Player Matchup

Osiris
Osiris
 
Osiris
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BelalUddin874
Medusa
Level 40
God Stats
0W - 2L
1,177 SR
Queue Stats
22W - 27L
1,452 Elo+
Party 1
Arachne
Arachne
D3TON4TOR2582
Arachne
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
HugUrHandyman
Baba Yaga
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 193L
1,338 Elo+
Solo
Khepri
Khepri
Pastelbug2
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,311 Elo+
Party 1
Team Averages
Level 28
1,435 SR
1,420 Elo+

VS

Team Averages
Level 77
1,616 SR
1,525 Elo+
Sobek
Sobek
CharmedBucket85
Sobek
Level 26
God Stats
13W - 4L
1,783 SR
Queue Stats
225W - 153L
1,619 Elo+
Party 3
Shiva
Shiva
Crisanti Car
Shiva
Level 159
God Stats
32W - 18L
1,651 SR
Queue Stats
416W - 319L
1,653 Elo+
Party 3
Nu Wa
Nu Wa
NoobWa75
Nu Wa
Level 66
God Stats
52W - 46L
1,643 SR
Queue Stats
347W - 410L
1,427 Elo+
Party 2
Anubis
Anubis
PutHercules7925
Anubis
Level 109
God Stats
10W - 15L
1,342 SR
Queue Stats
696W - 624L
1,564 Elo+
Party 3
Tyr
Tyr
TyrTopADC
Tyr
Level 27
God Stats
3W - 6L
1,660 SR
Queue Stats
24W - 41L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 2 / 0
4,666
467
3,294
7,438
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
4,931
493
1,221
5,402
1,242
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
10
1 / 1 / 1
5,697
570
3,317
8,722
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
HugUrHandyman
Baba Yaga
9
0 / 1 / 2
5,116
512
5,529
4,732
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Pastelbug2
Khepri
8
1 / 3 / 1
5,335
534
2,357
8,386
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,684
668
6,663
8,341
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 0 / 5
5,985
599
2,892
5,686
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
NoobWa75
Nu Wa
11
4 / 0 / 3
6,738
674
6,193
3,131
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 1
6,307
631
4,944
3,926
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 4
5,607
561
2,779
7,241
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
10
10
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
L
0
3
0
0
W
2
2
1
1.25
W
0
0
5
2.5
L
Arachne
1
1
1
1.5
L
Baba Yaga
HugUrHandyman
Baba Yaga
0
1
2
1
W
Nu Wa
NoobWa75
Nu Wa
4
0
3
5.5
L
Khepri
Pastelbug2
Khepri
1
3
1
0.5
W
3
0
1
3.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,718
Damage
23,471
34,680
Taken
28,325
12,082
Mitigated
17,170
8,324
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,294
834
0
1,134
7,438
3,038
0
5,168
1,694
0
13,948
L
1,221
436
107
800
5,402
1,242
0
2,063
3,244
0
26,208
W
6,663
868
0
2,969
8,341
7,531
84
374
7,967
39,811
0
W
2,892
708
536
3,687
5,686
2,457
91
1,477
4,209
0
33,075
L
Arachne
3,317
2,336
0
2,247
8,722
2,347
0
3,854
4,590
0
29,615
L
Baba Yaga
HugUrHandyman
Baba Yaga
5,529
36
0
2,126
4,732
1,301
0
1,390
3,228
28,195
0
W
Nu Wa
NoobWa75
Nu Wa
6,193
2,163
0
745
3,131
933
1,142
1,010
2,121
38,985
0
L
Khepri
Pastelbug2
Khepri
2,357
81
292
1,618
8,386
4,154
0
4,239
3,898
9,605
0
W
4,944
0
0
1,840
3,926
1,914
0
2,695
1,231
32,550
378
W
2,779
340
170
2,873
7,241
4,335
302
2,330
4,911
0
17,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
31,321
230
Minions Killed
352
0
Camps Cleared
0
1,018,351
Distance Traveled
1,055,089
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,666
467
29
3
0
184,746
2
L
Medusa
4,931
493
63
6
0
188,811
1
W
Sobek
6,684
668
91
9
0
206,611
2
W
Shiva
5,985
599
77
8
0
268,692
2
L
Arachne
5,697
570
68
7
0
248,734
3
L
Baba Yaga
5,116
512
57
6
0
209,549
2
W
Nu Wa
6,738
674
83
8
0
186,285
3
L
Khepri
5,335
534
13
1
0
186,511
1
W
Anubis
6,307
631
74
7
0
201,152
5
W
Tyr
5,607
561
27
3
0
192,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role