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 2 / 6
8,828
552
8,774
20,497
13,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
xSebaPLx
Bakasura
18
4 / 4 / 6
10,438
652
10,495
19,286
8,839
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 6
10,943
684
22,649
17,350
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Liskonautti
Sylvanus
20
7 / 2 / 13
12,394
775
16,980
18,242
18,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Miisahel
Nu Wa
18
4 / 1 / 13
11,447
715
19,868
8,581
3,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ProGamerWorld
Xbalanque
18
2 / 2 / 13
11,070
692
22,057
12,708
6,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
didijau
Atlas
18
2 / 2 / 17
12,039
752
14,941
18,999
20,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
xMrDeadric
Cliodhna
17
6 / 4 / 9
11,188
699
19,889
14,324
6,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
11
Kills
21
21
Deaths
11
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
5
9
1.1
W
Sylvanus
Liskonautti
Sylvanus
7
2
13
6.75
W
Nu Wa
Miisahel
Nu Wa
4
1
13
10.5
L
2
5
4
0.8
W
Xbalanque
ProGamerWorld
Xbalanque
2
2
13
4.25
L
0
2
6
1.5
W
Atlas
didijau
Atlas
2
2
17
5.25
W
Cliodhna
xMrDeadric
Cliodhna
6
4
9
2.63
L
Bakasura
xSebaPLx
Bakasura
4
4
6
1.75
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,099
Damage
93,735
107,140
Taken
72,854
75,472
Mitigated
55,970
40,577
Healing
31,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,377
355
3,057
3,306
20,330
16,691
0
7,837
12,493
0
22,968
W
Sylvanus
Liskonautti
Sylvanus
16,980
5,643
9,524
7,570
18,242
18,460
1,190
9,163
8,659
32,128
3,218
W
Nu Wa
Miisahel
Nu Wa
19,868
6,503
1,875
476
8,581
3,992
900
3,811
4,539
41,799
0
L
8,804
546
1,238
7,497
29,677
28,895
236
15,038
14,639
30,290
0
W
Xbalanque
ProGamerWorld
Xbalanque
22,057
9,676
1,165
2,299
12,708
6,300
1,825
3,388
8,697
0
50,716
L
8,774
1,396
801
7,243
20,497
13,567
360
10,054
10,443
0
19,617
W
Atlas
didijau
Atlas
14,941
3,193
2,208
3,022
18,999
20,303
761
9,510
8,953
29,286
0
W
Cliodhna
xMrDeadric
Cliodhna
19,889
2,556
809
2,618
14,324
6,915
1,182
5,581
8,178
0
32,553
L
Bakasura
xSebaPLx
Bakasura
10,495
6,753
1,424
4,715
19,286
8,839
111
9,159
10,127
0
16,188
L
22,649
1,727
7,044
4,252
17,350
7,480
33
8,320
9,030
72,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
58,138
243
Minions Killed
200
0
Camps Cleared
0
1,499,522
Distance Traveled
1,451,039
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,544
659
16
1
0
338,763
4
W
Sylvanus
12,394
775
31
2
0
251,570
2
W
Nu Wa
11,447
715
53
3
0
294,229
6
L
Ymir
9,729
608
52
3
0
251,989
0
W
Xbalanque
11,070
692
53
3
0
299,662
4
L
Pele
8,828
552
24
2
0
312,832
0
W
Atlas
12,039
752
25
2
0
314,312
4
W
Cliodhna
11,188
699
38
2
0
291,266
1
L
Bakasura
10,438
652
54
3
0
314,396
2
L
Ra
10,943
684
97
6
0
281,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role