Player Matchup

Ratatoskr
Ratatoskr
Diamond I
 
Ratatoskr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Raspbеrry
The Morrigan
Diamond II
Level 115
God Stats
27W - 16L
1,595 SR
Queue Stats
313W - 269L
2,258 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Rythology
Kuzenbo
Platinum II
Level 156
God Stats
37W - 28L
1,699 SR
Queue Stats
99W - 88L
2,082 MMR
Solo
Charybdis
Charybdis
Diamond IV
Styx
Charybdis
Diamond IV
Level 159
God Stats
19W - 20L
1,797 SR
Queue Stats
336W - 335L
2,110 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,618 SR
1,890 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,580 SR
1,922 MMR
Bacchus
Bacchus
Diamond II
 
Bacchus
Diamond II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
 
Xbalanque
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond IV
DawnFM
Persephone
Diamond IV
Level 57
God Stats
0W - 1L
1,899 SR
Queue Stats
32W - 21L
2,153 MMR
Party 1
He Bo
He Bo
Diamond II
TantaIising
He Bo
Diamond II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 49L
2,404 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
damorpneus
Erlang Shen
Diamond IV
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 239L
2,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
6
2 / 1 / 0
3,673
735
373
2,977
718
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
 
Sun Wukong
6
0 / 0 / 1
3,541
708
1,103
3,346
1,084
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
Raspbеrry
The Morrigan
7
1 / 0 / 0
3,820
764
1,089
1,476
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Rythology
Kuzenbo
5
0 / 0 / 0
3,275
655
711
3,319
1,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Styx
Charybdis
5
0 / 0 / 0
3,045
609
1,776
2,355
349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ThothBastetGebMedusa

VS

Bans
GilgameshSolKaliShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 1
3,346
669
875
3,014
1,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
 
Xbalanque
5
0 / 1 / 0
3,243
649
2,994
2,877
479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
DawnFM
Persephone
6
1 / 0 / 0
3,673
735
388
1,299
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
2,403
481
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
damorpneus
Erlang Shen
6
0 / 1 / 0
3,659
732
2,433
2,925
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
1
0
2
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Persephone
DawnFM
Persephone
1
0
0
1
W
The Morrigan
Raspbеrry
The Morrigan
1
0
0
1
W
Kuzenbo
Rythology
Kuzenbo
0
0
0
0
W
Charybdis
Styx
Charybdis
0
0
0
0
L
0
0
0
0
L
Erlang Shen
damorpneus
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,052
Damage
6,690
13,473
Taken
10,115
3,943
Mitigated
3,355
5,570
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
373
74
0
475
2,977
718
0
664
2,313
0
13,369
W
Sun Wukong
 
Sun Wukong
1,103
337
0
1,174
3,346
1,084
0
0
3,346
0
15,163
L
Bacchus
 
Bacchus
875
72
0
1,056
3,014
1,408
0
805
2,178
3,828
0
L
Xbalanque
 
Xbalanque
2,994
1,719
0
1,571
2,877
479
0
474
2,403
0
18,661
L
Persephone
DawnFM
Persephone
388
0
0
554
1,299
231
0
317
918
16,179
0
W
The Morrigan
Raspbеrry
The Morrigan
1,089
280
0
445
1,476
389
0
56
1,420
21,184
1,624
W
Kuzenbo
Rythology
Kuzenbo
711
187
422
1,407
3,319
1,403
0
295
3,024
6,505
0
W
Charybdis
Styx
Charybdis
1,776
1,318
0
1,647
2,355
349
64
248
2,107
0
15,437
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
damorpneus
Erlang Shen
2,433
1,372
0
1,683
2,925
1,237
0
0
2,925
0
16,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,354
Gold Earned
16,324
169
Minions Killed
130
0
Camps Cleared
0
500,315
Distance Traveled
370,776
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
3,673
735
35
7
0
115,289
1
W
Sun Wukong
3,541
708
38
8
0
105,417
1
L
Bacchus
3,346
669
8
2
0
92,298
1
L
Xbalanque
3,243
649
42
8
0
75,946
0
L
Persephone
3,673
735
45
9
0
97,476
2
W
The Morrigan
3,820
764
50
10
0
85,236
1
W
Kuzenbo
3,275
655
9
2
0
101,396
1
W
Charybdis
3,045
609
37
7
0
92,977
1
L
He Bo
2,403
481
0
0
0
7,038
0
L
Erlang Shen
3,659
732
35
7
0
98,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role