Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond I
CtrlAltIEat
Nike
Diamond I
Level 160
God Stats
5W - 4L
1,531 SR
Queue Stats
312W - 276L
2,458 MMR
Solo
Zeus
Zeus
Masters
Jаkk
Zeus
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
2,652 MMR
Party 2
Geb
Geb
Diamond I
KousakaReina
Geb
Diamond I
Level 157
God Stats
3W - 4L
1,441 SR
Queue Stats
68W - 49L
2,453 MMR
Solo
Bakasura
Bakasura
Masters
Sehost
Bakasura
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
459W - 391L
2,490 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,494 SR
2,311 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,521 SR
2,341 MMR
Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Dashboarřd
Heimdallr
Masters
Level 160
God Stats
3W - 8L
1,500 SR
Queue Stats
1,639W - 1,585L
2,600 MMR
Solo
Fenrir
Fenrir
Diamond IV
NFTsadBoy
Fenrir
Diamond IV
Level 109
God Stats
1W - 3L
1,571 SR
Queue Stats
78W - 60L
2,320 MMR
Solo
He Bo
He Bo
Masters
SOULRE4P3R
He Bo
Masters
Level 160
God Stats
5W - 14L
1,366 SR
Queue Stats
761W - 708L
2,600 MMR
Party 1
Osiris
Osiris
Masters
pucmm
Osiris
Masters
Level 160
God Stats
71W - 54L
1,670 SR
Queue Stats
304W - 245L
2,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 3 / 8
11,608
611
15,963
16,206
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 2 / 10
10,620
559
7,101
19,867
14,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Jаkk
Zeus
20
15 / 2 / 7
13,614
717
18,117
10,530
13,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 4 / 7
10,167
535
6,758
19,247
18,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Sehost
Bakasura
17
6 / 3 / 8
11,399
600
9,086
17,186
8,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CliodhnaThorBastetErlang Shen

VS

Bans
KaliShivaArtioAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 4 / 7
8,614
453
9,479
17,223
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Dashboarřd
Heimdallr
15
1 / 5 / 5
9,322
491
9,369
14,778
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
NFTsadBoy
Fenrir
14
2 / 11 / 3
8,726
459
7,148
15,005
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
16
6 / 6 / 5
10,275
541
15,176
9,840
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
pucmm
Osiris
16
2 / 6 / 8
9,841
518
9,696
19,391
13,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
32
Kills
14
14
Deaths
32
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
3
8
3
L
Atlas
 
Atlas
3
4
7
1.63
W
4
2
10
4.5
L
Heimdallr
Dashboarřd
Heimdallr
1
5
5
0.7
W
Zeus
Jаkk
Zeus
15
2
7
9.25
W
2
4
7
1.38
L
Fenrir
NFTsadBoy
Fenrir
2
11
3
0.32
L
He Bo
6
6
5
1.42
W
Bakasura
Sehost
Bakasura
6
3
8
3.33
L
Osiris
pucmm
Osiris
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,025
Damage
50,868
83,036
Taken
76,237
61,027
Mitigated
51,353
33,529
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,963
11,796
0
9,498
16,206
5,495
4,292
2,205
13,891
0
85,082
L
Atlas
 
Atlas
9,479
3,403
0
2,108
17,223
17,739
0
6,916
9,497
28,844
0
W
7,101
1,215
0
3,309
19,867
14,701
724
5,885
13,954
0
71,581
L
Heimdallr
Dashboarřd
Heimdallr
9,369
5,777
0
3,772
14,778
6,055
0
2,209
12,499
0
71,906
W
Zeus
Jаkk
Zeus
18,117
3,837
0
3,588
10,530
13,447
1,001
2,745
7,538
86,310
0
W
6,758
1,113
2,403
4,603
19,247
18,750
434
8,223
10,589
28,974
0
L
Fenrir
NFTsadBoy
Fenrir
7,148
1,764
0
1,058
15,005
10,546
603
5,632
9,293
0
43,192
L
He Bo
15,176
205
0
429
9,840
4,012
0
3,483
6,042
78,698
0
W
Bakasura
Sehost
Bakasura
9,086
6,626
0
10,128
17,186
8,634
0
8,236
8,887
0
64,201
L
Osiris
pucmm
Osiris
9,696
3,943
0
3,062
19,391
13,001
0
6,635
12,263
0
66,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,408
Gold Earned
46,778
561
Minions Killed
463
0
Camps Cleared
0
1,946,357
Distance Traveled
1,863,821
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,608
611
145
8
0
348,933
5
L
Atlas
8,614
453
19
1
0
380,182
6
W
Nike
10,620
559
101
5
0
425,023
7
L
Heimdallr
9,322
491
139
7
0
325,756
5
W
Zeus
13,614
717
143
8
0
367,724
7
W
Geb
10,167
535
27
1
0
374,819
6
L
Fenrir
8,726
459
80
4
0
365,687
4
L
He Bo
10,275
541
122
6
0
360,782
2
W
Bakasura
11,399
600
145
8
0
429,858
4
L
Osiris
9,841
518
103
5
0
431,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role