Player Matchup

Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
Cønjuration
Achilles
Gold II
Level 107
God Stats
2W - 4L
1,287 SR
Queue Stats
47W - 49L
1,569 MMR
Solo
Thoth
Thoth
Silver II
Jcc705
Thoth
Silver II
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,585 MMR
Solo
Chronos
Chronos
Silver II
SirGarold
Chronos
Silver II
Level 69
God Stats
3W - 1L
1,741 SR
Queue Stats
16W - 15L
1,539 MMR
Solo
Horus
Horus
Gold IV
xmims1234
Horus
Gold IV
Level 126
God Stats
1W - 1L
1,344 SR
Queue Stats
17W - 19L
1,548 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,474 SR
1,548 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,549 SR
1,601 MMR
Serqet
Serqet
Silver II
ChrisTollmath
Serqet
Silver II
Level 87
God Stats
1W - 5L
1,519 SR
Queue Stats
9W - 23L
1,538 MMR
Party 1
Fafnir
Fafnir
Gold IV
Herỏ
Fafnir
Gold IV
Level 81
God Stats
1W - 2L
1,570 SR
Queue Stats
23W - 21L
1,714 MMR
Party 2
Persephone
Persephone
Gold III
JonahEpps8492
Persephone
Gold III
Level 109
God Stats
1W - 2L
1,562 SR
Queue Stats
570W - 569L
1,519 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
kingdobby420
Baron Samedi
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,543 MMR
Party 1
Hou Yi
Hou Yi
Gold II
vFooligan
Hou Yi
Gold II
Level 106
God Stats
4W - 7L
1,594 SR
Queue Stats
114W - 97L
1,691 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 3 / 6
16,278
651
15,630
19,890
9,581
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Cønjuration
Achilles
19
3 / 3 / 10
13,267
531
8,871
17,257
18,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Jcc705
Thoth
20
15 / 3 / 4
15,446
618
24,885
12,414
4,501
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
SirGarold
Chronos
20
3 / 6 / 7
13,580
543
10,569
20,556
5,903
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
xmims1234
Horus
15
0 / 3 / 15
11,015
441
3,837
19,784
20,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GebArtioCliodhnaAwilixIzanami

VS

Bans
ShivaJanusBastetSolArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
11,705
468
5,858
16,229
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Herỏ
Fafnir
15
0 / 4 / 8
10,254
410
6,542
20,592
21,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Persephone
JonahEpps8492
Persephone
19
1 / 5 / 5
12,394
496
13,241
13,344
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
kingdobby420
Baron Samedi
18
3 / 10 / 5
11,502
460
7,502
19,952
14,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
vFooligan
Hou Yi
20
9 / 5 / 2
13,323
533
19,319
19,455
7,834
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
30
Kills
18
18
Deaths
30
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
3
6
4
L
5
6
4
1.17
W
Achilles
Cønjuration
Achilles
3
3
10
2.67
L
Fafnir
Herỏ
Fafnir
0
4
8
1
W
Thoth
Jcc705
Thoth
15
3
4
5.67
L
Persephone
JonahEpps8492
Persephone
1
5
5
0.7
W
Chronos
SirGarold
Chronos
3
6
7
1.08
L
Baron Samedi
kingdobby420
Baron Samedi
3
10
5
0.55
L
Hou Yi
vFooligan
Hou Yi
9
5
2
2
W
Horus
xmims1234
Horus
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,792
Damage
52,462
89,901
Taken
89,572
59,119
Mitigated
52,848
25,684
Healing
23,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,630
9,528
0
2,975
19,890
9,581
288
4,492
14,952
0
189,864
L
5,858
1,057
0
4,321
16,229
5,453
0
5,562
10,607
0
60,137
W
Achilles
Cønjuration
Achilles
8,871
1,485
0
4,705
17,257
18,931
1,299
6,227
10,790
0
68,986
L
Fafnir
Herỏ
Fafnir
6,542
1,136
0
5,306
20,592
21,277
7
10,130
10,286
22,879
122
W
Thoth
Jcc705
Thoth
24,885
1,008
0
2,125
12,414
4,501
2,463
5,658
6,636
96,317
0
L
Persephone
JonahEpps8492
Persephone
13,241
966
0
2,002
13,344
3,529
0
5,574
7,557
101,531
0
W
Chronos
SirGarold
Chronos
10,569
3,598
0
4,673
20,556
5,903
2,851
4,392
15,759
99,799
0
L
Baron Samedi
kingdobby420
Baron Samedi
7,502
433
0
3,166
19,952
14,755
364
7,240
12,162
54,895
0
L
Hou Yi
vFooligan
Hou Yi
19,319
10,585
0
8,317
19,455
7,834
1,175
6,946
12,337
0
110,236
W
Horus
xmims1234
Horus
3,837
2,093
4,347
6,859
19,784
20,203
345
7,015
12,715
0
15,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,586
Gold Earned
59,178
666
Minions Killed
569
0
Camps Cleared
0
2,537,168
Distance Traveled
2,188,542
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,278
651
241
10
0
551,694
1
L
Serqet
11,705
468
99
4
0
492,542
6
W
Achilles
13,267
531
117
5
0
513,821
8
L
Fafnir
10,254
410
29
1
0
451,034
7
W
Thoth
15,446
618
136
5
0
492,097
3
L
Persephone
12,394
496
173
7
0
460,208
4
W
Chronos
13,580
543
152
6
0
483,250
4
L
Baron Samedi
11,502
460
105
4
0
350,986
4
L
Hou Yi
13,323
533
163
7
0
433,772
12
W
Horus
11,015
441
20
1
0
496,306
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role