Player Matchup

Bakasura
Bakasura
DirtyKneeGarr
Bakasura
Level 22
God Stats
5W - 9L
1,206 SR
Queue Stats
5W - 10L
1,214 Elo+
Party 2
Vamana
Vamana
JustaSixer
Vamana
Level 28
God Stats
64W - 57L
1,493 SR
Queue Stats
143W - 150L
1,233 Elo+
Party 3
Zhong Kui
Zhong Kui
WILLy-WONka1996
Zhong Kui
Level 99
God Stats
7W - 11L
1,364 SR
Queue Stats
119W - 121L
1,214 Elo+
Party 2
Bacchus
Bacchus
chrisychris99
Bacchus
Level 36
God Stats
5W - 1L
1,500 SR
Queue Stats
239W - 232L
1,320 Elo+
Party 3
Freya
Freya
datgasboi69
Freya
Level 37
God Stats
35W - 31L
1,345 SR
Queue Stats
223W - 223L
1,263 Elo+
Party 3
Team Averages
Level 44
1,382 SR
1,249 Elo+

VS

Team Averages
Level 71
1,507 SR
1,474 Elo+
Ares
Ares
 
Ares
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Facundolotic32
Achilles
Level 112
God Stats
2W - 5L
1,363 SR
Queue Stats
103W - 106L
1,434 Elo+
Solo
Set
Set
Malu_zilong_S2
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
PRX_fugg
Nu Wa
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
567W - 621L
1,418 Elo+
Party 1
Izanami
Izanami
bbeilhartz11
Izanami
Level 47
God Stats
3W - 5L
1,671 SR
Queue Stats
42W - 59L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DirtyKneeGarr
Bakasura
15
3 / 4 / 1
9,050
603
4,511
11,726
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
JustaSixer
Vamana
13
2 / 2 / 2
8,245
550
3,740
7,645
4,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
WILLy-WONka1996
Zhong Kui
15
6 / 4 / 4
9,262
617
8,801
9,984
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
12
1 / 0 / 6
7,834
522
5,832
12,193
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 2 / 1
8,052
537
3,285
8,118
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
5 / 3 / 0
7,881
525
7,757
13,523
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
1
0 / 0 / 0
4,351
290
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 3
8,160
544
6,031
10,864
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
PRX_fugg
Nu Wa
13
1 / 6 / 3
7,441
496
8,840
8,582
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
bbeilhartz11
Izanami
12
1 / 1 / 3
6,946
463
3,941
5,976
1,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
11
12
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
3
0
1.67
W
Bakasura
DirtyKneeGarr
Bakasura
3
4
1
0.88
L
Achilles
0
0
0
0
W
Vamana
JustaSixer
Vamana
2
2
2
1.5
L
4
2
3
2.75
L
Nu Wa
PRX_fugg
Nu Wa
1
6
3
0.42
W
Zhong Kui
WILLy-WONka1996
Zhong Kui
6
4
4
2
L
Izanami
bbeilhartz11
Izanami
1
1
3
2.5
W
Bacchus
1
0
6
4
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,169
Damage
26,569
49,666
Taken
38,945
29,995
Mitigated
18,620
12,280
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,757
620
46
4,646
13,523
10,399
397
7,717
5,651
20,836
0
W
Bakasura
DirtyKneeGarr
Bakasura
4,511
3,386
0
2,411
11,726
3,965
3,289
2,591
9,135
0
38,014
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
JustaSixer
Vamana
3,740
2,169
0
1,892
7,645
4,852
1,178
2,028
5,617
0
40,382
L
6,031
2,826
0
878
10,864
3,710
0
2,067
8,322
0
54,979
L
Nu Wa
PRX_fugg
Nu Wa
8,840
1,839
0
500
8,582
2,594
758
5,332
3,210
52,737
0
W
Zhong Kui
WILLy-WONka1996
Zhong Kui
8,801
359
0
1,933
9,984
6,021
1,252
3,963
6,021
49,828
0
L
Izanami
bbeilhartz11
Izanami
3,941
2,169
0
1,544
5,976
1,917
159
2,782
3,194
0
39,619
W
Bacchus
5,832
553
0
2,125
12,193
12,538
0
5,351
6,842
25,560
0
W
3,285
1,693
0
3,919
8,118
2,619
0
2,664
5,454
50,819
4,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
34,779
402
Minions Killed
305
0
Camps Cleared
0
1,492,826
Distance Traveled
1,091,167
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,881
525
22
1
0
262,319
0
W
Bakasura
9,050
603
98
7
0
312,214
3
L
Achilles
4,351
290
0
0
0
13,630
0
W
Vamana
8,245
550
70
5
0
318,753
0
L
Set
8,160
544
99
7
0
300,808
3
L
Nu Wa
7,441
496
107
7
0
242,039
1
W
Zhong Kui
9,262
617
102
7
0
267,261
1
L
Izanami
6,946
463
77
5
0
272,371
1
W
Bacchus
7,834
522
36
2
0
320,712
2
W
Freya
8,052
537
96
6
0
273,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role