Player Matchup

Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
B4K3R 99
Bellona
Level 117
God Stats
5W - 2L
1,713 SR
Queue Stats
163W - 150L
1,557 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CGU Clayton
Ah Muzen Cab
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 8L
1,798 Elo+
Party 1
Athena
Athena
Morri v2
Athena
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,762 Elo+
Party 1
Thoth
Thoth
Slouner
Thoth
Level 67
God Stats
2W - 0L
1,439 SR
Queue Stats
41W - 35L
1,506 Elo+
Solo
Team Averages
Level 73
1,530 SR
1,625 Elo+

VS

Team Averages
Level 63
1,591 SR
1,506 Elo+
Shiva
Shiva
CobbOkay
Shiva
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,644 Elo+
Party 2
Athena
Athena
OGC xDReamZ
Athena
Level 129
God Stats
0W - 1L
1,749 SR
Queue Stats
39W - 36L
1,275 Elo+
Party 2
Hou Yi
Hou Yi
SolOrTroll8965
Hou Yi
Level 27
God Stats
1W - 3L
1,574 SR
Queue Stats
30W - 28L
1,564 Elo+
Party 2
Ra
Ra
brxxds
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Loki
Loki
kyleregan
Loki
Level 128
God Stats
7W - 5L
1,632 SR
Queue Stats
108W - 109L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
4 / 1 / 8
11,061
615
9,356
17,782
7,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
B4K3R 99
Bellona
18
4 / 2 / 9
11,703
650
11,201
19,121
18,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
CGU Clayton
Ah Muzen Cab
20
13 / 1 / 1
12,823
712
26,362
12,602
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Morri v2
Athena
16
6 / 2 / 12
10,868
604
7,336
14,225
15,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Slouner
Thoth
17
3 / 0 / 0
10,848
603
3,372
6,532
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CobbOkay
Shiva
14
0 / 7 / 2
8,117
451
8,845
22,711
18,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Athena
13
1 / 5 / 2
7,944
441
7,586
18,191
10,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 3
6,748
375
4,019
10,308
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
14
0 / 5 / 0
8,323
462
4,130
9,019
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
2 / 9 / 1
7,861
437
5,182
12,745
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
30
Kills
4
6
Deaths
30
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
1
8
8
W
Bellona
B4K3R 99
Bellona
4
2
9
4.25
W
Ah Muzen Cab
CGU Clayton
Ah Muzen Cab
13
1
1
13.5
L
Shiva
CobbOkay
Shiva
0
7
2
0.14
W
Athena
Morri v2
Athena
6
2
12
6
L
Athena
1
5
2
0.4
W
Thoth
Slouner
Thoth
3
0
0
3
L
1
4
3
0.63
L
Ra
0
5
0
0
L
Loki
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,627
Damage
29,762
70,262
Taken
72,974
47,578
Mitigated
38,362
24,642
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,356
4,737
0
6,946
17,782
7,468
953
711
14,865
0
81,236
W
Bellona
B4K3R 99
Bellona
11,201
2,826
0
7,116
19,121
18,923
1,346
4,145
13,087
9,609
74,400
W
Ah Muzen Cab
CGU Clayton
Ah Muzen Cab
26,362
12,919
0
6,297
12,602
3,884
8,682
3,861
8,617
0
118,302
L
Shiva
CobbOkay
Shiva
8,845
912
322
5,380
22,711
18,500
0
3,092
19,619
0
52,102
W
Athena
Morri v2
Athena
7,336
1,297
589
2,465
14,225
15,090
1,048
639
12,523
19,475
0
L
Athena
7,586
1,941
0
2,687
18,191
10,197
0
2,560
15,631
48,698
0
W
Thoth
Slouner
Thoth
3,372
52
0
1,229
6,532
2,213
2,201
2,360
4,172
76,202
0
L
4,019
1,320
0
2,163
10,308
2,219
0
1,059
9,249
0
25,969
L
Ra
4,130
316
232
2,502
9,019
2,722
0
3,496
5,523
63,916
0
L
Loki
5,182
1,397
0
1,555
12,745
4,724
0
1,955
10,790
0
45,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,303
Gold Earned
38,993
669
Minions Killed
462
0
Camps Cleared
0
1,836,849
Distance Traveled
1,424,395
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,061
615
122
7
0
366,144
4
W
Bellona
11,703
650
177
10
0
357,248
3
W
Ah Muzen Cab
12,823
712
193
11
0
355,977
4
L
Shiva
8,117
451
103
6
0
313,161
6
W
Athena
10,868
604
23
1
0
388,417
4
L
Athena
7,944
441
103
6
0
306,556
2
W
Thoth
10,848
603
154
9
0
369,063
5
L
Hou Yi
6,748
375
55
3
0
195,562
1
L
Ra
8,323
462
122
7
0
302,915
7
L
Loki
7,861
437
79
4
0
306,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role